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GitHub Repository: torvalds/linux
Path: blob/master/sound/pci/azt3328.c
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// SPDX-License-Identifier: GPL-2.0-or-later
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/* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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* Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
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*
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* Framework borrowed from Bart Hartgers's als4000.c.
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* Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
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* found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
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* Other versions are:
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* PCI168 A(W), sub ID 1800
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* PCI168 A/AP, sub ID 8000
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* Please give me feedback in case you try my driver with one of these!!
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*
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* Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
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* (XP/Vista do not support this card at all but every Linux distribution
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* has very good support out of the box;
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* just to make sure that the right people hit this and get to know that,
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* despite the high level of Internet ignorance - as usual :-P -
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* about very good support for this card - on Linux!)
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*
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* NOTES
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* Since Aztech does not provide any chipset documentation,
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* even on repeated request to various addresses,
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* and the answer that was finally given was negative
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* (and I was stupid enough to manage to get hold of a PCI168 soundcard
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* in the first place >:-P}),
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* I was forced to base this driver on reverse engineering
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* (3 weeks' worth of evenings filled with driver work).
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* (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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*
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* It is quite likely that the AZF3328 chip is the PCI cousin of the
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* AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
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*
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* The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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* for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
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* Fincitec acquired by National Semiconductor in 2002, together with the
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* Fincitec-related company ARSmikro) has the following features:
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*
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* - compatibility & compliance:
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* - Microsoft PC 97 ("PC 97 Hardware Design Guide",
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* http://www.microsoft.com/whdc/archive/pcguides.mspx)
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* - Microsoft PC 98 Baseline Audio
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* - MPU401 UART
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* - Sound Blaster Emulation (DOS Box)
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* - builtin AC97 conformant codec (SNR over 80dB)
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* Note that "conformant" != "compliant"!! this chip's mixer register layout
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* *differs* from the standard AC97 layout:
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* they chose to not implement the headphone register (which is not a
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* problem since it's merely optional), yet when doing this, they committed
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* the grave sin of letting other registers follow immediately instead of
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* keeping a headphone dummy register, thereby shifting the mixer register
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* addresses illegally. So far unfortunately it looks like the very flexible
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* ALSA AC97 support is still not enough to easily compensate for such a
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* grave layout violation despite all tweaks and quirks mechanisms it offers.
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* Well, not quite: now ac97 layer is much improved (bus-specific ops!),
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* thus I was able to implement support - it's actually working quite well.
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* An interesting item might be Aztech AMR 2800-W, since it's an AC97
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* modem card which might reveal the Aztech-specific codec ID which
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* we might want to pretend, too. Dito PCI168's brother, PCI368,
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* where the advertising datasheet says it's AC97-based and has a
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* Digital Enhanced Game Port.
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* - builtin genuine OPL3 - verified to work fine, 20080506
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* - full duplex 16bit playback/record at independent sampling rate
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* - MPU401 (+ legacy address support, claimed by one official spec sheet)
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* FIXME: how to enable legacy addr??
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* - game port (legacy address support)
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* - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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* features supported). - See common term "Digital Enhanced Game Port"...
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* (probably DirectInput 3.0 spec - confirm)
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* - builtin 3D enhancement (said to be YAMAHA Ymersion)
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* - built-in General DirectX timer having a 20 bits counter
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* with 1us resolution (see below!)
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* - I2S serial output port for external DAC
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* [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
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* - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
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* - supports hardware volume control
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* - single chip low cost solution (128 pin QFP)
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* - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
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* required for Microsoft's logo compliance (FIXME: where?)
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* At least the Trident 4D Wave DX has one bit somewhere
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* to enable writes to PCI subsystem VID registers, that should be it.
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* This might easily be in extended PCI reg space, since PCI168 also has
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* some custom data starting at 0x80. What kind of config settings
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* are located in our extended PCI space anyway??
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* - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
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* [TDA1517P chip]
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*
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* Note that this driver now is actually *better* than the Windows driver,
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* since it additionally supports the card's 1MHz DirectX timer - just try
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* the following snd-seq module parameters etc.:
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* - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
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* seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
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* seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
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* - "timidity -iAv -B2,8 -Os -EFreverb=0"
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* - "pmidi -p 128:0 jazz.mid"
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*
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* OPL3 hardware playback testing, try something like:
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* cat /proc/asound/hwdep
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* and
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* aconnect -o
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* Then use
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* sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
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* where x,y is the xx-yy number as given in hwdep.
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* Then try
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* pmidi -p a:b jazz.mid
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* where a:b is the client number plus 0 usually, as given by aconnect above.
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* Oh, and make sure to unmute the FM mixer control (doh!)
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* NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
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* despite no CPU activity, possibly due to hindering ACPI idling somehow.
