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hrydgard
GitHub Repository: hrydgard/ppsspp
Path: blob/master/Core/MIPS/MIPSAnalyst.cpp
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "ppsspp_config.h"
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#include <algorithm>
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#include <unordered_map>
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#include <unordered_set>
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#include <mutex>
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#include "ext/cityhash/city.h"
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#include "ext/xxhash.h"
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#include "Common/File/FileUtil.h"
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#include "Common/Log.h"
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#include "Common/StringUtils.h"
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#include "Common/TimeUtil.h"
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#include "Core/Config.h"
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#include "Core/MemMap.h"
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#include "Core/System.h"
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#include "Core/MIPS/MIPS.h"
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#include "Core/MIPS/MIPSVFPUUtils.h"
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#include "Core/MIPS/MIPSTables.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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#include "Core/MIPS/MIPSCodeUtils.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/Debugger/DebugInterface.h"
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#include "Core/HLE/ReplaceTables.h"
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using namespace MIPSCodeUtils;
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// Not in a namespace because MSVC's debugger doesn't like it
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typedef std::vector<MIPSAnalyst::AnalyzedFunction> FunctionsVector;
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static FunctionsVector functions;
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std::recursive_mutex functions_lock;
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// One function can appear in multiple copies in memory, and they will all have
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// the same hash and should all be replaced if possible.
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static std::unordered_multimap<u64, MIPSAnalyst::AnalyzedFunction *> hashToFunction;
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struct HashMapFunc {
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char name[64];
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u64 hash;
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u32 size; //number of bytes
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bool hardcoded; // should not be saved
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bool operator < (const HashMapFunc &other) const {
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return hash < other.hash || (hash == other.hash && size < other.size);
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}
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bool operator == (const HashMapFunc &other) const {
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return hash == other.hash && size == other.size;
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}
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};
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namespace std {
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template <>
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struct hash<HashMapFunc> {
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size_t operator()(const HashMapFunc &f) const {
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return std::hash<u64>()(f.hash) ^ f.size;
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}
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};
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}
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static std::unordered_set<HashMapFunc> hashMap;
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static Path hashmapFileName;
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#define MIPSTABLE_IMM_MASK 0xFC000000
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// Similar to HashMapFunc but has a char pointer for the name for efficiency.
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struct HardHashTableEntry {
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uint64_t hash;
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int funcSize;
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const char *funcName;
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bool operator <(const HardHashTableEntry &e) const {
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if (hash < e.hash) return true;
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if (hash > e.hash) return false;
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return funcSize < e.funcSize;
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}
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};
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// Some hardcoded hashes. Some have a comment specifying at least one game they are found in.
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static const HardHashTableEntry hardcodedHashes[] = {
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{ 0x006b570008068310, 184, "strtok_r", },
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{ 0x019ba2099fb88f3c, 48, "vector_normalize_t", },
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{ 0x0266f96d740c7e03, 912, "memcpy", }, // Final Fantasy 4 (US)
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{ 0x02bd2859045d2383, 240, "bcmp", },
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{ 0x030507c9a1f0fc85, 92, "sceVfpuMatrix4RotX", },
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{ 0x0483fceefa4557ff, 1360, "__udivdi3", },
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{ 0x0558ad5c5be00ca1, 76, "vtfm_t", },
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{ 0x05aceb23092fd6a1, 36, "zettai_hero_update_minimap_tex", }, // Zettai Hero Project (US)
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{ 0x05aedd0c04b451a1, 356, "sqrt", },
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{ 0x0654fc8adbe16ef7, 28, "vmul_q", },
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{ 0x06628f6052cda3c1, 1776, "toheart2_download_frame", }, // To Heart 2 Portable
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{ 0x06b243c926fa6ab5, 24, "vf2in_q", },
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{ 0x06e2826e02056114, 56, "wcslen", },
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{ 0x073cf0b61d3b875a, 416, "hexyzforce_monoclome_thread", }, // Hexyz Force (US)
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{ 0x075fa9b234b41e9b, 32, "fmodf", },
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{ 0x0a051019bdd786c3, 184, "strcasecmp", },
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{ 0x0a1bed70958935d2, 644, "youkosohitsujimura_download_frame", }, // Youkoso Hitsuji-Mura Portable
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{ 0x0a46dc426054bb9d, 24, "vector_add_t", },
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{ 0x0c0173ed70f84f66, 48, "vnormalize_t", },
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{ 0x0c65188f5bfb3915, 24, "vsgn_q", },
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{ 0x0d898513a722ea3c, 40, "copysignf", },
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{ 0x0e99b037b852c8ea, 68, "isnan", },
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// Unsafe due to immediates.
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//{ 0x0eb5f2e95f59276a, 40, "dl_write_lightmode", },
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{ 0x0f1e7533a546f6a1, 228, "dl_write_bone_matrix_4", },
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{ 0x0f2a1106ad84fb74, 52, "strcmp", },
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{ 0x0ffa5db8396d4274, 64, "memcpy_jak", }, // CRUSH
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{ 0x1252e902d0b49bfb, 44, "vector_sub_q_2", },
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{ 0x12df3d33a58d0298, 52, "sceVfpuMatrix3Unit", },
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{ 0x12feef7b017d3431, 700, "memmove", },
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{ 0x1322c7e3fe6dff4d, 784, "_free_r", },
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{ 0x1376c115d5f1d90c, 36, "strlen", },
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{ 0x1448134dd3acd1f9, 240, "memchr", },
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{ 0x14800e59c04968d7, 100, "wcsstr", },
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{ 0x14b56e858a27a8a4, 24, "vi2f_q", },
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{ 0x15c4662d5d3c728e, 308, "acosf", },
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{ 0x1616ee7052542059, 48, "vtfm_t", },
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{ 0x16965ca11a4e7dac, 104, "vmmul_q_transp", },
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{ 0x16afe830a5dd2de2, 40, "vdiv_q", },
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{ 0x184e834a63a79016, 32, "isnanf", },
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{ 0x1874ee898c7b9f16, 512, "kokoroconnect_download_frame", }, // Kokoro Connect Yochi Random
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{ 0x189212bda9c94df1, 736, "atanf", },
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{ 0x199821ce500ef9d2, 24, "vocp_t", },
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{ 0x1a3c8e9d637ed421, 104, "__adddf3", },
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{ 0x1a7564fa3e25c992, 844, "memcpy", }, // Valkyria Chronicles 3
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{ 0x1aad94c0723edfc0, 124, "sceVfpuMatrix3Mul", },
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{ 0x1ab33b12b3cb8cb0, 28, "vqmul_q", },
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{ 0x1ac05627df1f87f4, 112, "memcpy16", }, // Valkyria Chronicles 3
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{ 0x1bdf3600844373fd, 112, "strstr", },
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{ 0x1c967be07917ddc9, 92, "strcat", },
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{ 0x1d03fa48334ca966, 556, "_strtol_r", },
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{ 0x1d1311966d2243e9, 428, "suikoden1_and_2_download_frame_1", }, // Gensou Suikoden 1&2
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{ 0x1d7de04b4e87d00b, 680, "kankabanchoutbr_download_frame", }, // Kenka Banchou Bros: Tokyo Battle Royale
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{ 0x1daf6eaf0442391d, 1024, "utawarerumono_download_frame", }, // Utawarerumono portable
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{ 0x1e1525e3bc2f6703, 676, "rint", },
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{ 0x1ec055f28bb9f4d1, 88, "_sceGuUpdateStallAddr", },
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{ 0x1ef9cfe6afd3c035, 180, "memset", }, // Kingdom Hearts (US)
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{ 0x1f53eac122f96b37, 224, "cosf", },
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{ 0x2097a8b75c8fe651, 436, "atan2", },
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{ 0x21411b3c860822c0, 36, "matrix_scale_q_t", },
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{ 0x2161ea81a06bcacd, 1032, "soltrigger_render_ucschar", }, // Sol Trigger
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{ 0x24d82a8675800808, 220, "ceilf", },
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{ 0x26cc90cb25af9d27, 476, "log10", },
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{ 0x275c79791a2bab83, 116, "rezel_cross_download_frame", }, // Rezel Cross
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{ 0x2774614d57d4baa2, 28, "vsub_q", },
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{ 0x279c6bf9cf99cc85, 436, "strncpy", },
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{ 0x2876ed93c5fd1211, 328, "dl_write_matrix_4", },
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{ 0x2965b1ad3ca15cc1, 44, "vtfm_t", },
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{ 0x299a370587df078f, 116, "strange_copy_routine", },
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{ 0x2aa9634a9951c7df, 212, "sdgundamggenerationportable_download_frame", }, // SD Gundam G Generation Portable
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{ 0x2abca53599f09ea7, 608, "dl_write_matrix_3", },
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{ 0x2adb92e8855c454e, 48, "vtfm_q", },
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{ 0x2adc229bef7bbc75, 40, "isnan", },
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{ 0x2bcf5268dd26345a, 340, "acos", },
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{ 0x2c4cb2028a1735bf, 600, "floor", },
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{ 0x2c61a9a06a345b43, 1084, "otomenoheihou_download_frame", }, // Sangoku Koi Senki Otome no Heihou
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{ 0x2ca5958bb816c72e, 44, "sceVfpuVector3FromIVector", },
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{ 0x2e7022d9767c9018, 2100, "atan", },
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{ 0x2f10d3faec84b5bb, 276, "sinf", },
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{ 0x2f639673670caa0e, 772, "sceGupSetMatrix", },
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{ 0x2f718936b371fc44, 40, "sceVfpuScalarCos", },
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{ 0x3024e961d1811dea, 396, "fmod", },
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{ 0x3050bfd0e729dfbf, 220, "atvoffroadfuryblazintrails_download_frame", }, // ATV Offroad Fury Blazin' Trails (US)
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{ 0x30c9c4f420573eb6, 540, "expf", },
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{ 0x311779b4db21dbf3, 124, "motorstorm_pixel_read" }, // Motorstorm Arctic Edge (US)
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{ 0x317afeb882ff324a, 212, "memcpy", }, // Mimana (US)
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{ 0x31ea2e192f5095a1, 52, "vector_add_t", },
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{ 0x31f523ef18898e0e, 420, "logf", },
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{ 0x32215b1d2196377f, 844, "godseaterburst_blit_texture", }, // Gods Eater Burst (US)
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{ 0x32806967fe81568b, 40, "vector_sub_t_2", },
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{ 0x32ceb9a7f72b9385, 440, "_strtoul_r", },
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{ 0x32e6bc7c151491ed, 68, "memchr", },
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{ 0x335df69db1073a8d, 96, "wcscpy", },
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{ 0x33dc6b144cb302c1, 304, "memmove", }, // Kingdom Hearts (US)
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{ 0x35d3527ff8c22ff2, 56, "matrix_scale_q", },
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{ 0x368f6cf979709a31, 744, "memmove", }, // Jui Dr. Touma Jotarou
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{ 0x373ce518eee5a2d2, 20, "matrix300_store_q", },
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{ 0x3840f5766fada4b1, 592, "dissidia_recordframe_avi", }, // Dissidia (US), Dissidia 012 (US)
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{ 0x388043e96b0e11fd, 144, "sceGupMaterial", },
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{ 0x38f19bc3be215acc, 388, "log10f", },
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{ 0x3913b81ddcbe1efe, 880, "katamari_render_check", }, // Me and My Katamari (US)
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{ 0x393047f06eceaba1, 96, "strcspn", },
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{ 0x39a651942a0b3861, 204, "tan", },
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{ 0x3a3bc2b20a55bf02, 68, "memchr", },
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{ 0x3ab08b5659de1746, 40, "sceVfpuScalarSin", },
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{ 0x3c421a9265f37ebc, 700, "memmove", }, // Final Fantasy 4 (US)
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{ 0x3cbc2d50a3db59e9, 100, "strncmp", },
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{ 0x3ce1806699a91d9d, 148, "sceGupLight", },
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{ 0x3d5e914011c181d4, 444, "scalbnf", },
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{ 0x3ea41eafb53fc99a, 388, "logf", },
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{ 0x3fe38bff09ac3da0, 436, "_strtoul_r", },
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{ 0x40a25c7e1fd44fe2, 24, "fabsf", },
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// Unsafe due to immediates.
