#pragma once
#include "Common/CommonTypes.h"
#include "Common/File/Path.h"
#include "Core/CoreParameter.h"
class HeadlessHost {
public:
virtual ~HeadlessHost() {}
virtual bool InitGraphics(std::string *error_message, GraphicsContext **ctx, GPUCore core) {return false;}
virtual void ShutdownGraphics() {}
virtual void SendDebugOutput(const std::string &output) {
if (!writeDebugOutput_)
return;
if (output.find('\n') != output.npos) {
FlushDebugOutput();
fwrite(output.data(), sizeof(char), output.length(), stdout);
} else {
debugOutputBuffer_ += output;
}
}
void FlushDebugOutput() {
if (!debugOutputBuffer_.empty()) {
fwrite(debugOutputBuffer_.data(), sizeof(char), debugOutputBuffer_.length(), stdout);
debugOutputBuffer_.clear();
}
}
void SetWriteDebugOutput(bool flag) {
writeDebugOutput_ = flag;
}
void SetComparisonScreenshot(const Path &filename, double maxError) {
comparisonScreenshot_ = filename;
maxScreenshotError_ = maxError;
}
void SetWriteFailureScreenshot(bool flag) {
writeFailureScreenshot_ = flag;
}
void SendDebugScreenshot(const u8 *pixbuf, u32 w, u32 h);
virtual void SwapBuffers() {}
protected:
void SendAndCollectOutput(const std::string &output);
Path comparisonScreenshot_;
double maxScreenshotError_ = 0.0;
std::string debugOutputBuffer_;
GPUCore gpuCore_;
GraphicsContext *gfx_ = nullptr;
bool writeFailureScreenshot_ = true;
bool writeDebugOutput_ = true;
};