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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/sdl/thread/generic/SDL_sysrwlock.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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// An implementation of rwlocks using mutexes, condition variables, and atomics.
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#include "SDL_systhread_c.h"
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#include "../generic/SDL_sysrwlock_c.h"
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/* If two implementations are to be compiled into SDL (the active one
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* will be chosen at runtime), the function names need to be
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* suffixed
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*/
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// !!! FIXME: this is quite a tapdance with macros and the build system, maybe we can simplify how we do this. --ryan.
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#ifndef SDL_THREAD_GENERIC_RWLOCK_SUFFIX
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#define SDL_CreateRWLock_generic SDL_CreateRWLock
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#define SDL_DestroyRWLock_generic SDL_DestroyRWLock
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#define SDL_LockRWLockForReading_generic SDL_LockRWLockForReading
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#define SDL_LockRWLockForWriting_generic SDL_LockRWLockForWriting
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#define SDL_UnlockRWLock_generic SDL_UnlockRWLock
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#endif
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struct SDL_RWLock
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{
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#ifdef SDL_THREADS_DISABLED
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int unused;
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#else
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SDL_Mutex *lock;
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SDL_Condition *condition;
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SDL_ThreadID writer_thread;
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SDL_AtomicInt reader_count;
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SDL_AtomicInt writer_count;
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#endif
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};
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SDL_RWLock *SDL_CreateRWLock_generic(void)
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{
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SDL_RWLock *rwlock = (SDL_RWLock *) SDL_calloc(1, sizeof (*rwlock));
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if (!rwlock) {
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return NULL;
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}
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#ifndef SDL_THREADS_DISABLED
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rwlock->lock = SDL_CreateMutex();
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if (!rwlock->lock) {
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SDL_free(rwlock);
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return NULL;
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}
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rwlock->condition = SDL_CreateCondition();
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if (!rwlock->condition) {
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SDL_DestroyMutex(rwlock->lock);
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SDL_free(rwlock);
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return NULL;
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}
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SDL_SetAtomicInt(&rwlock->reader_count, 0);
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SDL_SetAtomicInt(&rwlock->writer_count, 0);
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#endif
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return rwlock;
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}
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void SDL_DestroyRWLock_generic(SDL_RWLock *rwlock)
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{
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if (rwlock) {
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#ifndef SDL_THREADS_DISABLED
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SDL_DestroyMutex(rwlock->lock);
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SDL_DestroyCondition(rwlock->condition);
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#endif
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SDL_free(rwlock);
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}
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}
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void SDL_LockRWLockForReading_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
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{
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#ifndef SDL_THREADS_DISABLED
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if (rwlock) {
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// !!! FIXME: these don't have to be atomic, we always gate them behind a mutex.
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SDL_LockMutex(rwlock->lock);
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SDL_assert(SDL_GetAtomicInt(&rwlock->writer_count) == 0); // shouldn't be able to grab lock if there's a writer!
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SDL_AddAtomicInt(&rwlock->reader_count, 1);
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SDL_UnlockMutex(rwlock->lock); // other readers can attempt to share the lock.
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}
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#endif
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}
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void SDL_LockRWLockForWriting_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
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{
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#ifndef SDL_THREADS_DISABLED
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if (rwlock) {
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SDL_LockMutex(rwlock->lock);
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while (SDL_GetAtomicInt(&rwlock->reader_count) > 0) { // while something is holding the shared lock, keep waiting.
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SDL_WaitCondition(rwlock->condition, rwlock->lock); // release the lock and wait for readers holding the shared lock to release it, regrab the lock.
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}
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// we hold the lock!
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SDL_AddAtomicInt(&rwlock->writer_count, 1); // we let these be recursive, but the API doesn't require this. It _does_ trust you unlock correctly!
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}
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#endif
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}
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bool SDL_TryLockRWLockForReading_generic(SDL_RWLock *rwlock)
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{
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#ifndef SDL_THREADS_DISABLED
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if (rwlock) {
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if (!SDL_TryLockMutex(rwlock->lock)) {
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// !!! FIXME: there is a small window where a reader has to lock the mutex, and if we hit that, we will return SDL_RWLOCK_TIMEDOUT even though we could have shared the lock.
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return false;
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}
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SDL_assert(SDL_GetAtomicInt(&rwlock->writer_count) == 0); // shouldn't be able to grab lock if there's a writer!
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SDL_AddAtomicInt(&rwlock->reader_count, 1);
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SDL_UnlockMutex(rwlock->lock); // other readers can attempt to share the lock.
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}
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#endif
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return true;
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}
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#ifndef SDL_THREAD_GENERIC_RWLOCK_SUFFIX
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bool SDL_TryLockRWLockForReading(SDL_RWLock *rwlock)
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{
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return SDL_TryLockRWLockForReading_generic(rwlock);
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}
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#endif
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bool SDL_TryLockRWLockForWriting_generic(SDL_RWLock *rwlock)
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{
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#ifndef SDL_THREADS_DISABLED
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if (rwlock) {
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if (!SDL_TryLockMutex(rwlock->lock)) {
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return false;
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}
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if (SDL_GetAtomicInt(&rwlock->reader_count) > 0) { // a reader is using the shared lock, treat it as unavailable.
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SDL_UnlockMutex(rwlock->lock);
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return false;
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}
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// we hold the lock!
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SDL_AddAtomicInt(&rwlock->writer_count, 1); // we let these be recursive, but the API doesn't require this. It _does_ trust you unlock correctly!
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}
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#endif
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return true;
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}
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#ifndef SDL_THREAD_GENERIC_RWLOCK_SUFFIX
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bool SDL_TryLockRWLockForWriting(SDL_RWLock *rwlock)
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{
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return SDL_TryLockRWLockForWriting_generic(rwlock);
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}
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#endif
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void SDL_UnlockRWLock_generic(SDL_RWLock *rwlock) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
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{
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#ifndef SDL_THREADS_DISABLED
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if (rwlock) {
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SDL_LockMutex(rwlock->lock); // recursive lock for writers, readers grab lock to make sure things are sane.
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if (SDL_GetAtomicInt(&rwlock->reader_count) > 0) { // we're a reader
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SDL_AddAtomicInt(&rwlock->reader_count, -1);
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SDL_BroadcastCondition(rwlock->condition); // alert any pending writers to attempt to try to grab the lock again.
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} else if (SDL_GetAtomicInt(&rwlock->writer_count) > 0) { // we're a writer
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SDL_AddAtomicInt(&rwlock->writer_count, -1);
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SDL_UnlockMutex(rwlock->lock); // recursive unlock.
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}
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SDL_UnlockMutex(rwlock->lock);
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}
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#endif
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}
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