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//{ 0x410d48d9b6580b4a, 36, "dl_write_ztest", },
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{ 0x42dc17c8018f30f2, 44, "sceVfpuScalarTan", },
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{ 0x436b07caa2aab931, 352, "acos", },
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{ 0x444472537eedf966, 32, "sceVfpuMatrix4Zero", },
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{ 0x449ff96982626338, 28, "vmidt_q", },
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{ 0x44f65b1a72c45703, 36, "strlen", },
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{ 0x45528de3948615dc, 64, "memcpy", },
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{ 0x456a0d78ac318d15, 164, "gta_dl_write_matrix", },
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{ 0x497248c9d12f44fd, 68, "strcpy", },
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{ 0x4a70207212a4c497, 24, "strlen", },
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{ 0x4b16a5c602c74c6c, 24, "vsub_t", },
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{ 0x4bb677dace6ca526, 184, "memset", }, // Final FantasyTactics (JPN)
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{ 0x4c4bdedcc13ac77c, 624, "dl_write_matrix_5", },
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{ 0x4c91c556d1aa896b, 104, "dl_write_material_3", },
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{ 0x4cf38c368078181e, 616, "dl_write_matrix", },
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{ 0x4d3e7085e01d30e4, 324, "memcpy", }, // PoPoLoCrois (JPN)
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{ 0x4d72b294501cddfb, 80, "copysign", },
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{ 0x4ddd83b7f4ed8d4e, 844, "memcpy", },
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{ 0x4e266783291b0220, 28, "vsub_t", },
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{ 0x4e5950928c0bb082, 44, "vmmul_q_transp4", },
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{ 0x4f34fc596ecf5b25, 40, "vdiv_t", },
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{ 0x500a949afb39133f, 24, "vf2iu_q", },
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{ 0x50d8f01ea8fa713d, 48, "send_commandi", },
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{ 0x50fa6db2fb14814a, 544, "rint", },
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{ 0x513ce13cd7ce97ea, 332, "scalbnf", },
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{ 0x514161da54d37416, 1416, "__umoddi3", },
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{ 0x51c52d7dd4d2191c, 360, "cos", },
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{ 0x5287d4b8abd5806b, 768, "_strtoll_r", },
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{ 0x52d5141545a75eda, 60, "sceGuClutMode", },
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{ 0x530cbe1ce9b45d58, 108, "sceGuLightAtt", },
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{ 0x53c9aa23504a630f, 96, "vmmul_q_5", },
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{ 0x54015ccbcbc75374, 24, "strlen", }, // Metal Gear Solid: Peace Walker demo
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{ 0x5550d87a851c218c, 168, "dl_write_viewport", },
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{ 0x55c1294280bfade0, 88, "sceGuBlendFunc", },
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{ 0x5642a63f3802a792, 456, "orenoimouto_download_frame", }, // Ore no Imouto ga Konnani Kawaii Wake ga Nai
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{ 0x56c9929e8c8c5768, 24, "fabsf", },
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{ 0x572b2d9e57e6e363, 788, "memcpy_thingy", },
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{ 0x580200b840b47c58, 1856, "_realloc_r", },
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{ 0x5961f681bbd69035, 28, "vfad_q", },
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{ 0x598b91c64cf7e036, 2388, "qsort", },
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{ 0x59a0cb08f5ecf8b6, 28, "copysignf", },
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{ 0x5ae4ec2a5e133de3, 28, "vector_cross_t", },
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{ 0x5b005f8375d7c364, 236, "floorf", },
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{ 0x5b103d973fd1dd94, 92, "sceVfpuMatrix4RotY", },
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{ 0x5b9d7e9d4c905694, 196, "_calloc_r", },
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{ 0x5bf7a77b028e9f66, 324, "sqrtf", },
258
{ 0x5c0b3edc0e48852c, 148, "memmove", }, // Dissidia 1 (US)
259
{ 0x5e898df42c4af6b8, 76, "wcsncmp", },
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{ 0x5f473780835e3458, 52, "vclamp_q", },
261
{ 0x5fc58ed2c4d48b79, 40, "sceVfpuMatrix4Transform", },
262
{ 0x6145029ef86f0365, 76, "__extendsfdf2", },
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{ 0x62815f41fa86a131, 656, "scalbn", },
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{ 0x6301fa5149bd973a, 120, "wcscat", },
265
{ 0x658b07240a690dbd, 36, "strlen", },
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{ 0x66122f0ab50b2ef9, 296, "dl_write_dither_matrix_5", },
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{ 0x66f7f1beccbc104a, 256, "memcpy_swizzled", }, // God Eater 2
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{ 0x679e647e34ecf7f1, 132, "roundf", },
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{ 0x67afe74d9ec72f52, 4380, "_strtod_r", },
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{ 0x68b22c2aa4b8b915, 400, "sqrt", },
271
{ 0x6962da85a6dad937, 60, "strrchr", },
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{ 0x69a3c4f774859404, 64, "vmmul_q_transp2", },
273
{ 0x6ab54910104ef000, 628, "sd_gundam_g_generation_download_frame", }, // SD Gundam G Generation World
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{ 0x6ac2cd44e042592b, 252, "atvoffroadfurypro_download_frame", }, // ATV Offroad Fury Pro (US)
275
{ 0x6b022e20ee3fa733, 68, "__negdf2", },
276
{ 0x6b2a6347c0dfcb57, 152, "strcpy", },
277
{ 0x6b4148322c569cb3, 240, "wmemchr", },
278
{ 0x6c4cb6d25851553a, 44, "vtfm_t", },
279
{ 0x6c7b2462b9ec7bc7, 56, "vmmul_q", },
280
{ 0x6ca9cc8fa485d096, 304, "__ieee754_sqrtf", },
281
{ 0x6ccffc753d2c148e, 96, "strlwr", },
282
{ 0x6e40ec681fb5c571, 40, "matrix_copy_q", },
283
{ 0x6e9884c842a51142, 236, "strncasecmp", },
284
{ 0x6f101c5c4311c144, 276, "floorf", },
285
{ 0x6f1731f84bbf76c3, 116, "strcmp", },
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{ 0x6f4e1a1a84df1da0, 68, "sceGupTexMode", },
287
{ 0x6f7c9109b5b8fa47, 688, "danganronpa1_2_download_frame", }, // Danganronpa 1
288
{ 0x70649c7211f6a8da, 16, "fabsf", },
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{ 0x70a6152b265228e8, 296, "unendingbloodycall_download_frame", }, // unENDing Bloody Call
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{ 0x7245b74db370ae72, 64, "sceVfpuMatrix4Mul", },
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{ 0x7259d52b21814a5a, 40, "sceVfpuMatrix4TransformXYZ", },
292
{ 0x730f59cc6c0f5732, 452, "godseaterburst_depthmask_5551", }, // Gods Eater Burst (US)
293
{ 0x7354fd206796d817, 864, "flowers_download_frame", }, // Flowers
294
{ 0x736b34ebc702d873, 104, "vmmul_q_transp", },
295
{ 0x73a614c08f777d52, 792, "danganronpa2_2_download_frame", }, // Danganronpa 2
296
{ 0x7499a2ce8b60d801, 12, "abs", },
297
{ 0x74c77fb521740cd2, 284, "toheart2_download_frame_2", }, // To Heart 2 Portable
298
{ 0x74ebbe7d341463f3, 72, "sceGuColorFunc", },
299
{ 0x755a41f9183bb89a, 60, "vmmul_q", },
300
{ 0x757d7ab0afbc03f5, 948, "kirameki_school_life_download_frame", }, // Toradora! Portable
301
{ 0x759834c69bb12c12, 68, "strcpy", },
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{ 0x75c5a88d62c9c99f, 276, "sinf", },
303
{ 0x76c661fecbb39990, 364, "sin", },
304
{ 0x770c9c07bf58fd14, 16, "fabsf", },
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{ 0x774e479eb9634525, 464, "_strtol_r", },