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* Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
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* Higher PCM / FM mixer levels seem to conflict (causes crackling),
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* at least sometimes. Maybe even use with hardware sequencer timer above :)
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* adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
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*
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* Certain PCI versions of this card are susceptible to DMA traffic underruns
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* in some systems (resulting in sound crackling/clicking/popping),
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* probably because they don't have a DMA FIFO buffer or so.
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* Overview (PCI ID/PCI subID/PCI rev.):
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* - no DMA crackling on SiS735: 0x50DC/0x1801/16
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* - unknown performance: 0x50DC/0x1801/10
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* (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
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*
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* Crackling happens with VIA chipsets or, in my case, an SiS735, which is
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* supposed to be very fast and supposed to get rid of crackling much
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* better than a VIA, yet ironically I still get crackling, like many other
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* people with the same chipset.
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* Possible remedies:
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* - use speaker (amplifier) output instead of headphone output
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* (in case crackling is due to overloaded output clipping)
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* - plug card into a different PCI slot, preferably one that isn't shared
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* too much (this helps a lot, but not completely!)
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* - get rid of PCI VGA card, use AGP instead
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* - upgrade or downgrade BIOS
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* - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
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* Not too helpful.
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* - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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*
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* BUGS
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* - full-duplex might *still* be problematic, however a recent test was fine
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* - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
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* if you set PCM output switch to "pre 3D" instead of "post 3D".
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* If this can't be set, then get a mixer application that Isn't Stupid (tm)
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* (e.g. kmix, gamix) - unfortunately several are!!
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* - locking is not entirely clean, especially the audio stream activity
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* ints --> may be racy
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* - an _unconnected_ secondary joystick at the gameport will be reported
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* to be "active" (floating values, not precisely -1) due to the way we need
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* to read the Digital Enhanced Game Port. Not sure whether it is fixable.
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*
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* TODO
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* - use PCI_VDEVICE
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* - verify driver status on x86_64
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* - test multi-card driver operation
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* - (ab)use 1MHz DirectX timer as kernel clocksource
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* - test MPU401 MIDI playback etc.
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* - add more power micro-management (disable various units of the card
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* as long as they're unused, to improve audio quality and save power).
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* However this requires more I/O ports which I haven't figured out yet
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* and which thus might not even exist...
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* The standard suspend/resume functionality could probably make use of
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* some improvement, too...
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* - figure out what all unknown port bits are responsible for
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* - figure out some cleverly evil scheme to possibly make ALSA AC97 code
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* fully accept our quite incompatible ""AC97"" mixer and thus save some
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* code (but I'm not too optimistic that doing this is possible at all)
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* - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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*/
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#include <linux/io.h>
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#include <linux/init.h>
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#include <linux/bug.h> /* WARN_ONCE */
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#include <linux/pci.h>
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#include <linux/delay.h>
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#include <linux/slab.h>
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#include <linux/gameport.h>
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#include <linux/module.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
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#include <sound/control.h>
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#include <sound/pcm.h>
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#include <sound/rawmidi.h>
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#include <sound/mpu401.h>
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#include <sound/opl3.h>
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#include <sound/initval.h>
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/*
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* Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
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* If the AC97 compatibility parts we needed to implement locally turn out
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* to work nicely, then remove the old implementation eventually.
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*/
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#define AZF_USE_AC97_LAYER 1
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#ifdef AZF_USE_AC97_LAYER
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#include <sound/ac97_codec.h>
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#endif
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#include "azt3328.h"
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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
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MODULE_LICENSE("GPL");
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#if IS_REACHABLE(CONFIG_GAMEPORT)
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#define SUPPORT_GAMEPORT 1
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#endif
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/* === Debug settings ===
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Further diagnostic functionality than the settings below
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does not need to be provided, since one can easily write a POSIX shell script
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to dump the card's I/O ports (those listed in lspci -v -v):
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dump()
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{
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local descr=$1; local addr=$2; local count=$3
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echo "${descr}: ${count} @ ${addr}:"
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dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
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2>/dev/null| hexdump -C
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}
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and then use something like
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"dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
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"dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
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possibly within a "while true; do ... sleep 1; done" loop.
