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godotengine
GitHub Repository: godotengine/godot
Path: blob/master/thirdparty/sdl/thread/pthread/SDL_sysmutex.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include <errno.h>
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#include <pthread.h>
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#include "SDL_sysmutex_c.h"
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SDL_Mutex *SDL_CreateMutex(void)
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{
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SDL_Mutex *mutex;
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pthread_mutexattr_t attr;
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// Allocate the structure
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mutex = (SDL_Mutex *)SDL_calloc(1, sizeof(*mutex));
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if (mutex) {
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pthread_mutexattr_init(&attr);
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#ifdef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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#elif defined(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP)
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pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
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#else
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// No extra attributes necessary
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#endif
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if (pthread_mutex_init(&mutex->id, &attr) != 0) {
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SDL_SetError("pthread_mutex_init() failed");
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SDL_free(mutex);
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mutex = NULL;
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}
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}
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return mutex;
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}
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void SDL_DestroyMutex(SDL_Mutex *mutex)
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{
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if (mutex) {
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pthread_mutex_destroy(&mutex->id);
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SDL_free(mutex);
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}
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}
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void SDL_LockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
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{
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if (mutex) {
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#ifdef FAKE_RECURSIVE_MUTEX
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pthread_t this_thread = pthread_self();
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if (mutex->owner == this_thread) {
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++mutex->recursive;
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} else {
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/* The order of operations is important.
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We set the locking thread id after we obtain the lock
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so unlocks from other threads will fail.
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*/
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const int rc = pthread_mutex_lock(&mutex->id);
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SDL_assert(rc == 0); // assume we're in a lot of trouble if this assert fails.
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mutex->owner = this_thread;
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mutex->recursive = 0;
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}
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#else
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const int rc = pthread_mutex_lock(&mutex->id);
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SDL_assert(rc == 0); // assume we're in a lot of trouble if this assert fails.
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#endif
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}
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}
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bool SDL_TryLockMutex(SDL_Mutex *mutex)
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{
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bool result = true;
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if (mutex) {
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#ifdef FAKE_RECURSIVE_MUTEX
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pthread_t this_thread = pthread_self();
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if (mutex->owner == this_thread) {
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++mutex->recursive;
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} else {
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/* The order of operations is important.
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We set the locking thread id after we obtain the lock
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so unlocks from other threads will fail.
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*/
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const int rc = pthread_mutex_trylock(&mutex->id);
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if (rc == 0) {
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mutex->owner = this_thread;
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mutex->recursive = 0;
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} else if (rc == EBUSY) {
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result = false;
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} else {
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SDL_assert(!"Error trying to lock mutex"); // assume we're in a lot of trouble if this assert fails.
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result = false;
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}
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}
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#else
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const int rc = pthread_mutex_trylock(&mutex->id);
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if (rc != 0) {
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if (rc == EBUSY) {
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result = false;
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} else {
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SDL_assert(!"Error trying to lock mutex"); // assume we're in a lot of trouble if this assert fails.
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result = false;
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}
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}
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#endif
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}
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return result;
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}
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void SDL_UnlockMutex(SDL_Mutex *mutex) SDL_NO_THREAD_SAFETY_ANALYSIS // clang doesn't know about NULL mutexes
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{
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if (mutex) {
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#ifdef FAKE_RECURSIVE_MUTEX
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// We can only unlock the mutex if we own it
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if (pthread_self() == mutex->owner) {
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if (mutex->recursive) {
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--mutex->recursive;
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} else {
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/* The order of operations is important.
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First reset the owner so another thread doesn't lock
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the mutex and set the ownership before we reset it,
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then release the lock semaphore.
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*/
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mutex->owner = 0;
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pthread_mutex_unlock(&mutex->id);
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}
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} else {
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SDL_SetError("mutex not owned by this thread");
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return;
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}
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#else
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const int rc = pthread_mutex_unlock(&mutex->id);
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SDL_assert(rc == 0); // assume we're in a lot of trouble if this assert fails.
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#endif // FAKE_RECURSIVE_MUTEX
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}
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}
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