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{ 0x77aeb1c23f9aa2ad, 56, "strchr", },
307
{ 0x78e8c65b5a458f33, 148, "memcmp", },
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{ 0x794d1b073c183c77, 24, "fabsf", },
309
{ 0x7978a886cf70b1c9, 56, "wcschr", },
310
{ 0x79faa339fff5a80c, 28, "finitef", },
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{ 0x7c50728008c288e3, 36, "vector_transform_q_4x4", },
312
{ 0x7e33d4eaf573f937, 208, "memset", }, // Toukiden (JPN)
313
{ 0x7f1fc0dce6be120a, 404, "fmod", },
314
{ 0x8126a59ffa504614, 540, "brandish_download_frame", }, // Brandish, Zero no Kiseki, and Ao no Kiseki
315
{ 0x828b98925af9ff8f, 40, "vector_distance_t", },
316
{ 0x83ac39971df4b966, 336, "sqrtf", },
317
{ 0x84c6cd47834f4c79, 1284, "powf", },
318
{ 0x8734dc1d155ea493, 24, "vf2iz_q", },
319
{ 0x87fe3f7e621ddebb, 212, "memcpy", },
320
{ 0x891ca854e1c664e9, 2392, "qsort", },
321
{ 0x8965d4b004adad28, 420, "log10f", },
322
{ 0x89e1858ba11b84e4, 52, "memset", },
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{ 0x8a00e7207e7dbc81, 232, "_exit", },
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{ 0x8a1f9daadecbaf7f, 104, "vmmul_q_transp", },
325
{ 0x8a610f34078ce360, 32, "vector_copy_q_t", },
326
{ 0x8c3fd997a544d0b1, 268, "memcpy", }, // Valkyrie Profile (US)
327
{ 0x8da0164e69e9b531, 1040, "grisaianokajitsu_download_frame", }, // Grisaia no Kajitsu La Fruit de la Grisaia
328
{ 0x8dd0546db930ef25, 992, "memmove", }, // PoPoLoCrois (JPN)
329
{ 0x8df2928848857e97, 164, "strcat", },
330
{ 0x8e48cabd529ca6b5, 52, "sceVfpuVector3Mul", },
331
{ 0x8e97dcb03fbaba5c, 104, "vmmul_q_transp", },
332
{ 0x8ecf804bbe7922e5, 572, "worms_copy_normalize_alpha" }, // Worms Battle Islands (US)
333
{ 0x8ee81b03d2eef1e7, 28, "vmul_t", },
334
{ 0x8f09fb8693c3c49d, 992, "kirameki_school_life_download_frame", }, // Hentai Ouji To Warawanai Neko
335
{ 0x8f19c41e8b987e18, 100, "matrix_mogrify", },
336
{ 0x8ff11e9bed387401, 700, "memmove", }, // God Eater 2
337
{ 0x910140c1a07aa59e, 256, "sceVfpuMatrix4Rot", },
338
{ 0x91606bd72ae90481, 44, "wmemcpy", },
339
{ 0x92c7d2de74068c9c, 32, "vcross_t", },
340
{ 0x93d8a275ba288b26, 32, "vdot_t", },
341
{ 0x94c7083b64a946b4, 2028, "powf", },
342
{ 0x94eb1e7dccca76a4, 680, "shinigamitoshoujo_download_frame", }, // Shinigami to Shoujo (JP)
343
{ 0x95a52ce1bc460108, 2036, "_malloc_r", },
344
{ 0x95bd33ac373c019a, 24, "fabsf", },
345
{ 0x9705934b0950d68d, 280, "dl_write_framebuffer_ptr", },
346
{ 0x9734cf721bc0f3a1, 732, "atanf", },
347
{ 0x99b85c5fce389911, 408, "mytranwars_upload_frame", }, // Mytran Wars
348
{ 0x99c9288185c352ea, 592, "orenoimouto_download_frame_2", }, // Ore no Imouto ga Konnani Kawaii Wake ga Nai
349
{ 0x9a06b9d5c16c4c20, 76, "dl_write_clut_ptrload", },
350
{ 0x9b88b739267d189e, 88, "strrchr", },
351
{ 0x9ce53975bb88c0e7, 96, "strncpy", },
352
{ 0x9d4f5f56b52f07f2, 808, "memmove", }, // Jeanne d'Arc (US)
353
{ 0x9e2941c4a5c5e847, 792, "memcpy", }, // LittleBigPlanet (US)
354
{ 0x9e6ce11f9d49f954, 292, "memcpy", }, // Jeanne d'Arc (US)
355
{ 0x9f269daa6f0da803, 128, "sceGupScissor", },
356
{ 0x9f7919eeb43982b0, 208, "__fixdfsi", },
357
{ 0xa1c9b0a2c71235bf, 1752, "marvelalliance1_copy" }, // Marvel Ultimate Alliance 1 (EU)
358
{ 0x9b76c7f2a41aa805, 1752, "marvelalliance1_copy" }, // Marvel Ultimate alliance 1 (US)
359
{ 0xa1ca0640f11182e7, 72, "strcspn", },
360
{ 0xa243486be51ce224, 272, "cosf", },
361
{ 0xa2bcef60a550a3ef, 92, "sceVfpuMatrix4RotZ", },
362
{ 0xa373f55c65cd757a, 312, "memcpy_swizzled" }, // God Eater Burst Demo
363
{ 0xa41989db0f9bf97e, 1304, "pow", },
364
{ 0xa44f6227fdbc12b1, 132, "memcmp", }, // Popolocrois (US)
365
{ 0xa46cc6ea720d5775, 44, "sceGupFrontFace", },
366
{ 0xa54967288afe8f26, 600, "ceil", },
367
{ 0xa5ddbbc688e89a4d, 56, "isinf", },
368
{ 0xa615f6bd33195dae, 220, "atvoffroadfuryprodemo_download_frame", }, // ATV Offroad Fury Pro (US) demo
369
{ 0xa662359e30b829e4, 148, "memcmp", },
370
{ 0xa6a03f0487a911b0, 392, "danganronpa1_1_download_frame", }, // Danganronpa 1
371
{ 0xa8390e65fa087c62, 140, "vtfm_t_q", },
372
{ 0xa85e48ee10b2dc50, 432, "omertachinmokunookitethelegacy_download_frame", }, // Omerta Chinmoku No Okite The Legacy
373
{ 0xa85fe8abb88b1c6f, 52, "vector_sub_t", },
374
{ 0xa9194e55cc586557, 268, "memcpy", },
375
{ 0xa91b3d60bd75105b, 28, "vadd_t", },
376
{ 0xab97ec58c58a7c75, 52, "sceVfpuVector3Div", },
377
{ 0xac84fa7571895c9a, 68, "memcpy", }, // Marvel Ultimate Alliance 2
378
{ 0xacc2c11c3ea28320, 268, "ceilf", },
379
{ 0xad67add5122b8c64, 52, "sceVfpuMatrix4Transfer", },
380
{ 0xada952a1adcea4f5, 60, "vmmul_q_transp5", },
381
{ 0xadfbf8fb8c933193, 56, "fabs", },
382
{ 0xae39bac51fd6e76b, 628, "gakuenheaven_download_frame", }, // Gakuen Heaven: Boy's Love Scramble!
383
{ 0xae50226363135bdd, 24, "vector_sub_t", },
384
{ 0xae6cd7dfac82c244, 48, "sceVfpuScalarPow", },
385
{ 0xaf85d47f95ad2921, 1936, "pow", },
386
{ 0xafb2c7e56c04c8e9, 48, "vtfm_q", },
387
{ 0xafc9968e7d246a5e, 1588, "atan", },
388
{ 0xafcb7dfbc4d72588, 44, "vector_transform_3x4", },
389
{ 0xb07f9d82d79deea9, 536, "brandish_download_frame", }, // Brandish, and Sora no kiseki 3rd
390
{ 0xb09c9bc1343a774c, 456, "danganronpa2_1_download_frame", }, // Danganronpa 2
391
{ 0xb0db731f27d3aa1b, 40, "sceVfpuScalarMax", },
392
{ 0xb0ef265e87899f0a, 32, "vector_divide_t_s", },
393
{ 0xb183a37baa12607b, 32, "vscl_t", },
394
{ 0xb1a3e60a89af9857, 20, "fabs", },
395
{ 0xb25670ff47b4843d, 232, "starocean_clear_framebuf" },
396
{ 0xb3fef47fb27d57c9, 44, "vector_scale_t", },
397
{ 0xb43fd5078ae78029, 84, "send_commandi_stall", },
398
{ 0xb43ffbd4dc446dd2, 324, "atan2f", },
399
{ 0xb5fdb3083e6f4b3f, 36, "vhtfm_t", },
400
{ 0xb6a04277fb1e1a1a, 104, "vmmul_q_transp", },
401
{ 0xb726917d688ac95b, 268, "kagaku_no_ensemble_download_frame", }, // Toaru Majutsu to Kagaku no Ensemble
402
{ 0xb7448c5ffdd3b0fc, 356, "atan2f", },
403
{ 0xb7d88567dc22aab1, 820, "memcpy", }, // Trails in the Sky (US)
404
{ 0xb877d3c37a7aaa5d, 60, "vmmul_q_2", },
405
{ 0xb89aa73b6f94ba95, 52, "vclamp_t", },
406
{ 0xb8bd1f0e02e9ad87, 156, "sceGuLightSpot", },
407
{ 0xb8cfaeebfeb2de20, 7548, "_vfprintf_r", },
408
{ 0xb97f352e85661af6, 32, "finitef", },
409
{ 0xba76a8e853426baa, 544, "soranokiseki_fc_download_frame", }, // Sora no kiseki FC
410
{ 0xbb3c6592ed319ba4, 132, "sceGuFog", },
411
{ 0xbb7d7c93e4c08577, 124, "__truncdfsf2", },
412
{ 0xbdf54d66079afb96, 200, "sceGuBoneMatrix", },
413
{ 0xbe773f78afd1a70f, 128, "rand", },
414
{ 0xbf5d02ccb8514881, 108, "strcmp", },
415
{ 0xbf791954ebef4afb, 396, "expf", },
416
{ 0xbfa8c16038b7753d, 868, "sakurasou_download_frame", }, // Sakurasou No Pet Na Kanojo
417
{ 0xbfe07e305abc4cd1, 808, "memmove" }, // Final Fantasy Tactics (US)
418
{ 0xc062f2545ef5dc39, 1076, "kirameki_school_life_download_frame", },// Kirameki School Life SP,and Boku wa Tomodati ga Sukunai
419
{ 0xc0feb88cc04a1dc7, 48, "sceVfpuVector3Neg", },
420
{ 0xc1220040b0599a75, 472, "soranokiseki_sc_download_frame", }, // Sora no kiseki SC
421
{ 0xc1f34599d0b9146b, 116, "__subdf3", },
422
{ 0xc3089f66ee6f0a24, 464, "growlanser_create_saveicon", }, // Growlanswer IV
423
{ 0xc319f0d107dd2f45, 888, "__muldf3", },
424
{ 0xc35c10300b6b6091, 620, "floor", },
425
{ 0xc3dbf3e6c80a0a51, 164, "dl_write_bone_matrix", },
426
{ 0xc51519f5dab342d4, 224, "cosf", },
427
{ 0xc52c14b9af8c3008, 76, "memcmp", },
428
{ 0xc54eae62622f1e11, 164, "dl_write_bone_matrix_2", },
429
{ 0xc6b29de7d3245198, 656, "starocean_write_stencil" }, // Star Ocean 1 (US)
430
{ 0xc7b1113cfdfedab6, 104, "tonyhawkp8_upload_tutorial_frame", }, // Tony Hawk's Project 8 (US)
431
{ 0xc96e3a087ebf49a9, 100, "dl_write_light_color", },
432
{ 0xca7cb2c0b9410618, 680, "kudwafter_download_frame", }, // Kud Wafter
433
{ 0xcb22120018386319, 692, "photokano_download_frame", }, // Photo Kano
434
{ 0xcb7a2edd603ecfef, 48, "vtfm_p", },
435
{ 0xcdf64d21418b2667, 24, "vzero_q", },
436
{ 0xce1c95ee25b8e2ea, 448, "fmod", },
437
{ 0xce4d18a75b98859f, 40, "vector_add_t_2", },
438
// Unsafe due to immediates.