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Tweaking ports could be done using
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VALSTRING="`printf "%02x" $value`"
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printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
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2>/dev/null
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*/
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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
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module_param_array(index, int, NULL, 0444);
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MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
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static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
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module_param_array(id, charp, NULL, 0444);
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MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
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static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
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module_param_array(enable, bool, NULL, 0444);
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MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
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static int seqtimer_scaling = 128;
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module_param(seqtimer_scaling, int, 0444);
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MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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enum snd_azf3328_codec_type {
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/* warning: fixed indices (also used for bitmask checks!) */
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AZF_CODEC_PLAYBACK = 0,
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AZF_CODEC_CAPTURE = 1,
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AZF_CODEC_I2S_OUT = 2,
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};
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struct snd_azf3328_codec_data {
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unsigned long io_base; /* keep first! (avoid offset calc) */
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unsigned int dma_base; /* helper to avoid an indirection in hotpath */
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spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
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struct snd_pcm_substream *substream;
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bool running;
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enum snd_azf3328_codec_type type;
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const char *name;
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};
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struct snd_azf3328 {
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/* often-used fields towards beginning, then grouped */
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unsigned long ctrl_io; /* usually 0xb000, size 128 */
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unsigned long game_io; /* usually 0xb400, size 8 */
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unsigned long mpu_io; /* usually 0xb800, size 4 */
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unsigned long opl3_io; /* usually 0xbc00, size 8 */
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unsigned long mixer_io; /* usually 0xc000, size 64 */
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spinlock_t reg_lock;
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struct snd_timer *timer;
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struct snd_pcm *pcm[3];
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/* playback, recording and I2S out codecs */
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struct snd_azf3328_codec_data codecs[3];
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#ifdef AZF_USE_AC97_LAYER
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struct snd_ac97 *ac97;
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#endif
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struct snd_card *card;
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struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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struct gameport *gameport;
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u16 axes[4];
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#endif
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struct pci_dev *pci;
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int irq;
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/* register 0x6a is write-only, thus need to remember setting.
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* If we need to add more registers here, then we might try to fold this
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* into some transparent combined shadow register handling with
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* CONFIG_PM register storage below, but that's slightly difficult. */
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u16 shadow_reg_ctrl_6AH;
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/* register value containers for power management
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* Note: not always full I/O range preserved (similar to Win driver!) */
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u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
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u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
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u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
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u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
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u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
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};
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static const struct pci_device_id snd_azf3328_ids[] = {
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{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
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{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
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{ 0, }
311
};
312
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MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
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static int
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snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
318
{
319
/* Well, strictly spoken, the inb/outb sequence isn't atomic
320
and would need locking. However we currently don't care
321
since it potentially complicates matters. */
322
u8 prev = inb(reg), new;
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new = (do_set) ? (prev|mask) : (prev & ~mask);
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/* we need to always write the new value no matter whether it differs
326
* or not, since some register bits don't indicate their setting */
327
outb(new, reg);
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if (new != prev)
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return 1;
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331
return 0;
332
}
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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
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unsigned reg,
337
u8 value
338
)
339
{
340
outb(value, codec->io_base + reg);
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}
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static inline u8
344
snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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return inb(codec->io_base + reg);
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}
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static inline void
350
snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
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unsigned reg,
352
u16 value
353
)
354
{
355
outw(value, codec->io_base + reg);
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}
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static inline u16
359
snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
360
{
361
return inw(codec->io_base + reg);
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}
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static inline void
365
snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
366
unsigned reg, const void *buffer, int count
367
)
368
{
369
unsigned long addr = codec->io_base + reg;
370
if (count) {
371
const u32 *buf = buffer;
372
do {
373
outl(*buf++, addr);
374
addr += 4;
375
} while (--count);
376
}
377
}
378
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static inline u32
380
snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
381
{
382
return inl(codec->io_base + reg);
383
}
384
385
static inline void
386
snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
387
{
388
outb(value, chip->ctrl_io + reg);
389
}
390
391
static inline u8
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snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
393
{
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return inb(chip->ctrl_io + reg);
395
}
396
397
static inline u16
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snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
399
{
400
return inw(chip->ctrl_io + reg);
401
}
402
403
static inline void
404
snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
405
{
406
outw(value, chip->ctrl_io + reg);
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}
408
409
static inline void
410
snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
411
{
412
outl(value, chip->ctrl_io + reg);
413
}
414
415
static inline void __maybe_unused
416
snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
417
{
418
outb(value, chip->game_io + reg);
419
}
420
421
static inline void __maybe_unused
422
snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
423
{
424
outw(value, chip->game_io + reg);
425
}
426
427
static inline u8 __maybe_unused
428
snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
429
{
430
return inb(chip->game_io + reg);
431
}
432
433
static inline u16 __maybe_unused
434
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
435
{
436
return inw(chip->game_io + reg);
437
}
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static inline void
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snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441
{
442
outw(value, chip->mixer_io + reg);
443
}
444
445
static inline u16
446
snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
447
{
448
return inw(chip->mixer_io + reg);
449
}
450
451
#define AZF_MUTE_BIT 0x80
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453
static bool
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snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
455
unsigned reg, bool do_mute
456
)
457
{
458
unsigned long portbase = chip->mixer_io + reg + 1;
459
bool updated;
460
461
/* the mute bit is on the *second* (i.e. right) register of a
462
* left/right channel setting */
463
updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
464
465
/* indicate whether it was muted before */
466
return (do_mute) ? !updated : updated;
467
}
468
469
static inline bool
470
snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
471
bool do_mute
472
)
473
{
474
return snd_azf3328_mixer_mute_control(
475
chip,
476
IDX_MIXER_PLAY_MASTER,
477
do_mute
478
);
479
}
480
481
static inline bool
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snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
483
bool do_mute
484
)
485
{
486
return snd_azf3328_mixer_mute_control(
487
chip,
488
IDX_MIXER_WAVEOUT,
489
do_mute
490
);
491
}
492
493
static inline void
494
snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
495
{
496
/* reset (close) mixer:
497
* first mute master volume, then reset
498
*/
499
snd_azf3328_mixer_mute_control_master(chip, 1);
500
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
501
}
502
503
#ifdef AZF_USE_AC97_LAYER
504
505
static inline void
506
snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
507
unsigned short reg, const char *mode)
508
{
509
/* need to add some more or less clever emulation? */
510
dev_warn(chip->card->dev,
511
"missing %s emulation for AC97 register 0x%02x!\n",
512
mode, reg);
513
}
514
515
/*
516
* Need to have _special_ AC97 mixer hardware register index mapper,
517
* to compensate for the issue of a rather AC97-incompatible hardware layout.
