#pragma once
#include <cstdint>
#include "Core/HLE/AtracBase.h"
class Atrac2 : public AtracBase {
public:
Atrac2(u32 contextAddr = 0, int codecType = 0);
~Atrac2();
AtracStatus BufferState() const override {
return context_->info.state;
}
void DoState(PointerWrap &p) override;
int GetNextDecodePosition(int *pos) const override;
int RemainingFrames() const override;
int LoopStatus() const override;
int Bitrate() const override;
int LoopNum() const override;
int SamplesPerFrame() const override { return context_->info.SamplesPerFrame(); }
int Channels() const override { return context_->info.numChan; }
int BytesPerFrame() const override { return context_->info.sampleSize; }
int SetLoopNum(int loopNum) override;
int CodecType() const override { return context_->info.codec; }
void GetStreamDataInfo(u32 *writePtr, u32 *writableBytes, u32 *readOffset) override;
int GetSecondBufferInfo(u32 *fileOffset, u32 *desiredSize) const override;
int AddStreamData(u32 bytesToAdd) override;
int ResetPlayPosition(int sample, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf, bool *delay) override;
int GetBufferInfoForResetting(AtracResetBufferInfo *bufferInfo, int sample, bool *delay) override;
int SetData(const Track &track, u32 buffer, u32 readSize, u32 bufferSize, u32 fileSize, int outputChannels, bool isAA3) override;
int SetSecondBuffer(u32 secondBuffer, u32 secondBufferSize) override;
bool HasSecondBuffer() const override;
u32 DecodeData(u8 *outbuf, u32 outbufPtr, int *SamplesNum, int *finish, int *remains) override;
int DecodeLowLevel(const u8 *srcData, int *bytesConsumed, s16 *dstData, int *bytesWritten) override;
void CheckForSas() override;
int EnqueueForSas(u32 address, u32 ptr) override;
void DecodeForSas(s16 *dstData, int *bytesWritten, int *finish) override;
const AtracSasStreamState *StreamStateForSas() const override { return context_->info.state == 0x10 ? &sas_ : nullptr; }
u32 GetNextSamples() override;
void InitLowLevel(const Atrac3LowLevelParams ¶ms, int codecType) override;
int GetSoundSample(int *endSample, int *loopStartSample, int *loopEndSample) const override;
void UpdateContextFromPSPMem() override {}
void NotifyGetContextAddress() override {}
int GetContextVersion() const override { return 2; }
u32 GetInternalCodecError() const override;
private:
u32 DecodeInternal(u32 outbufAddr, int *SamplesNum, int *finish);
void GetResetBufferInfoInternal(AtracResetBufferInfo *bufferInfo, int sample) const;
u32 ResetPlayPositionInternal(int seekPos, int bytesWrittenFirstBuf, int bytesWrittenSecondBuf);
u32 SkipFrames(int *skippedCount);
void WrapLastPacket();
void DumpBufferToFile();
int16_t *decodeTemp_ = nullptr;
AtracSasStreamState sas_;
std::vector<u8> dumpBuffer_;
bool dumped_ = false;
};