439
//{ 0xceb5372d0003d951, 52, "dl_write_stenciltest", },
440
{ 0xcee11483b550ce8f, 24, "vocp_q", },
441
{ 0xcfecf208769ed5fd, 272, "cosf", },
442
{ 0xd019b067b58cf6c3, 700, "memmove", }, // Star Ocean 1 (US)
443
{ 0xd12a3a91e0040229, 524, "sceGupSetStatus", },
444
{ 0xd141d1efbfe13ca3, 968, "kirameki_school_life_download_frame", }, // Kirameki School Life SP,and Boku wa Tomodati ga Sukunai
445
{ 0xd1db467a23ebe00d, 724, "rewrite_download_frame", }, // Rewrite Portable
446
{ 0xd1faacfc711d61e8, 68, "__negdf2", },
447
{ 0xd207b0650a41dd9c, 28, "vmin_q", },
448
{ 0xd6d6e0bb21654778, 24, "vneg_t", },
449
{ 0xd7229fee680e7851, 40, "sceVfpuScalarMin", },
450
{ 0xd75670860a7f4b05, 144, "wcsncpy", },
451
{ 0xd76d1a8804c7ec2c, 100, "sceGupModelColor", },
452
{ 0xd7d350c0b33a4662, 28, "vadd_q", },
453
{ 0xd80051931427dca0, 116, "__subdf3", },
454
{ 0xd96ba6e4ff86f1bf, 276, "katamari_screenshot_to_565", }, // Me and My Katamari (US)
455
{ 0xda51dab503b06979, 32, "vmidt_q", },
456
{ 0xdc0cc8b400ecfbf2, 36, "strcmp", },
457
{ 0xdcab869acf2bacab, 292, "strncasecmp", },
458
{ 0xdcdf7e1c1a3dc260, 372, "strncmp", },
459
{ 0xdcfc28e624a81bf1, 5476, "_dtoa_r", },
460
{ 0xddfa5a85937aa581, 32, "vdot_q", },
461
{ 0xdeb6a583659e3948, 1080, "littlebustersce_download_frame", }, // Little Busters! Converted Edition (JP)
462
{ 0xe0214719d8a0aa4e, 104, "strstr", },
463
{ 0xe029f0699ca3a886, 76, "matrix300_transform_by", },
464
{ 0xe086d5c9ce89148f, 212, "bokunonatsuyasumi4_download_frame", }, // Boku no Natsuyasumi 2 and 4,
465
{ 0xe093c2b0194d52b3, 820, "ff1_battle_effect", }, // Final Fantasy 1 (US)
466
{ 0xe1107cf3892724a0, 460, "_memalign_r", },
467
{ 0xe1724e6e29209d97, 24, "vector_length_t_2", },
468
{ 0xe1a5d939cc308195, 68, "wcscmp", },
469
{ 0xe2d9106e5b9e39e6, 80, "strnlen", },
470
{ 0xe3154c81a76515fa, 208, "narisokonai_download_frame", }, // Narisokonai Eiyuutan
471
{ 0xe32cb5c062d1a1c4, 700, "_strtoull_r", },
472
{ 0xe3835fb2c9c04e59, 44, "vmmul_q", },
473
{ 0xe527c62d8613f297, 136, "strcpy", },
474
{ 0xe6002fc9affd678e, 480, "topx_create_saveicon", }, // Tales of Phantasia X
475
{ 0xe7b36c2c1348551d, 148, "tan", },
476
{ 0xe83a7a9d80a21c11, 4448, "_strtod_r", },
477
{ 0xe894bda909a8a8f9, 1064, "expensive_wipeout_pulse", },
478
{ 0xe8ad7719be44e7c8, 276, "strchr", },
479
{ 0xeabb9c1b4f83d2b4, 52, "memset_jak", }, // Crisis Core (US), Jak and Daxter (this is a slow memset and needs to have slow timing)
480
{ 0xeb0f7bf63d52ece9, 88, "strncat", },
481
{ 0xeb8c0834d8bbc28c, 416, "fmodf", },
482
{ 0xed8918f378e9a563, 628, "sd_gundam_g_generation_download_frame", }, // SD Gundam G Generation Overworld
483
{ 0xedbbe9bf9fbceca8, 172, "dl_write_viewport2", },
484
{ 0xedc3f476221f96e6, 148, "tanf", },
485
{ 0xf1f660fdf349eac2, 1588, "_malloc_r", },
486
{ 0xf38a356a359dbe06, 28, "vmax_q", },
487
{ 0xf3fc2220ed0f2703, 32, "send_commandf", },
488
{ 0xf4d797cef4ac88cd, 684, "_free_r", },
489
{ 0xf4ea7d2ec943fa02, 224, "sinf", },
490
{ 0xf4f8cdf479dfc4a4, 224, "sinf", },
491
{ 0xf527d906d69005a0, 848, "photokano_download_frame_2", }, // Photo Kano
492
{ 0xf52f993e444b6c52, 44, "sceGupShadeModel", },
493
{ 0xf56641884b36c638, 468, "scalbn", },
494
{ 0xf5e91870b5b76ddc, 288, "motorstorm_download_frame", }, // MotorStorm: Arctic Edge
495
{ 0xf5f7826b4a61767c, 40, "matrix_copy_q", },
496
{ 0xf73c094e492bc163, 396, "hypot", },
497
{ 0xf773297d89ff7a63, 532, "kumonohatateni_download_frame", }, // Amatsumi Sora ni Kumo no Hatate ni, and Hanakisou
498
{ 0xf7fc691db0147e25, 96, "strspn", },
499
{ 0xf842aea3baa61f29, 32, "vector_length_t", },
500
{ 0xf8e0902f4099a9d6, 2260, "qsort", },
501
{ 0xf972543ab7df071a, 32, "sceVfpuScalarSqrt", },
502
{ 0xf9b00ef163e8b9d4, 32, "vscl_q", },
503
{ 0xf9ea1bf2a897ef24, 588, "ceil", },
504
{ 0xfa156c48461eeeb9, 24, "vf2id_q", },
505
{ 0xfb4253a1d9d9df9f, 20, "isnanf", },
506
{ 0xfd34a9ad94fa6241, 76, "__extendsfdf2", },
507
{ 0xfe2566ad957054b7, 232, "suikoden1_and_2_download_frame_2", }, // Gensou Suikoden 1&2
508
{ 0xfe4f0280240008e9, 28, "vavg_q", },
509
{ 0xfe5dd338ab862291, 216, "memset", }, // Metal Gear Solid: Peace Walker demo
510
{ 0xffc8f5f8f946152c, 192, "dl_write_light_color", },
511
{ 0x249a3c5981c73480, 1472, "openseason_data_decode", }, // Open Season
512
{ 0x795d940ad0a605f8, 40, "gow_fps_hack", }, // God of War (all)
513
{ 0x4c75043b7b0c643b, 512, "gow_vortex_hack", }, // God of War: Ghost of Sparta vortex timer hack, avoids softlock #8299
514
{ 0x7624dde603717640, 288, "ZZT3_select_hack", }, // Zettai Zetsumei Toshi 3 - bypasses softlock on character select screen #4901
515
{ 0x0dc5ca84f707863c, 452, "blitz_fps_hack", }, // Blitz: Overtime
516
{ 0xf93d3cd093595a6c, 856, "brian_lara_fps_hack", }, // Brian Lara 2007: Pressure Play
517
{ 0xc1d4af42a4c8860f, 964, "persona1_download_frame", }, // Persona 1 (issue #13079)
518
{ 0xde4286b2e7f6d3c1, 304, "persona2_download_frame", }, // Persona 2 (issue #13079)
519
{ 0x478c9c93d02011af, 1068, "steinsgate_download_frame", }, // Steins;Gate (issue #18262)
520
{ 0xb85dbe639f7acf13, 312, "infinity_download_frame", }, // Never7, Ever17, Remember11
521
{ 0x649d3305344f7afd, 464, "takuyo_1_download_frame", },
522
{ 0x505ad2073e4381d7, 428, "takuyo_2_download_frame", },
523
{ 0x0f4dbf28320798d7, 1160, "takuyo_3_download_frame", },
524
{ 0xf2bbff4807c5dab2, 556, "kingdomhearts_download_frame", },
525
};
526
527
namespace MIPSAnalyst {
528
// Only can ever output a single reg.
