#include "Windows/W32Util/ContextMenu.h"
#include "Windows/resource.h"
static HMENU g_hPopupMenus;
void ContextMenuInit(HINSTANCE inst) {
g_hPopupMenus = LoadMenu(inst, (LPCWSTR)IDR_POPUPMENUS);
}
ContextPoint ContextPoint::FromCursor() {
ContextPoint result;
GetCursorPos(&result.pos_);
return result;
}
ContextPoint ContextPoint::FromClient(const POINT &clientPoint) {
ContextPoint result;
result.pos_ = clientPoint;
result.isClient_ = true;
return result;
}
ContextPoint ContextPoint::FromEvent(LPARAM lParam) {
ContextPoint result;
result.pos_.x = LOWORD(lParam);
result.pos_.y = HIWORD(lParam);
result.isClient_ = true;
return result;
}
HMENU GetContextMenu(ContextMenuID which) {
return GetSubMenu(g_hPopupMenus, (int)which);
}
int TriggerContextMenu(ContextMenuID which, HWND wnd, const ContextPoint &pt) {
POINT pos = pt.pos_;
if (pt.isClient_) {
ClientToScreen(wnd, &pos);
}
HMENU menu = GetContextMenu(which);
if (!menu)
return -1;
return TrackPopupMenuEx(menu, TPM_RIGHTBUTTON | TPM_RETURNCMD, pos.x, pos.y, wnd, 0);
}