package com.bda.controller;
public class MotionEvent {
public static final int AXIS_X = 0;
public static final int AXIS_Y = 1;
public static final int AXIS_Z = 2;
public static final int AXIS_RZ = 3;
public static final int AXIS_LTRIGGER = 4;
public static final int AXIS_RTRIGGER = 5;
public int getAxisValue(int val) {
return 0;
}
}