// Copyright (c) 2016- PPSSPP Project.12// This program is free software: you can redistribute it and/or modify3// it under the terms of the GNU General Public License as published by4// the Free Software Foundation, version 2.0 or later versions.56// This program is distributed in the hope that it will be useful,7// but WITHOUT ANY WARRANTY; without even the implied warranty of8// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the9// GNU General Public License 2.0 for more details.1011// A copy of the GPL 2.0 should have been included with the program.12// If not, see http://www.gnu.org/licenses/1314// Official git repository and contact information can be found at15// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.1617#pragma once1819#include "Common/GPU/thin3d.h"2021class GPUDebugInterface;22class UIContext;2324// gpu MUST be an instance of GPU_Vulkan. If not, will definitely crash.25void DrawGPUMemoryVis(UIContext *ui, GPUDebugInterface *gpu);26void DrawGPUProfilerVis(UIContext *ui, GPUDebugInterface *gpu);272829