518
*/
519
#define AZF_REG_MASK 0x3f
520
#define AZF_AC97_REG_UNSUPPORTED 0x8000
521
#define AZF_AC97_REG_REAL_IO_READ 0x4000
522
#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
523
#define AZF_AC97_REG_REAL_IO_RW \
524
(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
525
#define AZF_AC97_REG_EMU_IO_READ 0x0400
526
#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
527
#define AZF_AC97_REG_EMU_IO_RW \
528
(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
529
static unsigned short
530
snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
531
{
532
static const struct {
533
unsigned short azf_reg;
534
} azf_reg_mapper[] = {
535
/* Especially when taking into consideration
536
* mono/stereo-based sequence of azf vs. AC97 control series,
537
* it's quite obvious that azf simply got rid
538
* of the AC97_HEADPHONE control at its intended offset,
539
* thus shifted _all_ controls by one,
540
* and _then_ simply added it as an FMSYNTH control at the end,
541
* to make up for the offset.
542
* This means we'll have to translate indices here as
543
* needed and then do some tiny AC97 patch action
544
* (snd_ac97_rename_vol_ctl() etc.) - that's it.
545
*/
546
{ /* AC97_RESET */ IDX_MIXER_RESET
547
| AZF_AC97_REG_REAL_IO_WRITE
548
| AZF_AC97_REG_EMU_IO_READ },
549
{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
550
/* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
551
{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
552
{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
553
{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
554
{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
555
{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
556
{ /* AC97_MIC */ IDX_MIXER_MIC },
557
{ /* AC97_LINE */ IDX_MIXER_LINEIN },
558
{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
559
{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
560
{ /* AC97_AUX */ IDX_MIXER_AUX },
561
{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
562
{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
563
{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
564
{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
565
{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
566
{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
567
};
568
569
unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
570
571
/* azf3328 supports the low-numbered and low-spec:ed range
572
of AC97 regs only */
573
if (reg <= AC97_3D_CONTROL) {
574
unsigned short reg_idx = reg / 2;
575
reg_azf = azf_reg_mapper[reg_idx].azf_reg;
576
/* a translation-only entry means it's real read/write: */
577
if (!(reg_azf & ~AZF_REG_MASK))
578
reg_azf |= AZF_AC97_REG_REAL_IO_RW;
579
} else {
580
switch (reg) {
581
case AC97_POWERDOWN:
582
reg_azf = AZF_AC97_REG_EMU_IO_RW;
583
break;
584
case AC97_EXTENDED_ID:
585
reg_azf = AZF_AC97_REG_EMU_IO_READ;
586
break;
587
case AC97_EXTENDED_STATUS:
588
/* I don't know what the h*ll AC97 layer
589
* would consult this _extended_ register for
590
* given a base-AC97-advertised card,
591
* but let's just emulate it anyway :-P
592
*/
593
reg_azf = AZF_AC97_REG_EMU_IO_RW;
594
break;
595
case AC97_VENDOR_ID1:
596
case AC97_VENDOR_ID2:
597
reg_azf = AZF_AC97_REG_EMU_IO_READ;
598
break;
599
}
600
}
601
return reg_azf;
602
}
603
604
static const unsigned short
605
azf_emulated_ac97_caps =
606
AC97_BC_DEDICATED_MIC |
607
AC97_BC_BASS_TREBLE |
608
/* Headphone is an FM Synth control here */
609
AC97_BC_HEADPHONE |
610
/* no AC97_BC_LOUDNESS! */
611
/* mask 0x7c00 is
612
vendor-specific 3D enhancement
613
vendor indicator.
614
Since there actually _is_ an
615
entry for Aztech Labs
616
(13), make damn sure
617
to indicate it. */
618
(13 << 10);
619
620
static const unsigned short
621
azf_emulated_ac97_powerdown =
622
/* pretend everything to be active */
623
AC97_PD_ADC_STATUS |
624
AC97_PD_DAC_STATUS |
625
AC97_PD_MIXER_STATUS |
626
AC97_PD_VREF_STATUS;
627
628
/*
629
* Emulated, _inofficial_ vendor ID
630
* (there might be some devices such as the MR 2800-W
631
* which could reveal the real Aztech AC97 ID).
