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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/sdl/thread/pthread/SDL_syscond.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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#include <errno.h>
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#include <pthread.h>
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#include "SDL_sysmutex_c.h"
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struct SDL_Condition
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{
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pthread_cond_t cond;
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};
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// Create a condition variable
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SDL_Condition *SDL_CreateCondition(void)
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{
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SDL_Condition *cond;
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cond = (SDL_Condition *)SDL_malloc(sizeof(SDL_Condition));
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if (cond) {
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if (pthread_cond_init(&cond->cond, NULL) != 0) {
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SDL_SetError("pthread_cond_init() failed");
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SDL_free(cond);
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cond = NULL;
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}
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}
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return cond;
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}
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// Destroy a condition variable
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void SDL_DestroyCondition(SDL_Condition *cond)
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{
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if (cond) {
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pthread_cond_destroy(&cond->cond);
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SDL_free(cond);
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}
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}
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// Restart one of the threads that are waiting on the condition variable
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void SDL_SignalCondition(SDL_Condition *cond)
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{
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if (!cond) {
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return;
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}
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pthread_cond_signal(&cond->cond);
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}
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// Restart all threads that are waiting on the condition variable
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void SDL_BroadcastCondition(SDL_Condition *cond)
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{
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if (!cond) {
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return;
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}
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pthread_cond_broadcast(&cond->cond);
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}
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bool SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS)
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{
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#ifndef HAVE_CLOCK_GETTIME
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struct timeval delta;
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#endif
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struct timespec abstime;
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if (!cond || !mutex) {
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return true;
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}
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if (timeoutNS < 0) {
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return (pthread_cond_wait(&cond->cond, &mutex->id) == 0);
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}
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#ifdef HAVE_CLOCK_GETTIME
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clock_gettime(CLOCK_REALTIME, &abstime);
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abstime.tv_sec += (timeoutNS / SDL_NS_PER_SECOND);
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abstime.tv_nsec += (timeoutNS % SDL_NS_PER_SECOND);
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#else
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gettimeofday(&delta, NULL);
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abstime.tv_sec = delta.tv_sec + (timeoutNS / SDL_NS_PER_SECOND);
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abstime.tv_nsec = SDL_US_TO_NS(delta.tv_usec) + (timeoutNS % SDL_NS_PER_SECOND);
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#endif
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while (abstime.tv_nsec >= 1000000000) {
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abstime.tv_sec += 1;
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abstime.tv_nsec -= 1000000000;
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}
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bool result;
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int rc;
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tryagain:
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rc = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
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switch (rc) {
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case EINTR:
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goto tryagain;
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// break; -Wunreachable-code-break
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case ETIMEDOUT:
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result = false;
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break;
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default:
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result = true;
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break;
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}
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return result;
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}
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