#include <mutex>
#include <condition_variable>
#include "Common/Thread/ThreadUtil.h"
#include "Core/Debugger/WebSocket.h"
#include "Core/Debugger/WebSocket/WebSocketUtils.h"
#include "Core/Debugger/WebSocket/GameBroadcaster.h"
#include "Core/Debugger/WebSocket/InputBroadcaster.h"
#include "Core/Debugger/WebSocket/LogBroadcaster.h"
#include "Core/Debugger/WebSocket/SteppingBroadcaster.h"
#include "Core/Debugger/WebSocket/BreakpointSubscriber.h"
#include "Core/Debugger/WebSocket/CPUCoreSubscriber.h"
#include "Core/Debugger/WebSocket/DisasmSubscriber.h"
#include "Core/Debugger/WebSocket/GameSubscriber.h"
#include "Core/Debugger/WebSocket/GPUBufferSubscriber.h"
#include "Core/Debugger/WebSocket/GPURecordSubscriber.h"
#include "Core/Debugger/WebSocket/GPUStatsSubscriber.h"
#include "Core/Debugger/WebSocket/HLESubscriber.h"
#include "Core/Debugger/WebSocket/InputSubscriber.h"
#include "Core/Debugger/WebSocket/MemoryInfoSubscriber.h"
#include "Core/Debugger/WebSocket/MemorySubscriber.h"
#include "Core/Debugger/WebSocket/ReplaySubscriber.h"
#include "Core/Debugger/WebSocket/SteppingSubscriber.h"
#include "Core/Debugger/WebSocket/ClientConfigSubscriber.h"
typedef DebuggerSubscriber *(*SubscriberInit)(DebuggerEventHandlerMap &map);
static const std::vector<SubscriberInit> subscribers({
&WebSocketBreakpointInit,
&WebSocketCPUCoreInit,
&WebSocketDisasmInit,
&WebSocketGameInit,
&WebSocketGPUBufferInit,
&WebSocketGPURecordInit,
&WebSocketGPUStatsInit,
&WebSocketHLEInit,
&WebSocketInputInit,
&WebSocketMemoryInfoInit,
&WebSocketMemoryInit,
&WebSocketReplayInit,
&WebSocketSteppingInit,
&WebSocketClientConfigInit,
});
static volatile int debuggersConnected = 0;
static volatile bool stopRequested = false;
static std::mutex stopLock;
static std::condition_variable stopCond;
static bool lifecycleLockSetup = false;
static std::mutex lifecycleLock;
static void UpdateConnected(int delta) {
std::lock_guard<std::mutex> guard(stopLock);
debuggersConnected += delta;
stopCond.notify_all();
}
static void WebSocketNotifyLifecycle(CoreLifecycle stage) {
switch (stage) {
case CoreLifecycle::STARTING:
case CoreLifecycle::STOPPING:
case CoreLifecycle::MEMORY_REINITING:
if (debuggersConnected > 0) {
DEBUG_LOG(Log::System, "Waiting for debugger to complete on shutdown");
}
lifecycleLock.lock();
break;
case CoreLifecycle::START_COMPLETE:
case CoreLifecycle::STOPPED:
case CoreLifecycle::MEMORY_REINITED:
lifecycleLock.unlock();
if (debuggersConnected > 0) {
DEBUG_LOG(Log::System, "Debugger ready for shutdown");
}
break;
}
}
static void SetupDebuggerLock() {
if (!lifecycleLockSetup) {
Core_ListenLifecycle(&WebSocketNotifyLifecycle);
lifecycleLockSetup = true;
}
}
void HandleDebuggerRequest(const http::ServerRequest &request) {
net::WebSocketServer *ws = net::WebSocketServer::CreateAsUpgrade(request, "debugger.ppsspp.org");
if (!ws)
return;
SetCurrentThreadName("Debugger");
UpdateConnected(1);
SetupDebuggerLock();
WebSocketClientInfo client_info;
auto& disallowed_config = client_info.disallowed;
GameBroadcaster game;
LogBroadcaster logger;
InputBroadcaster input;
SteppingBroadcaster stepping;
std::unordered_map<std::string, DebuggerEventHandler> eventHandlers;
std::vector<DebuggerSubscriber *> subscriberData;
for (auto init : subscribers) {
std::lock_guard<std::mutex> guard(lifecycleLock);
subscriberData.push_back(init(eventHandlers));
}
int highActivity = 0;
ws->SetTextHandler([&](const std::string &t) {
JsonReader reader(t.c_str(), t.size());
if (!reader.ok()) {
ws->Send(DebuggerErrorEvent("Bad message: invalid JSON", LogLevel::LERROR));
return;
}
const JsonGet root = reader.root();
const char *event = root ? root.getStringOr("event", nullptr) : nullptr;
if (!event) {
ws->Send(DebuggerErrorEvent("Bad message: no event property", LogLevel::LERROR, root));
return;
}
DebuggerRequest req(event, ws, root, &client_info);
auto eventFunc = eventHandlers.find(event);
if (eventFunc != eventHandlers.end()) {
std::lock_guard<std::mutex> guard(lifecycleLock);
eventFunc->second(req);
if (!req.Finish()) {
highActivity = 1000;
}
} else {
req.Fail("Bad message: unknown event");
}
});
ws->SetBinaryHandler([&](const std::vector<uint8_t> &d) {
ws->Send(DebuggerErrorEvent("Bad message", LogLevel::LERROR));
});
while (ws->Process(highActivity ? 1.0f / 1000.0f : 1.0f / 60.0f)) {
std::lock_guard<std::mutex> guard(lifecycleLock);
if (!disallowed_config["logger"])
logger.Broadcast(ws);
if (!disallowed_config["game"])
game.Broadcast(ws);
if (!disallowed_config["stepping"])
stepping.Broadcast(ws);
if (!disallowed_config["input"])
input.Broadcast(ws);
for (size_t i = 0; i < subscribers.size(); ++i) {
if (subscriberData[i]) {
subscriberData[i]->Broadcast(ws);
}
}
if (stopRequested) {
ws->Close(net::WebSocketClose::GOING_AWAY);
}
if (highActivity > 0) {
highActivity--;
}
}
std::lock_guard<std::mutex> guard(lifecycleLock);
for (size_t i = 0; i < subscribers.size(); ++i) {
delete subscriberData[i];
}
delete ws;
request.In()->Discard();
UpdateConnected(-1);
}
void StopAllDebuggers() {
std::unique_lock<std::mutex> guard(stopLock);
while (debuggersConnected != 0) {
stopRequested = true;
stopCond.wait(guard);
}
stopRequested = false;
}