632
* We choose to use "AZT" prefix, and then use 1 to indicate PCI168
633
* (better don't use 0x68 since there's a PCI368 as well).
634
*/
635
static const unsigned int
636
azf_emulated_ac97_vendor_id = 0x415a5401;
637
638
static unsigned short
639
snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
640
{
641
const struct snd_azf3328 *chip = ac97->private_data;
642
unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
643
unsigned short reg_val = 0;
644
bool unsupported = false;
645
646
dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
647
reg_ac97);
648
if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
649
unsupported = true;
650
else {
651
if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
652
reg_val = snd_azf3328_mixer_inw(chip,
653
reg_azf & AZF_REG_MASK);
654
else {
655
/*
656
* Proceed with dummy I/O read,
657
* to ensure compatible timing where this may matter.
658
* (ALSA AC97 layer usually doesn't call I/O functions
659
* due to intelligent I/O caching anyway)
660
* Choose a mixer register that's thoroughly unrelated
661
* to common audio (try to minimize distortion).
662
*/
663
snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
664
}
665
666
if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
667
switch (reg_ac97) {
668
case AC97_RESET:
669
reg_val |= azf_emulated_ac97_caps;
670
break;
671
case AC97_POWERDOWN:
672
reg_val |= azf_emulated_ac97_powerdown;
673
break;
674
case AC97_EXTENDED_ID:
675
case AC97_EXTENDED_STATUS:
676
/* AFAICS we simply can't support anything: */
677
reg_val |= 0;
678
break;
679
case AC97_VENDOR_ID1:
680
reg_val = azf_emulated_ac97_vendor_id >> 16;
681
break;
682
case AC97_VENDOR_ID2:
683
reg_val = azf_emulated_ac97_vendor_id & 0xffff;
684
break;
685
default:
686
unsupported = true;
687
break;
688
}
689
}
690
}
691
if (unsupported)
692
snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
693
694
return reg_val;
695
}
696
697
static void
698
snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
699
unsigned short reg_ac97, unsigned short val)
700
{
701
const struct snd_azf3328 *chip = ac97->private_data;
702
unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
703
bool unsupported = false;
704
705
dev_dbg(chip->card->dev,
706
"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
707
reg_ac97, val);
708
if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
709
unsupported = true;
710
else {
711
if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
712
snd_azf3328_mixer_outw(
713
chip,
714
reg_azf & AZF_REG_MASK,
715
val
716
);
717
else
718
if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
719
switch (reg_ac97) {
720
case AC97_REC_GAIN_MIC:
721
case AC97_POWERDOWN:
722
case AC97_EXTENDED_STATUS:
723
/*
724
* Silently swallow these writes.
725
* Since for most registers our card doesn't
726
* actually support a comparable feature,
727
* this is exactly what we should do here.
728
* The AC97 layer's I/O caching probably
729
* automatically takes care of all the rest...
730
* (remembers written values etc.)
731
*/
732
break;
733
default:
734
unsupported = true;
735
break;
736
}
737
}
738
}
739
if (unsupported)
740
snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
741
}
742
743
static int
744
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
745
{
746
struct snd_ac97_bus *bus;
747
struct snd_ac97_template ac97;
748
static const struct snd_ac97_bus_ops ops = {
749
.write = snd_azf3328_mixer_ac97_write,
750
.read = snd_azf3328_mixer_ac97_read,
751
};
752
int rc;
753
754
memset(&ac97, 0, sizeof(ac97));
755
ac97.scaps = AC97_SCAP_SKIP_MODEM
756
| AC97_SCAP_AUDIO /* we support audio! */
757
| AC97_SCAP_NO_SPDIF;
758
ac97.private_data = chip;
759
ac97.pci = chip->pci;
760
761
/*
762
* ALSA's AC97 layer has terrible init crackling issues,
763
* unfortunately, and since it makes use of AC97_RESET,
764
* there's no use trying to mute Master Playback proactively.
765
*/
766
767
rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
768
if (!rc)
769
rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
770
/*
771
* Make sure to complain loudly in case of AC97 init failure,
772
* since failure may happen quite often,
773
* due to this card being a very quirky AC97 "lookalike".
774
*/
775
if (rc)
776
dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
777
778
/* If we return an error here, then snd_card_free() should
779
* free up any ac97 codecs that got created, as well as the bus.
