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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/brotli/dec/static_init.h
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/* Copyright 2025 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* Central point for static initialization. */
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#ifndef THIRD_PARTY_BROTLI_DEC_STATIC_INIT_H_
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#define THIRD_PARTY_BROTLI_DEC_STATIC_INIT_H_
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#include "../common/platform.h"
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#include "../common/static_init.h"
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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#if (BROTLI_STATIC_INIT == BROTLI_STATIC_INIT_LAZY)
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BROTLI_INTERNAL void BrotliDecoderLazyStaticInitInner(void);
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BROTLI_INTERNAL void BrotliDecoderLazyStaticInit(void);
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#endif /* BROTLI_STATIC_INIT */
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BROTLI_INTERNAL BROTLI_BOOL BrotliDecoderEnsureStaticInit(void);
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#if defined(__cplusplus) || defined(c_plusplus)
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} /* extern "C" */
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#endif
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#endif // THIRD_PARTY_BROTLI_DEC_STATIC_INIT_H_
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