529
MIPSGPReg GetOutGPReg(MIPSOpcode op) {
530
MIPSInfo opinfo = MIPSGetInfo(op);
531
if (opinfo & OUT_RT) {
532
return MIPS_GET_RT(op);
533
}
534
if (opinfo & OUT_RD) {
535
return MIPS_GET_RD(op);
536
}
537
if (opinfo & OUT_RA) {
538
return MIPS_REG_RA;
539
}
540
return MIPS_REG_INVALID;
541
}
542
543
bool ReadsFromGPReg(MIPSOpcode op, MIPSGPReg reg) {
544
MIPSInfo info = MIPSGetInfo(op);
545
if ((info & IN_RS) != 0 && MIPS_GET_RS(op) == reg) {
546
return true;
547
}
548
if ((info & IN_RT) != 0 && MIPS_GET_RT(op) == reg) {
549
return true;
550
}
551
return false;
552
}
553
554
bool IsDelaySlotNiceReg(MIPSOpcode branchOp, MIPSOpcode op, MIPSGPReg reg1, MIPSGPReg reg2) {
555
MIPSInfo branchInfo = MIPSGetInfo(branchOp);
556
MIPSInfo info = MIPSGetInfo(op);
557
if (info & IS_CONDBRANCH) {
558
return false;
559
}
560
// $0 is never an out reg, it's always 0.
561
if (reg1 != MIPS_REG_ZERO && GetOutGPReg(op) == reg1) {
562
return false;
563
}
564
if (reg2 != MIPS_REG_ZERO && GetOutGPReg(op) == reg2) {
565
return false;
566
}
567
// If the branch is an "and link" branch, check the delay slot for RA.
568
if ((branchInfo & OUT_RA) != 0) {
569
return GetOutGPReg(op) != MIPS_REG_RA && !ReadsFromGPReg(op, MIPS_REG_RA);
570
}
571
return true;
572
}
573
574
bool IsDelaySlotNiceVFPU(MIPSOpcode branchOp, MIPSOpcode op) {
575
MIPSInfo info = MIPSGetInfo(op);
576
if (info & IS_CONDBRANCH) {
577
return false;
578
}
579
return (info & OUT_VFPU_CC) == 0;
580
}
581
582
bool IsDelaySlotNiceFPU(MIPSOpcode branchOp, MIPSOpcode op) {
583
MIPSInfo info = MIPSGetInfo(op);
584
if (info & IS_CONDBRANCH) {
585
return false;
586
}
587
return (info & OUT_FPUFLAG) == 0;
588
}
589
590
bool IsSyscall(MIPSOpcode op) {
591
// Syscalls look like this: 0000 00-- ---- ---- ---- --00 1100
592
return (op >> 26) == 0 && (op & 0x3f) == 12;
593
}
594
595
static bool IsSWInstr(MIPSOpcode op) {
596
return (op & MIPSTABLE_IMM_MASK) == 0xAC000000;
597
}
598
static bool IsSBInstr(MIPSOpcode op) {
599
return (op & MIPSTABLE_IMM_MASK) == 0xA0000000;
600
}
601
static bool IsSHInstr(MIPSOpcode op) {
602
return (op & MIPSTABLE_IMM_MASK) == 0xA4000000;
603
}
604
605
static bool IsSWLInstr(MIPSOpcode op) {
606
return (op & MIPSTABLE_IMM_MASK) == 0xA8000000;
607
}
608
static bool IsSWRInstr(MIPSOpcode op) {
609
return (op & MIPSTABLE_IMM_MASK) == 0xB8000000;
610
}
611
612
static bool IsSWC1Instr(MIPSOpcode op) {
613
return (op & MIPSTABLE_IMM_MASK) == 0xE4000000;
614
}
615
static bool IsSVSInstr(MIPSOpcode op) {
616
return (op & MIPSTABLE_IMM_MASK) == 0xE8000000;
617
}
618
static bool IsSVQInstr(MIPSOpcode op) {
619
return (op & MIPSTABLE_IMM_MASK) == 0xF8000000;
620
}
621
622
int OpMemoryAccessSize(u32 pc) {
623
const auto op = Memory::Read_Instruction(pc, true);
624
return MIPSGetMemoryAccessSize(op);
625
}
626
627
bool IsOpMemoryWrite(u32 pc) {
628
const auto op = Memory::Read_Instruction(pc, true);
629
MIPSInfo info = MIPSGetInfo(op);
630
return (info & OUT_MEM) != 0;
631
}
632
633
bool OpHasDelaySlot(u32 pc) {
634
const auto op = Memory::Read_Instruction(pc, true);
635
MIPSInfo info = MIPSGetInfo(op);
636
return (info & DELAYSLOT) != 0;
637
}
638
639
bool OpWouldChangeMemory(u32 pc, u32 addr, u32 size) {
640
const auto op = Memory::Read_Instruction(pc, true);
641
642
// TODO: Trap sc/ll, svl.q, svr.q?
643
644
int gprMask = 0;
645
if (IsSWInstr(op))
646
gprMask = 0xFFFFFFFF;
647
if (IsSHInstr(op))
648
gprMask = 0x0000FFFF;
649
if (IsSBInstr(op))
650
gprMask = 0x000000FF;
651
if (IsSWLInstr(op)) {
652
const u32 shift = (addr & 3) * 8;
653
gprMask = 0xFFFFFFFF >> (24 - shift);
654
}
655
if (IsSWRInstr(op)) {
656
const u32 shift = (addr & 3) * 8;
657
gprMask = 0xFFFFFFFF << shift;
658
}
659
660
u32 writeVal = 0xFFFFFFFF;
661
u32 prevVal = 0x00000000;
662
663
if (gprMask != 0)
664
{
665
MIPSGPReg rt = MIPS_GET_RT(op);
666
writeVal = currentMIPS->r[rt] & gprMask;
667
prevVal = Memory::Read_U32(addr) & gprMask;
668
}
669
670
if (IsSWC1Instr(op)) {
671
int ft = MIPS_GET_FT(op);
672
writeVal = currentMIPS->fi[ft];
673
prevVal = Memory::Read_U32(addr);
674
}
675
676
if (IsSVSInstr(op)) {
677
int vt = ((op >> 16) & 0x1f) | ((op & 3) << 5);
678
writeVal = currentMIPS->vi[voffset[vt]];
679
prevVal = Memory::Read_U32(addr);
680
}
681
682
if (IsSVQInstr(op)) {
683
int vt = (((op >> 16) & 0x1f)) | ((op & 1) << 5);
684
float rd[4];
685
ReadVector(rd, V_Quad, vt);
686
return memcmp(rd, Memory::GetPointerRange(addr, 16), sizeof(float) * 4) != 0;
687
}
688
689
return writeVal != prevVal;
690
}
691
692
AnalysisResults Analyze(u32 address) {
693
const int MAX_ANALYZE = 10000;
694
695
AnalysisResults results;
696
697
//set everything to -1 (FF)
698
memset(&results, 255, sizeof(AnalysisResults));
699
for (int i = 0; i < MIPS_NUM_GPRS; i++) {
700
results.r[i].used = false;
701
results.r[i].readCount = 0;
702
results.r[i].writeCount = 0;
703
results.r[i].readAsAddrCount = 0;
704
}
705
706
for (u32 addr = address, endAddr = address + MAX_ANALYZE; addr <= endAddr; addr += 4) {
707
MIPSOpcode op = Memory::Read_Instruction(addr, true);
708
MIPSInfo info = MIPSGetInfo(op);
709
710
MIPSGPReg rs = MIPS_GET_RS(op);
711
MIPSGPReg rt = MIPS_GET_RT(op);
712
713
if (info & IN_RS) {
714
if ((info & IN_RS_ADDR) == IN_RS_ADDR) {
715
results.r[rs].MarkReadAsAddr(addr);
716
} else {
717
results.r[rs].MarkRead(addr);
718
}
719
}
720
721
if (info & IN_RT) {
722
results.r[rt].MarkRead(addr);
723
}
724
725
MIPSGPReg outReg = GetOutGPReg(op);
726
if (outReg != MIPS_REG_INVALID) {
727
results.r[outReg].MarkWrite(addr);
728
}
729
730
if (info & DELAYSLOT) {
731
// Let's just finish the delay slot before bailing.
732
endAddr = addr + 4;
733
}
734
}
735
736
int numUsedRegs = 0;
737
static int totalUsedRegs = 0;
738
static int numAnalyzings = 0;
739
for (int i = 0; i < MIPS_NUM_GPRS; i++) {
740
if (results.r[i].used) {
741
numUsedRegs++;
742
}
743
}
744
totalUsedRegs += numUsedRegs;
745
numAnalyzings++;
746
VERBOSE_LOG(Log::CPU, "[ %08x ] Used regs: %i Average: %f", address, numUsedRegs, (float)totalUsedRegs / (float)numAnalyzings);
747
748
return results;
749
}
750
751
void Reset() {
752
std::lock_guard<std::recursive_mutex> guard(functions_lock);
753
functions.clear();
754
hashToFunction.clear();
755
}
756
757
void UpdateHashToFunctionMap() {
758
std::lock_guard<std::recursive_mutex> guard(functions_lock);
759
hashToFunction.clear();
760
// Really need to detect C++11 features with better defines.
761
#if !PPSSPP_PLATFORM(IOS)
762
hashToFunction.reserve(functions.size());
763
#endif
764
for (auto iter = functions.begin(); iter != functions.end(); iter++) {
765
AnalyzedFunction &f = *iter;
766
if (f.hasHash && f.size > 16) {
767
hashToFunction.emplace(f.hash, &f);
768
}
769
}
770
}
771
772
enum RegisterUsage {
773
USAGE_CLOBBERED,
774
USAGE_INPUT,
775
USAGE_UNKNOWN,
776
};
777
778
static RegisterUsage DetermineInOutUsage(u64 inFlag, u64 outFlag, u32 addr, int instrs) {
779
const u32 start = addr;
780
u32 end = addr + instrs * sizeof(u32);
781
bool canClobber = true;
782
while (addr < end) {
783
const MIPSOpcode op = Memory::Read_Instruction(addr, true);
784
const MIPSInfo info = MIPSGetInfo(op);
785
786
// Yes, used.
787
if (info & inFlag)
788
return USAGE_INPUT;
789
790
// Clobbered, so not used.
791
if (info & outFlag)
792
return canClobber ? USAGE_CLOBBERED : USAGE_UNKNOWN;
793
794
// Bail early if we hit a branch (could follow each path for continuing?)