780
*/
781
return rc;
782
}
783
#else /* AZF_USE_AC97_LAYER */
784
static void
785
snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
786
unsigned reg,
787
unsigned char dst_vol_left,
788
unsigned char dst_vol_right,
789
int chan_sel, int delay
790
)
791
{
792
unsigned long portbase = chip->mixer_io + reg;
793
unsigned char curr_vol_left = 0, curr_vol_right = 0;
794
int left_change = 0, right_change = 0;
795
796
if (chan_sel & SET_CHAN_LEFT) {
797
curr_vol_left = inb(portbase + 1);
798
799
/* take care of muting flag contained in left channel */
800
if (curr_vol_left & AZF_MUTE_BIT)
801
dst_vol_left |= AZF_MUTE_BIT;
802
else
803
dst_vol_left &= ~AZF_MUTE_BIT;
804
805
left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
806
}
807
808
if (chan_sel & SET_CHAN_RIGHT) {
809
curr_vol_right = inb(portbase + 0);
810
811
right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
812
}
813
814
do {
815
if (left_change) {
816
if (curr_vol_left != dst_vol_left) {
817
curr_vol_left += left_change;
818
outb(curr_vol_left, portbase + 1);
819
} else
820
left_change = 0;
821
}
822
if (right_change) {
823
if (curr_vol_right != dst_vol_right) {
824
curr_vol_right += right_change;
825
826
/* during volume change, the right channel is crackling
827
* somewhat more than the left channel, unfortunately.
828
* This seems to be a hardware issue. */
829
outb(curr_vol_right, portbase + 0);
830
} else
831
right_change = 0;
832
}
833
if (delay)
834
mdelay(delay);
835
} while ((left_change) || (right_change));
836
}
837
838
/*
839
* general mixer element
840
*/
841
struct azf3328_mixer_reg {
842
unsigned reg;
843
unsigned int lchan_shift, rchan_shift;
844
unsigned int mask;
845
unsigned int invert: 1;
846
unsigned int stereo: 1;
847
unsigned int enum_c: 4;
848
};
849
850
#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
851
((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
852
(mask << 16) | \
853
(invert << 24) | \
854
(stereo << 25) | \
855
(enum_c << 26))
856
857
static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
858
{
859
r->reg = val & 0xff;
860
r->lchan_shift = (val >> 8) & 0x0f;
861
r->rchan_shift = (val >> 12) & 0x0f;
862
r->mask = (val >> 16) & 0xff;
863
r->invert = (val >> 24) & 1;
864
r->stereo = (val >> 25) & 1;
865
r->enum_c = (val >> 26) & 0x0f;
866
}
867
868
/*
869
* mixer switches/volumes
870
*/
871
872
#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
873
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
874
.info = snd_azf3328_info_mixer, \
875
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
876
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
877
}
878
879
#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
880
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
881
.info = snd_azf3328_info_mixer, \
882
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
883
.private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
884
}
885
886
#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
887
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
888
.info = snd_azf3328_info_mixer, \
889
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
890
.private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
891
}
892
893
#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
894
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
895
.info = snd_azf3328_info_mixer, \
896
.get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
897
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
898
}
899
900
#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
901
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
902
.info = snd_azf3328_info_mixer_enum, \
903
.get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
904
.private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
905
}
906
907
static int
908
snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
909
struct snd_ctl_elem_info *uinfo)
910
{
911
struct azf3328_mixer_reg reg;
912
913
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
914
uinfo->type = reg.mask == 1 ?
915
SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
916
uinfo->count = reg.stereo + 1;
917
uinfo->value.integer.min = 0;
918
uinfo->value.integer.max = reg.mask;
919
return 0;
920
}
921
922
static int
923
snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
924
struct snd_ctl_elem_value *ucontrol)
925
{
926
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
927
struct azf3328_mixer_reg reg;
928
u16 oreg, val;
929
930
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
931
932
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
933
val = (oreg >> reg.lchan_shift) & reg.mask;
934
if (reg.invert)
935
val = reg.mask - val;
936
ucontrol->value.integer.value[0] = val;
937
if (reg.stereo) {
938
val = (oreg >> reg.rchan_shift) & reg.mask;
939
if (reg.invert)
940
val = reg.mask - val;
941
ucontrol->value.integer.value[1] = val;
942
}
943
dev_dbg(chip->card->dev,
944
"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
945
reg.reg, oreg,
946
ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
947
reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
948
return 0;
949
}
950
951
static int
952
snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
953
struct snd_ctl_elem_value *ucontrol)
954
{
955
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
956
struct azf3328_mixer_reg reg;
957
u16 oreg, nreg, val;
958
959
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
960
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
961
val = ucontrol->value.integer.value[0] & reg.mask;
962
if (reg.invert)
963
val = reg.mask - val;
964
nreg = oreg & ~(reg.mask << reg.lchan_shift);
965
nreg |= (val << reg.lchan_shift);
966
if (reg.stereo) {
967
val = ucontrol->value.integer.value[1] & reg.mask;
968
if (reg.invert)
969
val = reg.mask - val;
970
nreg &= ~(reg.mask << reg.rchan_shift);
971
nreg |= (val << reg.rchan_shift);
972
}
973
if (reg.mask >= 0x07) /* it's a volume control, so better take care */
974
snd_azf3328_mixer_write_volume_gradually(
975
chip, reg.reg, nreg >> 8, nreg & 0xff,
976
/* just set both channels, doesn't matter */
977
SET_CHAN_LEFT|SET_CHAN_RIGHT,
978
0);
979
else
980
snd_azf3328_mixer_outw(chip, reg.reg, nreg);
981
982
dev_dbg(chip->card->dev,
983
"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
984
reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
985
oreg, reg.lchan_shift, reg.rchan_shift,
986
nreg, snd_azf3328_mixer_inw(chip, reg.reg));
987
return (nreg != oreg);
988
}
989
990
static int
991
snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
992
struct snd_ctl_elem_info *uinfo)
993
{
994
