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hrydgard
GitHub Repository: hrydgard/ppsspp
Path: blob/master/UI/DebugOverlay.h
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#pragma once
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#include "Common/File/Path.h"
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#include "Common/UI/Context.h"
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#include "Core/ConfigValues.h"
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#include "Core/ControlMapper.h"
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void DrawControlMapperOverlay(UIContext *ctx, const Bounds &bounds, const ControlMapper &controlMapper);
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void DrawDebugOverlay(UIContext *ctx, const Bounds &bounds, DebugOverlay overlay);
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void DrawCrashDump(UIContext *ctx, const Path &gamePath);
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void DrawFPS(UIContext *ctx, const Bounds &bounds);
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