#pragma once
#include "core/io/packet_peer.h"
#include "tests/test_macros.h"
namespace TestPacketPeer {
TEST_CASE("[PacketPeer][PacketPeerStream] Encode buffer max size") {
Ref<PacketPeerStream> pps;
pps.instantiate();
SUBCASE("Default value") {
CHECK_EQ(pps->get_encode_buffer_max_size(), 8 * 1024 * 1024);
}
SUBCASE("Max encode buffer must be at least 1024 bytes") {
ERR_PRINT_OFF;
pps->set_encode_buffer_max_size(42);
ERR_PRINT_ON;
CHECK_EQ(pps->get_encode_buffer_max_size(), 8 * 1024 * 1024);
}
SUBCASE("Max encode buffer cannot exceed 256 MiB") {
ERR_PRINT_OFF;
pps->set_encode_buffer_max_size((256 * 1024 * 1024) + 42);
ERR_PRINT_ON;
CHECK_EQ(pps->get_encode_buffer_max_size(), 8 * 1024 * 1024);
}
SUBCASE("Should be next power of two") {
pps->set_encode_buffer_max_size(2000);
CHECK_EQ(pps->get_encode_buffer_max_size(), 2048);
}
}
TEST_CASE("[PacketPeer][PacketPeerStream] Read a variant from peer") {
String godot_rules = "Godot Rules!!!";
Ref<StreamPeerBuffer> spb;
spb.instantiate();
spb->put_var(godot_rules);
spb->seek(0);
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
Variant value;
CHECK_EQ(pps->get_var(value), Error::OK);
CHECK_EQ(String(value), godot_rules);
}
TEST_CASE("[PacketPeer][PacketPeerStream] Read a variant from peer fails") {
Ref<PacketPeerStream> pps;
pps.instantiate();
Variant value;
ERR_PRINT_OFF;
CHECK_EQ(pps->get_var(value), Error::ERR_UNCONFIGURED);
ERR_PRINT_ON;
}
TEST_CASE("[PacketPeer][PacketPeerStream] Put a variant to peer") {
String godot_rules = "Godot Rules!!!";
Ref<StreamPeerBuffer> spb;
spb.instantiate();
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
CHECK_EQ(pps->put_var(godot_rules), Error::OK);
spb->seek(0);
CHECK_EQ(String(spb->get_var()), godot_rules);
}
TEST_CASE("[PacketPeer][PacketPeerStream] Put a variant to peer out of memory failure") {
String more_than_1mb = String("*").repeat(1024 + 1);
Ref<StreamPeerBuffer> spb;
spb.instantiate();
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
pps->set_encode_buffer_max_size(1024);
ERR_PRINT_OFF;
CHECK_EQ(pps->put_var(more_than_1mb), Error::ERR_OUT_OF_MEMORY);
ERR_PRINT_ON;
}
TEST_CASE("[PacketPeer][PacketPeerStream] Get packet buffer") {
String godot_rules = "Godot Rules!!!";
Ref<StreamPeerBuffer> spb;
spb.instantiate();
CharString cs = godot_rules.ascii();
Vector<uint8_t> buffer = { (uint8_t)(cs.length() + 1), 0, 0, 0 };
buffer.resize_initialized(4 + cs.length() + 1);
memcpy(buffer.ptrw() + 4, cs.get_data(), cs.length());
spb->set_data_array(buffer);
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
buffer.clear();
CHECK_EQ(pps->get_packet_buffer(buffer), Error::OK);
CHECK_EQ(String(reinterpret_cast<const char *>(buffer.ptr())), godot_rules);
}
TEST_CASE("[PacketPeer][PacketPeerStream] Get packet buffer from an empty peer") {
Ref<StreamPeerBuffer> spb;
spb.instantiate();
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
Vector<uint8_t> buffer;
ERR_PRINT_OFF;
CHECK_EQ(pps->get_packet_buffer(buffer), Error::ERR_UNAVAILABLE);
ERR_PRINT_ON;
CHECK_EQ(buffer.size(), 0);
}
TEST_CASE("[PacketPeer][PacketPeerStream] Put packet buffer") {
String godot_rules = "Godot Rules!!!";
Ref<StreamPeerBuffer> spb;
spb.instantiate();
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
CHECK_EQ(pps->put_packet_buffer(godot_rules.to_ascii_buffer()), Error::OK);
spb->seek(0);
CHECK_EQ(spb->get_string(), godot_rules);
CharString cs = godot_rules.ascii();
Vector<uint8_t> buffer = { (uint8_t)cs.length(), 0, 0, 0 };
buffer.resize(4 + cs.length());
memcpy(buffer.ptrw() + 4, cs.get_data(), cs.length());
CHECK_EQ(spb->get_data_array(), buffer);
}
TEST_CASE("[PacketPeer][PacketPeerStream] Put packet buffer when is empty") {
Ref<StreamPeerBuffer> spb;
spb.instantiate();
Ref<PacketPeerStream> pps;
pps.instantiate();
pps->set_stream_peer(spb);
Vector<uint8_t> buffer;
CHECK_EQ(pps->put_packet_buffer(buffer), Error::OK);
CHECK_EQ(spb->get_size(), 0);
}
}