// Copyright (c) 2018- PPSSPP Project.12// This program is free software: you can redistribute it and/or modify3// it under the terms of the GNU General Public License as published by4// the Free Software Foundation, version 2.0 or later versions.56// This program is distributed in the hope that it will be useful,7// but WITHOUT ANY WARRANTY; without even the implied warranty of8// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the9// GNU General Public License 2.0 for more details.1011// A copy of the GPL 2.0 should have been included with the program.12// If not, see http://www.gnu.org/licenses/1314// Official git repository and contact information can be found at15// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.1617#pragma once1819#include <string_view>20#include <vector>21#include <string>22#include "Common/CommonTypes.h"2324namespace GPUDebug {2526enum class BreakNext {27NONE,28OP,29DRAW,30TEX,31NONTEX,32FRAME,33VSYNC,34PRIM,35CURVE,36BLOCK_TRANSFER,37DEBUG_RUN, // This is just running as normal, but with debug instrumentation.38COUNT,39};4041enum class NotifyResult {42Execute,43Skip,44Break45};4647const char *BreakNextToString(GPUDebug::BreakNext next);48bool ParsePrimRanges(std::string_view rule, std::vector<std::pair<int, int>> *output);4950} // namespace515253