#pragma once
#include "core/io/packet_peer_udp.h"
#include "core/io/udp_server.h"
#include "tests/test_macros.h"
namespace TestUDPServer {
const int PORT = 12345;
const IPAddress LOCALHOST("127.0.0.1");
const uint32_t SLEEP_DURATION = 1000;
const uint64_t MAX_WAIT_USEC = 100000;
void wait_for_condition(std::function<bool()> f_test) {
const uint64_t time = OS::get_singleton()->get_ticks_usec();
while (!f_test() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
OS::get_singleton()->delay_usec(SLEEP_DURATION);
}
}
Ref<UDPServer> create_server(const IPAddress &p_address, int p_port) {
Ref<UDPServer> server;
server.instantiate();
Error err = server->listen(PORT, LOCALHOST);
REQUIRE_EQ(Error::OK, err);
REQUIRE(server->is_listening());
CHECK_FALSE(server->is_connection_available());
CHECK_EQ(server->get_max_pending_connections(), 16);
return server;
}
Ref<PacketPeerUDP> create_client(const IPAddress &p_address, int p_port) {
Ref<PacketPeerUDP> client;
client.instantiate();
Error err = client->connect_to_host(LOCALHOST, PORT);
REQUIRE_EQ(Error::OK, err);
CHECK(client->is_bound());
CHECK(client->is_socket_connected());
return client;
}
Ref<PacketPeerUDP> accept_connection(Ref<UDPServer> &p_server) {
wait_for_condition([&]() {
return p_server->poll() != Error::OK || p_server->is_connection_available();
});
CHECK_EQ(p_server->poll(), Error::OK);
REQUIRE(p_server->is_connection_available());
Ref<PacketPeerUDP> client_from_server = p_server->take_connection();
REQUIRE(client_from_server.is_valid());
CHECK(client_from_server->is_bound());
CHECK(client_from_server->is_socket_connected());
return client_from_server;
}
TEST_CASE("[UDPServer] Instantiation") {
Ref<UDPServer> server;
server.instantiate();
REQUIRE(server.is_valid());
CHECK_EQ(false, server->is_listening());
}
TEST_CASE("[UDPServer] Accept a connection and receive/send data") {
Ref<UDPServer> server = create_server(LOCALHOST, PORT);
Ref<PacketPeerUDP> client = create_client(LOCALHOST, PORT);
const String hello_world = "Hello World!";
CHECK_EQ(client->put_var(hello_world), Error::OK);
Variant hello_world_received;
Ref<PacketPeerUDP> client_from_server = accept_connection(server);
CHECK_EQ(client_from_server->get_var(hello_world_received), Error::OK);
CHECK_EQ(String(hello_world_received), hello_world);
const Variant pi = 3.1415;
CHECK_EQ(client_from_server->put_var(pi), Error::OK);
wait_for_condition([&]() {
return client->get_available_packet_count() > 0;
});
CHECK_GT(client->get_available_packet_count(), 0);
Variant pi_received;
CHECK_EQ(client->get_var(pi_received), Error::OK);
CHECK_EQ(pi_received, pi);
client->close();
server->stop();
CHECK_FALSE(server->is_listening());
}
TEST_CASE("[UDPServer] Handle multiple clients at the same time") {
Ref<UDPServer> server = create_server(LOCALHOST, PORT);
Vector<Ref<PacketPeerUDP>> clients;
for (int i = 0; i < 5; i++) {
Ref<PacketPeerUDP> c = create_client(LOCALHOST, PORT);
const String hello_client = itos(i);
CHECK_EQ(c->put_var(hello_client), Error::OK);
clients.push_back(c);
}
Array packets;
for (int i = 0; i < clients.size(); i++) {
Ref<PacketPeerUDP> cfs = accept_connection(server);
Variant received_var;
CHECK_EQ(cfs->get_var(received_var), Error::OK);
CHECK_EQ(received_var.get_type(), Variant::STRING);
packets.push_back(received_var);
const float sent_float = 3.1415 + received_var.operator String().to_float();
CHECK_EQ(cfs->put_var(sent_float), Error::OK);
}
CHECK_EQ(packets.size(), clients.size());
packets.sort();
for (int i = 0; i < clients.size(); i++) {
CHECK_EQ(packets[i].operator String(), itos(i));
}
wait_for_condition([&]() {
bool should_exit = true;
for (Ref<PacketPeerUDP> &c : clients) {
int count = c->get_available_packet_count();
if (count < 0) {
return true;
}
if (count == 0) {
should_exit = false;
}
}
return should_exit;
});
for (int i = 0; i < clients.size(); i++) {
CHECK_GT(clients[i]->get_available_packet_count(), 0);
Variant received_var;
const float expected = 3.1415 + i;
CHECK_EQ(clients[i]->get_var(received_var), Error::OK);
CHECK_EQ(received_var.get_type(), Variant::FLOAT);
CHECK_EQ(received_var.operator float(), expected);
}
for (Ref<PacketPeerUDP> &c : clients) {
c->close();
}
server->stop();
}
TEST_CASE("[UDPServer] Should not accept new connections after stop") {
Ref<UDPServer> server = create_server(LOCALHOST, PORT);
Ref<PacketPeerUDP> client = create_client(LOCALHOST, PORT);
const String hello_world = "Hello World!";
CHECK_EQ(client->put_var(hello_world), Error::OK);
wait_for_condition([&]() {
return server->poll() != Error::OK || server->is_connection_available();
});
REQUIRE(server->is_connection_available());
server->stop();
CHECK_FALSE(server->is_listening());
CHECK_FALSE(server->is_connection_available());
}
}