795
if ((info & IS_CONDBRANCH) || (info & IS_JUMP)) {
796
// Still need to check the delay slot (so end after it.)
797
// We'll assume likely are taken.
798
end = addr + 8;
799
// The reason for the start != addr check is that we compile delay slots before branches.
800
// That means if we're starting at the branch, it's not safe to allow the delay slot
801
// to clobber, since it might have already been compiled.
802
// As for LIKELY, we don't know if it'll run the branch or not.
803
canClobber = (info & LIKELY) == 0 && start != addr;
804
}
805
addr += 4;
806
}
807
return USAGE_UNKNOWN;
808
}
809
810
static RegisterUsage DetermineRegisterUsage(MIPSGPReg reg, u32 addr, int instrs) {
811
switch (reg) {
812
case MIPS_REG_HI:
813
return DetermineInOutUsage(IN_HI, OUT_HI, addr, instrs);
814
case MIPS_REG_LO:
815
return DetermineInOutUsage(IN_LO, OUT_LO, addr, instrs);
816
case MIPS_REG_FPCOND:
817
return DetermineInOutUsage(IN_FPUFLAG, OUT_FPUFLAG, addr, instrs);
818
case MIPS_REG_VFPUCC:
819
return DetermineInOutUsage(IN_VFPU_CC, OUT_VFPU_CC, addr, instrs);
820
default:
821
break;
822
}
823
824
if (reg >= 32) {
825
return USAGE_UNKNOWN;
826
}
827
828
const u32 start = addr;
829
u32 end = addr + instrs * sizeof(u32);
830
bool canClobber = true;
831
while (addr < end) {
832
const MIPSOpcode op = Memory::Read_Instruction(addr, true);
833
const MIPSInfo info = MIPSGetInfo(op);
834
835
// Yes, used.
836
if ((info & IN_RS) && (MIPS_GET_RS(op) == reg))
837
return USAGE_INPUT;
838
if ((info & IN_RT) && (MIPS_GET_RT(op) == reg))
839
return USAGE_INPUT;
840
841
// Clobbered, so not used.
842
bool clobbered = false;
843
if ((info & OUT_RT) && (MIPS_GET_RT(op) == reg))
844
clobbered = true;
845
if ((info & OUT_RD) && (MIPS_GET_RD(op) == reg))
846
clobbered = true;
847
if ((info & OUT_RA) && (reg == MIPS_REG_RA))
848
clobbered = true;
849
if (clobbered) {
850
if (!canClobber || (info & IS_CONDMOVE))
851
return USAGE_UNKNOWN;
852
return USAGE_CLOBBERED;
853
}
854
855
// Bail early if we hit a branch (could follow each path for continuing?)
856
if ((info & IS_CONDBRANCH) || (info & IS_JUMP)) {
857
// Still need to check the delay slot (so end after it.)
858
// We'll assume likely are taken.
859
end = addr + 8;
860
// The reason for the start != addr check is that we compile delay slots before branches.
861
// That means if we're starting at the branch, it's not safe to allow the delay slot
862
// to clobber, since it might have already been compiled.
863
// As for LIKELY, we don't know if it'll run the branch or not.
864
canClobber = (info & LIKELY) == 0 && start != addr;
865
}
866
addr += 4;
867
}
868
return USAGE_UNKNOWN;
869
}
870
871
bool IsRegisterUsed(MIPSGPReg reg, u32 addr, int instrs) {
872
return DetermineRegisterUsage(reg, addr, instrs) == USAGE_INPUT;
873
}
874
875
bool IsRegisterClobbered(MIPSGPReg reg, u32 addr, int instrs) {
876
return DetermineRegisterUsage(reg, addr, instrs) == USAGE_CLOBBERED;
877
}
878
879
void HashFunctions() {
880
std::lock_guard<std::recursive_mutex> guard(functions_lock);
881
std::vector<u32> buffer;
882
883
for (auto iter = functions.begin(), end = functions.end(); iter != end; iter++) {
884
AnalyzedFunction &f = *iter;
885
if (!Memory::IsValidRange(f.start, f.end - f.start + 4)) {
886
continue;
887
}
888
889
// This is unfortunate. In case of emuhacks or relocs, we have to make a copy.
890
buffer.resize((f.end - f.start + 4) / 4);
891
size_t pos = 0;
892
for (u32 addr = f.start; addr <= f.end; addr += 4) {
893
u32 validbits = 0xFFFFFFFF;
894
MIPSOpcode instr = Memory::ReadUnchecked_Instruction(addr, true);
895
if (MIPS_IS_EMUHACK(instr)) {
896
f.hasHash = false;
897
goto skip;
898
}
899
900
MIPSInfo flags = MIPSGetInfo(instr);
901
if (flags & IN_IMM16)
902
validbits &= ~0xFFFF;
903
if (flags & IN_IMM26)
904
validbits &= ~0x03FFFFFF;
905
buffer[pos++] = instr & validbits;
906
}
907
908
f.hash = CityHash64((const char *) &buffer[0], buffer.size() * sizeof(u32));
909
f.hasHash = true;
910
skip:
911
;
912
}
913
}
914
915
static const char *DefaultFunctionName(char buffer[256], u32 startAddr) {
916
snprintf(buffer, 256, "z_un_%08x", startAddr);
917
return buffer;
918
}
919
920
static bool IsDefaultFunction(const char *name) {
921
if (name == NULL) {
922
// Must be I guess?
923
return true;
924
}
925
926
// Un named stubs, just in case.
927
if (!strncmp(name, "[UNK:", strlen("[UNK:")))
928
return true;
929
930
// Assume any z_un, not just the address, is a default func.
931
return !strncmp(name, "z_un_", strlen("z_un_")) || !strncmp(name, "u_un_", strlen("u_un_"));
932
}
933
934
static bool IsDefaultFunction(const std::string &name) {
935
if (name.empty()) {
936
// Must be I guess?
937
return true;
938
}
939
940
return IsDefaultFunction(name.c_str());
941
}
942
943
static u32 ScanAheadForJumpback(u32 fromAddr, u32 knownStart, u32 knownEnd) {
944
static const u32 MAX_AHEAD_SCAN = 0x1000;
945
// Maybe a bit high... just to make sure we don't get confused by recursive tail recursion.
946
static const u32 MAX_FUNC_SIZE = 0x20000;
947
948
if (fromAddr > knownEnd + MAX_FUNC_SIZE) {
949
return INVALIDTARGET;
950
}
951
952
// Code might jump halfway up to before fromAddr, but after knownEnd.
953
// In that area, there could be another jump up to the valid range.
954
// So we track that for a second scan.
955
u32 closestJumpbackAddr = INVALIDTARGET;
956
u32 closestJumpbackTarget = fromAddr;
957
958
// We assume the furthest jumpback is within the func.
959
u32 furthestJumpbackAddr = INVALIDTARGET;
960
961
const u32 scanEnd = fromAddr + Memory::ValidSize(fromAddr, MAX_AHEAD_SCAN);
962
for (u32 ahead = fromAddr; ahead < scanEnd; ahead += 4) {
963
MIPSOpcode aheadOp = Memory::Read_Instruction(ahead, true);
964
u32 target = GetBranchTargetNoRA(ahead, aheadOp);
965
if (target == INVALIDTARGET && ((aheadOp & 0xFC000000) == 0x08000000)) {
966
target = GetJumpTarget(ahead);
967
}
968
969
if (target != INVALIDTARGET) {
970
// Only if it comes back up to known code within this func.
971
if (target >= knownStart && target <= knownEnd) {
972
furthestJumpbackAddr = ahead;
973
}
974
// But if it jumps above fromAddr, we should scan that area too...
975
if (target < closestJumpbackTarget && target < fromAddr && target > knownEnd) {
976
closestJumpbackAddr = ahead;
977
closestJumpbackTarget = target;
978
}
979
}
980
if (aheadOp == MIPS_MAKE_JR_RA()) {
981
break;
982
}
983
}
984
985
if (closestJumpbackAddr != INVALIDTARGET && furthestJumpbackAddr == INVALIDTARGET) {
986
for (u32 behind = closestJumpbackTarget; behind < fromAddr; behind += 4) {
987
MIPSOpcode behindOp = Memory::Read_Instruction(behind, true);
988
u32 target = GetBranchTargetNoRA(behind, behindOp);
989
if (target == INVALIDTARGET && ((behindOp & 0xFC000000) == 0x08000000)) {
990
target = GetJumpTarget(behind);
991
}
992
993
if (target != INVALIDTARGET) {
994
if (target >= knownStart && target <= knownEnd) {
995
furthestJumpbackAddr = closestJumpbackAddr;
996
}
997
}
998
}
999
}
1000
1001
return furthestJumpbackAddr;
1002
}
1003
1004
bool ScanForFunctions(u32 startAddr, u32 endAddr, bool insertSymbols) {
1005
_assert_((startAddr & 3) == 0);
1006
1007
std::lock_guard<std::recursive_mutex> guard(functions_lock);
1008
1009
FunctionsVector new_functions;
1010
1011
AnalyzedFunction currentFunction = {startAddr};
1012
1013
u32 furthestBranch = 0;
1014
bool looking = false;
1015
bool end = false;
1016
bool isStraightLeaf = true;
1017
bool decreasedSp = false;
1018
1019
u32 addr;
1020
for (addr = startAddr; addr <= endAddr; addr += 4) {
1021
MIPSOpcode op = Memory::Read_Instruction(addr, true);
1022
u32 target = GetBranchTargetNoRA(addr, op);
1023
if (target != INVALIDTARGET) {
1024
isStraightLeaf = false;
1025
if (target > furthestBranch) {
1026
furthestBranch = target;
1027
}
1028
// j X
1029
} else if ((op & 0xFC000000) == 0x08000000) {
1030
u32 sureTarget = GetJumpTarget(addr);
1031
// Check for a tail call. Might not even have a jr ra.
1032
if (sureTarget != INVALIDTARGET && sureTarget < currentFunction.start) {
1033
if (furthestBranch > addr) {
1034
looking = true;
1035
addr += 4;
1036
} else {
1037
end = true;
1038
}
1039
} else if (sureTarget != INVALIDTARGET && sureTarget > addr && sureTarget > furthestBranch) {
1040
static const u32 MAX_JUMP_FORWARD = 128;
1041
// If it's a nearby forward jump, and not a stackless leaf, assume not a tail call.
