Path: blob/master/tests/python_build/fixtures/glsl/compute.glsl
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#[compute] #version 450 #VERSION_DEFINES #include "_included.glsl" void main() { vec3 static_light = vec3(0, 1, 0); }
#[compute] #version 450 #VERSION_DEFINES #include "_included.glsl" void main() { vec3 static_light = vec3(0, 1, 0); }