static const char * const texts1[] = {
995
"Mic1", "Mic2"
996
};
997
static const char * const texts2[] = {
998
"Mix", "Mic"
999
};
1000
static const char * const texts3[] = {
1001
"Mic", "CD", "Video", "Aux",
1002
"Line", "Mix", "Mix Mono", "Phone"
1003
};
1004
static const char * const texts4[] = {
1005
"pre 3D", "post 3D"
1006
};
1007
struct azf3328_mixer_reg reg;
1008
const char * const *p = NULL;
1009
1010
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1011
if (reg.reg == IDX_MIXER_ADVCTL2) {
1012
switch(reg.lchan_shift) {
1013
case 8: /* modem out sel */
1014
p = texts1;
1015
break;
1016
case 9: /* mono sel source */
1017
p = texts2;
1018
break;
1019
case 15: /* PCM Out Path */
1020
p = texts4;
1021
break;
1022
}
1023
} else if (reg.reg == IDX_MIXER_REC_SELECT)
1024
p = texts3;
1025
1026
return snd_ctl_enum_info(uinfo,
1027
(reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1028
reg.enum_c, p);
1029
}
1030
1031
static int
1032
snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1033
struct snd_ctl_elem_value *ucontrol)
1034
{
1035
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1036
struct azf3328_mixer_reg reg;
1037
unsigned short val;
1038
1039
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1040
val = snd_azf3328_mixer_inw(chip, reg.reg);
1041
if (reg.reg == IDX_MIXER_REC_SELECT) {
1042
ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1043
ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1044
} else
1045
ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1046
1047
dev_dbg(chip->card->dev,
1048
"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1049
reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1050
reg.lchan_shift, reg.enum_c);
1051
return 0;
1052
}
1053
1054
static int
1055
snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1056
struct snd_ctl_elem_value *ucontrol)
1057
{
1058
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1059
struct azf3328_mixer_reg reg;
1060
u16 oreg, nreg, val;
1061
1062
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1063
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1064
val = oreg;
1065
if (reg.reg == IDX_MIXER_REC_SELECT) {
1066
if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1067
ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1068
return -EINVAL;
1069
val = (ucontrol->value.enumerated.item[0] << 8) |
1070
(ucontrol->value.enumerated.item[1] << 0);
1071
} else {
1072
if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1073
return -EINVAL;
1074
val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1075
val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1076
}
1077
snd_azf3328_mixer_outw(chip, reg.reg, val);
1078
nreg = val;
1079
1080
dev_dbg(chip->card->dev,
1081
"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1082
return (nreg != oreg);
1083
}
1084
1085
static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1086
AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1087
AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1088
AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1089
AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1090
IDX_MIXER_WAVEOUT, 0x1f, 1),
1091
AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1092
IDX_MIXER_ADVCTL2, 7, 1),
1093
AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1094
AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1095
AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1096
AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1097
AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1098
AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1099
AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1100
AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1101
AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1102
AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1103
AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1104
AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1105
AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1106
AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1107
AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1108
AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1109
AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1110
AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1111
AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1112
AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1113
AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1114
AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1115
AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1116
AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1117
AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1118
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1119
AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1120
AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1121
AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1122
AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1123
#if MIXER_TESTING
1124
AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1125
AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1126
AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1127
AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1128
AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1129
AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1130
AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1131
AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1132
AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1133
AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1134
AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1135
AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1136
AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1137
AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1138
AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1139
AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1140
#endif
1141
};
1142
1143
static const u16 snd_azf3328_init_values[][2] = {
1144
{ IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
1145
{ IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
1146
{ IDX_MIXER_BASSTREBLE, 0x0000 },
1147
{ IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
1148
{ IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
1149
{ IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
1150
{ IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
1151
{ IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
1152
{ IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
1153
{ IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