1042
if (sureTarget <= addr + MAX_JUMP_FORWARD && decreasedSp) {
1043
// But let's check the delay slot.
1044
MIPSOpcode op = Memory::Read_Instruction(addr + 4, true);
1045
// addiu sp, sp, +X
1046
if ((op & 0xFFFF8000) != 0x27BD0000) {
1047
furthestBranch = sureTarget;
1048
continue;
1049
}
1050
}
1051
1052
// A jump later. Probably tail, but let's check if it jumps back.
1053
// We use + 8 here in case it jumps right back to the delay slot. We'll consider that inside the func.
1054
u32 knownEnd = furthestBranch == 0 ? addr + 8 : furthestBranch;
1055
u32 jumpback = ScanAheadForJumpback(sureTarget, currentFunction.start, knownEnd);
1056
if (jumpback != INVALIDTARGET && jumpback > addr && jumpback > knownEnd) {
1057
furthestBranch = jumpback;
1058
} else {
1059
if (furthestBranch > addr) {
1060
looking = true;
1061
addr += 4;
1062
} else {
1063
end = true;
1064
}
1065
}
1066
}
1067
}
1068
if (op == MIPS_MAKE_JR_RA()) {
1069
// If a branch goes to the jr ra, it's still ending here.
1070
if (furthestBranch > addr) {
1071
looking = true;
1072
addr += 4;
1073
} else {
1074
end = true;
1075
}
1076
}
1077
// addiu sp, sp, -X
1078
if ((op & 0xFFFF8000) == 0x27BD8000) {
1079
decreasedSp = true;
1080
}
1081
// addiu sp, sp, +X
1082
if ((op & 0xFFFF8000) == 0x27BD0000) {
1083
decreasedSp = false;
1084
}
1085
if (op == MIPS_MAKE_NOP() && currentFunction.start == addr) {
1086
// Skip nop padding at the beginning of functions (alignment?)
1087
currentFunction.start += 4;
1088
}
1089
1090
if (looking) {
1091
if (addr >= furthestBranch) {
1092
u32 sureTarget = GetSureBranchTarget(addr);
1093
// Regular j only, jals are to new funcs.
1094
if (sureTarget == INVALIDTARGET && ((op & 0xFC000000) == 0x08000000)) {
1095
sureTarget = GetJumpTarget(addr);
1096
}
1097
1098
if (sureTarget != INVALIDTARGET && sureTarget < addr) {
1099
end = true;
1100
} else if (sureTarget != INVALIDTARGET) {
1101
// Okay, we have a downward jump. Might be an else or a tail call...
1102
// If there's a jump back upward in spitting distance of it, it's an else.
1103
u32 knownEnd = furthestBranch == 0 ? addr : furthestBranch;
1104
u32 jumpback = ScanAheadForJumpback(sureTarget, currentFunction.start, knownEnd);
1105
if (jumpback != INVALIDTARGET && jumpback > addr && jumpback > knownEnd) {
1106
furthestBranch = jumpback;
1107
}
1108
}
1109
}
1110
}
1111
1112
if (end) {
1113
currentFunction.end = addr + 4;
1114
currentFunction.isStraightLeaf = isStraightLeaf;
1115
1116
// Check if we already have symbol info starting here. If so, skip insertion.
1117
// We used to use the symbols to find the functions, but sometimes we'd find
1118
// wrong ones due to two modules with the same name.
1119
u32 existingSize = g_symbolMap->GetFunctionSize(currentFunction.start);
1120
if (existingSize != SymbolMap::INVALID_ADDRESS) {
1121
currentFunction.foundInSymbolMap = true;
1122
1123
// If we run into a func with a different size, skip updating the hash map.
1124
// This will prevent us saving incorrectly named funcs with wrong hashes.
1125
u32 detectedSize = currentFunction.end - currentFunction.start + 4;
1126
if (existingSize != detectedSize) {
1127
insertSymbols = false;
1128
}
1129
}
1130
1131
new_functions.push_back(currentFunction);
1132
1133
furthestBranch = 0;
1134
addr += 4;
1135
looking = false;
1136
end = false;
1137
isStraightLeaf = true;
1138
decreasedSp = false;
1139
currentFunction.start = addr + 4;
1140
currentFunction.foundInSymbolMap = false;
1141
}
1142
}
1143
1144
if (addr <= endAddr) {
1145
currentFunction.end = addr + 4;
1146
new_functions.push_back(currentFunction);
1147
}
1148
1149
for (auto iter = new_functions.begin(); iter != new_functions.end(); iter++) {
1150
iter->size = iter->end - iter->start + 4;
1151
if (insertSymbols && !iter->foundInSymbolMap) {
1152
char temp[256];
1153
g_symbolMap->AddFunction(DefaultFunctionName(temp, iter->start), iter->start, iter->end - iter->start + 4);
1154
}
1155
}
1156
1157
// Concatenate the new functions to the end of the old ones.
1158
functions.insert(functions.end(), new_functions.begin(), new_functions.end());
1159
return insertSymbols;
1160
}
1161
1162
void FinalizeScan(bool insertSymbols) {
1163
HashFunctions();
1164
1165
if (g_Config.bFuncHashMap || g_Config.bFuncReplacements) {
1166
LoadBuiltinHashMap();
1167
if (g_Config.bFuncHashMap) {
1168
Path hashMapFilename = GetSysDirectory(DIRECTORY_SYSTEM) / "knownfuncs.ini";
1169
LoadHashMap(hashMapFilename);
1170
StoreHashMap(hashMapFilename);
1171
}
1172
if (insertSymbols) {
1173
ApplyHashMap();
1174
}
1175
if (g_Config.bFuncReplacements) {
1176
ReplaceFunctions();
1177
}
1178
}
1179
}
1180
1181
bool SkipFuncHash(const std::string &name) {
1182
std::vector<std::string> funcs;
1183
SplitString(g_Config.sSkipFuncHashMap, ',', funcs);
1184
return std::find(funcs.begin(), funcs.end(), name) != funcs.end();
1185
}
1186
1187
void RegisterFunction(u32 startAddr, u32 size, const char *name) {
1188
_assert_((startAddr & 3) == 0);
1189
1190
std::lock_guard<std::recursive_mutex> guard(functions_lock);
1191
1192
// Check if we have this already
1193
for (auto iter = functions.begin(); iter != functions.end(); iter++) {
1194
if (iter->start == startAddr) {
1195
// Let's just add it to the hashmap.
1196
if (iter->hasHash && size > 16 && SkipFuncHash(name)) {
1197
HashMapFunc hfun;
1198
hfun.hash = iter->hash;
1199
strncpy(hfun.name, name, 64);
1200
hfun.name[63] = 0;
1201
hfun.size = size;
1202
hashMap.insert(hfun);
1203
return;
1204
} else if (!iter->hasHash || size == 0) {
1205
ERROR_LOG(Log::HLE, "%s: %08x %08x : match but no hash (%i) or no size", name, startAddr, size, iter->hasHash);
1206
}
1207
}
1208
}
1209
1210
// Cheats a little.
1211
AnalyzedFunction fun;
1212
fun.start = startAddr;
1213
fun.end = startAddr + size - 4;
1214
fun.isStraightLeaf = false; // dunno really
1215
strncpy(fun.name, name, 64);
1216
fun.name[63] = 0;
1217
functions.push_back(fun);
1218
1219
HashFunctions();
1220
}
1221
1222
void ForgetFunctions(u32 startAddr, u32 endAddr) {
1223
_assert_(((startAddr | endAddr) & 3) == 0);
1224
1225
std::lock_guard<std::recursive_mutex> guard(functions_lock);
1226
1227
// It makes sense to forget functions as modules are unloaded but it breaks
1228
// the easy way of saving a hashmap by unloading and loading a game. I added
1229
// an alternative way.
1230
1231
// Most of the time, functions from the same module will be contiguous in functions.
1232
FunctionsVector::iterator prevMatch = functions.end();
1233
size_t originalSize = functions.size();
1234
for (auto iter = functions.begin(); iter != functions.end(); ++iter) {
1235
const bool hadPrevMatch = prevMatch != functions.end();
1236
const bool match = iter->start >= startAddr && iter->start <= endAddr;
1237
1238
if (!hadPrevMatch && match) {
1239
// Entering a range.
1240
prevMatch = iter;
1241
} else if (hadPrevMatch && !match) {
1242
// Left a range.
1243
iter = functions.erase(prevMatch, iter);
1244
prevMatch = functions.end();
1245
}
1246
}
1247
if (prevMatch != functions.end()) {
1248
// Cool, this is the fastest way.
1249
functions.erase(prevMatch, functions.end());
1250
}
1251
1252
RestoreReplacedInstructions(startAddr, endAddr);
1253
1254
if (functions.empty()) {
1255
hashToFunction.clear();
1256
} else if (originalSize != functions.size()) {
1257
UpdateHashToFunctionMap();
1258
}
1259
}
1260
1261
void ReplaceFunctions() {
1262
std::lock_guard<std::recursive_mutex> guard(functions_lock);
1263
1264
for (size_t i = 0; i < functions.size(); i++) {
1265
WriteReplaceInstructions(functions[i].start, functions[i].hash, functions[i].size);
1266
}
1267
}
1268
1269
void UpdateHashMap() {
1270
std::lock_guard<std::recursive_mutex> guard(functions_lock);
1271
1272
for (auto it = functions.begin(), end = functions.end(); it != end; ++it) {
1273
const AnalyzedFunction &f = *it;
1274
// Small functions aren't very interesting.
1275
if (!f.hasHash || f.size <= 16) {
1276
continue;
1277
}
1278
// Functions with default names aren't very interesting either.
