Path: blob/master/GPU/D3D11/FramebufferManagerD3D11.cpp
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// Copyright (c) 2017- PPSSPP Project.12// This program is free software: you can redistribute it and/or modify3// it under the terms of the GNU General Public License as published by4// the Free Software Foundation, version 2.0 or later versions.56// This program is distributed in the hope that it will be useful,7// but WITHOUT ANY WARRANTY; without even the implied warranty of8// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the9// GNU General Public License 2.0 for more details.1011// A copy of the GPL 2.0 should have been included with the program.12// If not, see http://www.gnu.org/licenses/1314// Official git repository and contact information can be found at15// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.1617#include "Common/Common.h"18#include "Common/GPU/thin3d.h"1920#include "GPU/Common/FramebufferManagerCommon.h"21#include "GPU/Common/PresentationCommon.h"22#include "GPU/D3D11/FramebufferManagerD3D11.h"2324FramebufferManagerD3D11::FramebufferManagerD3D11(Draw::DrawContext *draw)25: FramebufferManagerCommon(draw) {26presentation_->SetLanguage(HLSL_D3D11);27preferredPixelsFormat_ = Draw::DataFormat::B8G8R8A8_UNORM;28}293031