// Copyright (c) 2015- PPSSPP Project.12// This program is free software: you can redistribute it and/or modify3// it under the terms of the GNU General Public License as published by4// the Free Software Foundation, version 2.0 or later versions.56// This program is distributed in the hope that it will be useful,7// but WITHOUT ANY WARRANTY; without even the implied warranty of8// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the9// GNU General Public License 2.0 for more details.1011// A copy of the GPL 2.0 should have been included with the program.12// If not, see http://www.gnu.org/licenses/1314// Official git repository and contact information can be found at15// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.1617#pragma once1819struct SasReverbData;2021class SasReverb {22public:23SasReverb();24~SasReverb();2526void SetPreset(int preset);27int GetPreset() { return preset_; }2829static const char *GetPresetName(int preset);3031// Input should be a mixdown of all the channels that have reverb enabled, at 22khz.32// Output is written back at 44khz.33void ProcessReverb(int16_t *output, const int16_t *input, size_t inputSize, int volLeft, int volRight);3435private:36enum {37BUFSIZE = 0x20000,38};3940int16_t *workspace_;41int preset_;42int pos_;43};444546