1279
const std::string name = g_symbolMap->GetLabelString(f.start);
1280
if (IsDefaultFunction(name) || SkipFuncHash(name)) {
1281
continue;
1282
}
1283
1284
HashMapFunc mf = { "", f.hash, f.size };
1285
strncpy(mf.name, name.c_str(), sizeof(mf.name) - 1);
1286
hashMap.insert(mf);
1287
}
1288
}
1289
1290
const char *LookupHash(u64 hash, u32 funcsize) {
1291
const HashMapFunc f = { "", hash, funcsize };
1292
auto it = hashMap.find(f);
1293
if (it != hashMap.end()) {
1294
return it->name;
1295
}
1296
return 0;
1297
}
1298
1299
void SetHashMapFilename(const std::string& filename) {
1300
if (filename.empty())
1301
hashmapFileName = GetSysDirectory(DIRECTORY_SYSTEM) / "knownfuncs.ini";
1302
else
1303
hashmapFileName = Path(filename);
1304
}
1305
1306
void StoreHashMap(Path filename) {
1307
if (filename.empty())
1308
filename = hashmapFileName;
1309
1310
UpdateHashMap();
1311
if (hashMap.empty()) {
1312
return;
1313
}
1314
1315
FILE *file = File::OpenCFile(filename, "wt");
1316
if (!file) {
1317
WARN_LOG(Log::Loader, "Could not store hash map: %s", filename.c_str());
1318
return;
1319
}
1320
1321
for (auto it = hashMap.begin(), end = hashMap.end(); it != end; ++it) {
1322
const HashMapFunc &mf = *it;
1323
if (!mf.hardcoded) {
1324
if (fprintf(file, "%016llx:%d = %s\n", mf.hash, mf.size, mf.name) <= 0) {
1325
WARN_LOG(Log::Loader, "Could not store hash map: %s", filename.c_str());
1326
break;
1327
}
1328
}
1329
}
1330
fclose(file);
1331
}
1332
1333
void ApplyHashMap() {
1334
UpdateHashToFunctionMap();
1335
1336
for (auto mf = hashMap.begin(), end = hashMap.end(); mf != end; ++mf) {
1337
auto range = hashToFunction.equal_range(mf->hash);
1338
if (range.first == range.second) {
1339
continue;
1340
}
1341
1342
// Yay, found a function.
1343
for (auto iter = range.first; iter != range.second; ++iter) {
1344
AnalyzedFunction &f = *iter->second;
1345
if (f.hash == mf->hash && f.size == mf->size) {
1346
strncpy(f.name, mf->name, sizeof(mf->name) - 1);
1347
1348
std::string existingLabel = g_symbolMap->GetLabelString(f.start);
1349
char defaultLabel[256];
1350
// If it was renamed, keep it. Only change the name if it's still the default.
1351
if (existingLabel.empty() || existingLabel == DefaultFunctionName(defaultLabel, f.start)) {
1352
g_symbolMap->SetLabelName(mf->name, f.start);
1353
}
1354
}
1355
}
1356
}
1357
}
1358
1359
void LoadBuiltinHashMap() {
1360
HashMapFunc mf;
1361
for (size_t i = 0; i < ARRAY_SIZE(hardcodedHashes); i++) {
1362
mf.hash = hardcodedHashes[i].hash;
1363
mf.size = hardcodedHashes[i].funcSize;
1364
strncpy(mf.name, hardcodedHashes[i].funcName, sizeof(mf.name));
1365
mf.name[sizeof(mf.name) - 1] = 0;
1366
mf.hardcoded = true;
1367
hashMap.insert(mf);
1368
}
1369
}
1370
1371
void LoadHashMap(const Path &filename) {
1372
FILE *file = File::OpenCFile(filename, "rt");
1373
if (!file) {
1374
WARN_LOG(Log::Loader, "Could not load hash map: %s", filename.c_str());
1375
return;
1376
}
1377
hashmapFileName = filename;
1378
1379
while (!feof(file)) {
1380
HashMapFunc mf = { "" };
1381
mf.hardcoded = false;
1382
if (fscanf(file, "%llx:%d = %63s\n", &mf.hash, &mf.size, mf.name) < 3) {
1383
char temp[1024];
1384
if (!fgets(temp, 1024, file)) {
1385
WARN_LOG(Log::Loader, "Could not read from hash map: %s", filename.c_str());
1386
}
1387
continue;
1388
}
1389
1390
hashMap.insert(mf);
1391
}
1392
fclose(file);
1393
}
1394
1395
std::vector<MIPSGPReg> GetInputRegs(MIPSOpcode op) {
1396
std::vector<MIPSGPReg> vec;
1397
MIPSInfo info = MIPSGetInfo(op);
1398
if (info & IN_RS) vec.push_back(MIPS_GET_RS(op));
1399
if (info & IN_RT) vec.push_back(MIPS_GET_RT(op));
1400
return vec;
1401
}
1402
1403
std::vector<MIPSGPReg> GetOutputRegs(MIPSOpcode op) {
1404
std::vector<MIPSGPReg> vec;
1405
MIPSInfo info = MIPSGetInfo(op);
1406
if (info & OUT_RD) vec.push_back(MIPS_GET_RD(op));
1407
if (info & OUT_RT) vec.push_back(MIPS_GET_RT(op));
1408
if (info & OUT_RA) vec.push_back(MIPS_REG_RA);
1409
return vec;
1410
}
1411
1412
MipsOpcodeInfo GetOpcodeInfo(DebugInterface *cpu, u32 address) {
1413
MipsOpcodeInfo info;
1414
memset(&info, 0, sizeof(info));
1415
1416
if (!Memory::IsValidAddress(address)) {
1417
info.opcodeAddress = address;
1418
return info;
1419
}
1420
1421
info.cpu = cpu;
1422
info.opcodeAddress = address;
1423
info.encodedOpcode = Memory::Read_Instruction(address);
1424
1425
MIPSOpcode op = info.encodedOpcode;
1426
MIPSInfo opInfo = MIPSGetInfo(op);
1427
info.isLikelyBranch = (opInfo & LIKELY) != 0;
1428
1429
// gather relevant address for alu operations
1430
// that's usually the value of the dest register
1431
switch (MIPS_GET_OP(op)) {
1432
case 0: // special
1433
switch (MIPS_GET_FUNC(op)) {
1434
case 0x20: // add
1435
case 0x21: // addu
1436
info.hasRelevantAddress = true;
1437
info.relevantAddress = cpu->GetRegValue(0,MIPS_GET_RS(op))+cpu->GetRegValue(0,MIPS_GET_RT(op));
1438
break;
1439
case 0x22: // sub
1440
case 0x23: // subu
1441
info.hasRelevantAddress = true;
1442
info.relevantAddress = cpu->GetRegValue(0,MIPS_GET_RS(op))-cpu->GetRegValue(0,MIPS_GET_RT(op));
1443
break;
1444
}
1445
break;
1446
case 0x08: // addi
1447
case 0x09: // addiu
1448
info.hasRelevantAddress = true;
1449
info.relevantAddress = cpu->GetRegValue(0, MIPS_GET_RS(op)) + SignExtend16ToS32(op & 0xFFFF);
1450
break;
1451
}
1452
1453
//j , jal, ...
1454
if (opInfo & IS_JUMP) {
1455
info.isBranch = true;
1456
if ((opInfo & OUT_RA) || (opInfo & OUT_RD)) { // link
1457
info.isLinkedBranch = true;
1458
}
1459
1460
if (opInfo & IN_RS) { // to register
1461
info.isBranchToRegister = true;
1462
info.branchRegisterNum = (int)MIPS_GET_RS(op);
1463
info.branchTarget = cpu->GetRegValue(0,info.branchRegisterNum);
1464
} else { // to immediate
1465
info.branchTarget = GetJumpTarget(address);
1466
}
1467
}
1468
1469
// movn, movz
1470
if (opInfo & IS_CONDMOVE) {
1471
info.isConditional = true;
1472
1473
u32 rt = cpu->GetRegValue(0, (int)MIPS_GET_RT(op));
1474
switch (opInfo & CONDTYPE_MASK) {
1475
case CONDTYPE_EQ:
1476
info.conditionMet = (rt == 0);
1477
break;
1478
case CONDTYPE_NE:
1479
info.conditionMet = (rt != 0);
1480
break;
1481
}
1482
}
1483
1484
// beq, bgtz, ...
1485
if (opInfo & IS_CONDBRANCH) {
1486
info.isBranch = true;
1487
info.isConditional = true;
1488
info.branchTarget = GetBranchTarget(address);
1489
1490
if (opInfo & OUT_RA) { // link
1491
info.isLinkedBranch = true;
1492
}
1493
1494
u32 rt = cpu->GetRegValue(0, (int)MIPS_GET_RT(op));
1495
u32 rs = cpu->GetRegValue(0, (int)MIPS_GET_RS(op));
1496
switch (opInfo & CONDTYPE_MASK) {
1497
case CONDTYPE_EQ:
1498
if (opInfo & IN_FPUFLAG) { // fpu branch
1499
info.conditionMet = currentMIPS->fpcond == 0;
1500
} else {
1501
info.conditionMet = (rt == rs);
1502
if (MIPS_GET_RT(op) == MIPS_GET_RS(op)) { // always true
1503
info.isConditional = false;
1504
}
1505
}
1506
break;
1507
case CONDTYPE_NE:
1508
if (opInfo & IN_FPUFLAG) { // fpu branch
1509
info.conditionMet = currentMIPS->fpcond != 0;
1510
} else {
1511
info.conditionMet = (rt != rs);
1512
if (MIPS_GET_RT(op) == MIPS_GET_RS(op)) { // always true
1513
info.isConditional = false;
1514
}
1515
}
1516
break;
1517
case CONDTYPE_LEZ:
1518
info.conditionMet = (((s32)rs) <= 0);
1519
break;
1520
case CONDTYPE_GTZ:
1521
info.conditionMet = (((s32)rs) > 0);
1522
break;
1523
case CONDTYPE_LTZ:
1524
info.conditionMet = (((s32)rs) < 0);
1525
break;
1526
case CONDTYPE_GEZ:
1527
info.conditionMet = (((s32)rs) >= 0);
1528
break;
1529
}
1530
}
1531
1532
// lw, sh, ...
1533
if (!IsSyscall(op) && (opInfo & (IN_MEM | OUT_MEM)) != 0) {
1534
info.isDataAccess = true;
1535
info.dataSize = MIPSGetMemoryAccessSize(op);
1536
1537
u32 rs = cpu->GetRegValue(0, (int)MIPS_GET_RS(op));
1538
s16 imm16 = op & 0xFFFF;
1539
info.dataAddress = rs + imm16;
1540
1541
info.hasRelevantAddress = true;
1542
info.relevantAddress = info.dataAddress;
1543
}
1544
1545
return info;
1546
}
1547
}
1548
1549