#pragma once
#include "Core/HLE/sceKernel.h"
#include "Common/Serialize/Serializer.h"
struct ThreadQueueList {
static const int NUM_QUEUES = 128;
static const int INITIAL_CAPACITY = 32;
struct Queue {
Queue *next;
int first;
int end;
SceUID *data;
int capacity;
inline int size() const {
return end - first;
}
inline bool empty() const {
return first == end;
}
inline int full() const {
return end == capacity;
}
};
ThreadQueueList() {
memset(queues, 0, sizeof(queues));
first = invalid();
}
~ThreadQueueList() {
clear();
}
int contains(const SceUID uid) {
for (int i = 0; i < NUM_QUEUES; ++i) {
if (queues[i].data == nullptr)
continue;
Queue *cur = &queues[i];
for (int j = cur->first; j < cur->end; ++j) {
if (cur->data[j] == uid)
return i;
}
}
return -1;
}
inline SceUID pop_first() {
Queue *cur = first;
while (cur != invalid()) {
if (cur->size() > 0)
return cur->data[cur->first++];
cur = cur->next;
}
_dbg_assert_msg_(false, "ThreadQueueList should not be empty.");
return 0;
}
inline SceUID pop_first_better(u32 priority) {
Queue *cur = first;
Queue *stop = &queues[priority];
while (cur < stop) {
if (cur->size() > 0)
return cur->data[cur->first++];
cur = cur->next;
}
return 0;
}
inline SceUID peek_first() {
Queue *cur = first;
while (cur != invalid()) {
if (cur->size() > 0)
return cur->data[cur->first];
cur = cur->next;
}
return 0;
}
inline void push_front(u32 priority, const SceUID threadID) {
Queue *cur = &queues[priority];
cur->data[--cur->first] = threadID;
if (cur->first == 0)
rebalance(priority);
}
inline void push_back(u32 priority, const SceUID threadID) {
Queue *cur = &queues[priority];
cur->data[cur->end++] = threadID;
if (cur->full())
rebalance(priority);
}
inline void remove(u32 priority, const SceUID threadID) {
Queue *cur = &queues[priority];
_dbg_assert_msg_(cur->next != nullptr, "ThreadQueueList::Queue should already be linked up.");
for (int i = cur->first; i < cur->end; ++i) {
if (cur->data[i] == threadID) {
int remaining = cur->end - i;
if (remaining > 0)
memmove(&cur->data[i], &cur->data[i + 1], remaining * sizeof(SceUID));
--cur->end;
return;
}
}
}
inline void rotate(u32 priority) {
Queue *cur = &queues[priority];
_dbg_assert_msg_(cur->next != nullptr, "ThreadQueueList::Queue should already be linked up.");
if (cur->size() > 1) {
cur->data[cur->end++] = cur->data[cur->first++];
if (cur->full())
rebalance(priority);
}
}
inline void clear() {
for (int i = 0; i < NUM_QUEUES; ++i) {
free(queues[i].data);
}
memset(queues, 0, sizeof(queues));
first = invalid();
}
inline bool empty(u32 priority) const {
const Queue *cur = &queues[priority];
return cur->empty();
}
inline void prepare(u32 priority) {
Queue *cur = &queues[priority];
if (cur->next == nullptr)
link(priority, INITIAL_CAPACITY);
}
void DoState(PointerWrap &p) {
auto s = p.Section("ThreadQueueList", 1);
if (!s)
return;
int numQueues = NUM_QUEUES;
Do(p, numQueues);
if (numQueues != NUM_QUEUES) {
p.SetError(p.ERROR_FAILURE);
ERROR_LOG(Log::sceKernel, "Savestate loading error: invalid data");
return;
}
if (p.mode == p.MODE_READ)
clear();
for (int i = 0; i < NUM_QUEUES; ++i) {
Queue *cur = &queues[i];
int size = cur->size();
Do(p, size);
int capacity = cur->capacity;
Do(p, capacity);
if (capacity == 0)
continue;
if (p.mode == p.MODE_READ) {
link(i, capacity);
cur->first = (cur->capacity - size) / 2;
cur->end = cur->first + size;
}
if (size != 0)
DoArray(p, &cur->data[cur->first], size);
}
}
private:
Queue *invalid() const {
return (Queue *)-1;
}
void link(u32 priority, int size) {
_dbg_assert_msg_(queues[priority].data == nullptr, "ThreadQueueList::Queue should only be initialized once.");
if (size <= INITIAL_CAPACITY)
size = INITIAL_CAPACITY;
else {
int goal = size;
size = INITIAL_CAPACITY;
while (size < goal)
size *= 2;
}
Queue *cur = &queues[priority];
cur->data = (SceUID *)malloc(sizeof(SceUID) * size);
cur->capacity = size;
cur->first = size / 2;
cur->end = size / 2;
for (int i = (int)priority - 1; i >= 0; --i) {
if (queues[i].next != nullptr) {
cur->next = queues[i].next;
queues[i].next = cur;
return;
}
}
cur->next = first;
first = cur;
}
void rebalance(u32 priority) {
Queue *cur = &queues[priority];
int size = cur->size();
if (size >= cur->capacity - 2) {
int new_capacity = cur->capacity * 2;
SceUID *new_data = (SceUID *)realloc(cur->data, new_capacity * sizeof(SceUID));
if (new_data != nullptr) {
cur->capacity = new_capacity;
cur->data = new_data;
}
}
int newFirst = (cur->capacity - size) / 2;
if (newFirst != cur->first) {
memmove(&cur->data[newFirst], &cur->data[cur->first], size * sizeof(SceUID));
cur->first = newFirst;
cur->end = newFirst + size;
}
}
Queue *first;
Queue queues[NUM_QUEUES];
};