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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/tests/core/templates/test_vset.h
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/**************************************************************************/
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/* test_vset.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#include "core/templates/vset.h"
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#include "tests/test_macros.h"
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namespace TestVSet {
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template <typename T>
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class TestClass : public VSet<T> {
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public:
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int _find(const T &p_val, bool &r_exact) const {
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return VSet<T>::_find(p_val, r_exact);
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}
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};
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TEST_CASE("[VSet] _find and _find_exact correctness.") {
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TestClass<int> set;
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// insert some values
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set.insert(10);
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set.insert(20);
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set.insert(30);
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set.insert(40);
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set.insert(50);
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// data should be sorted
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CHECK(set.size() == 5);
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CHECK(set[0] == 10);
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CHECK(set[1] == 20);
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CHECK(set[2] == 30);
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CHECK(set[3] == 40);
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CHECK(set[4] == 50);
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// _find_exact return exact position for existing elements
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CHECK(set.find(10) == 0);
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CHECK(set.find(30) == 2);
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CHECK(set.find(50) == 4);
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// _find_exact return -1 for non-existing elements
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CHECK(set.find(15) == -1);
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CHECK(set.find(0) == -1);
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CHECK(set.find(60) == -1);
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// test _find
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bool exact;
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// existing elements
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CHECK(set._find(10, exact) == 0);
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CHECK(exact == true);
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CHECK(set._find(30, exact) == 2);
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CHECK(exact == true);
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// non-existing elements
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CHECK(set._find(25, exact) == 2);
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CHECK(exact == false);
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CHECK(set._find(35, exact) == 3);
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CHECK(exact == false);
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CHECK(set._find(5, exact) == 0);
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CHECK(exact == false);
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CHECK(set._find(60, exact) == 5);
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CHECK(exact == false);
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}
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} // namespace TestVSet
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