1154
{ IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
1155
{ IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
1156
{ IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
1157
};
1158
1159
static int
1160
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1161
{
1162
struct snd_card *card;
1163
const struct snd_kcontrol_new *sw;
1164
unsigned int idx;
1165
int err;
1166
1167
if (snd_BUG_ON(!chip || !chip->card))
1168
return -EINVAL;
1169
1170
card = chip->card;
1171
1172
/* mixer reset */
1173
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1174
1175
/* mute and zero volume channels */
1176
for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1177
snd_azf3328_mixer_outw(chip,
1178
snd_azf3328_init_values[idx][0],
1179
snd_azf3328_init_values[idx][1]);
1180
}
1181
1182
/* add mixer controls */
1183
sw = snd_azf3328_mixer_controls;
1184
for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1185
++idx, ++sw) {
1186
err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1187
if (err < 0)
1188
return err;
1189
}
1190
snd_component_add(card, "AZF3328 mixer");
1191
strscpy(card->mixername, "AZF3328 mixer");
1192
1193
return 0;
1194
}
1195
#endif /* AZF_USE_AC97_LAYER */
1196
1197
static void
1198
snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1199
enum azf_freq_t bitrate,
1200
unsigned int format_width,
1201
unsigned int channels
1202
)
1203
{
1204
u16 val = 0xff00;
1205
u8 freq = 0;
1206
1207
switch (bitrate) {
1208
case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1209
case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1210
case AZF_FREQ_5512:
1211
/* the AZF3328 names it "5510" for some strange reason */
1212
freq = SOUNDFORMAT_FREQ_5510; break;
1213
case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
1214
case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
1215
case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
1216
case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1217
case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1218
case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1219
case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1220
case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1221
default:
1222
pr_warn("azf3328: unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1223
fallthrough;
1224
case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1225
case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1226
case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1227
}
1228
/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1229
/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1230
/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1231
/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1232
/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1233
/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1234
/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1235
/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1236
/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1237
1238
val |= freq;
1239
1240
if (channels == 2)
1241
val |= SOUNDFORMAT_FLAG_2CHANNELS;
1242
1243
if (format_width == 16)
1244
val |= SOUNDFORMAT_FLAG_16BIT;
1245
1246
guard(spinlock_irqsave)(codec->lock);
1247
1248
/* set bitrate/format */
1249
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1250
1251
/* changing the bitrate/format settings switches off the
1252
* audio output with an annoying click in case of 8/16bit format change
1253
* (maybe shutting down DAC/ADC?), thus immediately
1254
* do some tweaking to reenable it and get rid of the clicking
1255
* (FIXME: yes, it works, but what exactly am I doing here?? :)
1256
* FIXME: does this have some side effects for full-duplex
1257
* or other dramatic side effects? */
1258
/* do it for non-capture codecs only */
1259
if (codec->type != AZF_CODEC_CAPTURE)
1260
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1261
snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1262
DMA_RUN_SOMETHING1 |
1263
DMA_RUN_SOMETHING2 |
1264
SOMETHING_ALMOST_ALWAYS_SET |
1265
DMA_EPILOGUE_SOMETHING |
1266
DMA_SOMETHING_ELSE
1267
);
1268
}
1269
1270
static inline void
1271
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1272
)
1273
{
1274
/* choose lowest frequency for low power consumption.
1275
* While this will cause louder noise due to rather coarse frequency,
1276
* it should never matter since output should always
1277
* get disabled properly when idle anyway. */
1278
snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1279
}
1280
1281
static void
1282
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1283
unsigned bitmask,
1284
bool enable
1285
)
1286
{
1287
bool do_mask = !enable;
1288
if (do_mask)
1289
chip->shadow_reg_ctrl_6AH |= bitmask;
1290
else
1291
chip->shadow_reg_ctrl_6AH &= ~bitmask;
1292
dev_dbg(chip->card->dev,
1293
"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1294
bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1295
snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1296
}
1297
1298
static inline void
1299
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1300
{
1301
dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1302
/* no idea what exactly is being done here, but I strongly assume it's
1303
* PM related */
1304
snd_azf3328_ctrl_reg_6AH_update(
1305
chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1306
);
1307
}
1308
1309
static void
1310
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1311
enum snd_azf3328_codec_type codec_type,
1312
bool enable
1313
)
1314
{
1315
struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1316
bool need_change = (codec->running != enable);
1317
1318
dev_dbg(chip->card->dev,
1319
"codec_activity: %s codec, enable %d, need_change %d\n",
1320
codec->name, enable, need_change
1321
);
1322
if (need_change) {
1323
static const struct {
1324
enum snd_azf3328_codec_type other1;
1325
enum snd_azf3328_codec_type other2;
1326
} peer_codecs[3] =
1327
{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1328
{ AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1329
{ AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1330
bool call_function;
1331
1332
if (enable)
1333
/* if enable codec, call enable_codecs func
1334
to enable codec supply... */
1335
call_function = 1;
1336
else {
1337
/* ...otherwise call enable_codecs func
1338
(which globally shuts down operation of codecs)
1339
only in case the other codecs are currently
1340
not active either! */
1341
call_function =
1342
((!chip->codecs[peer_codecs[codec_type].other1]
1343
.running)
1344
&& (!chip->codecs[peer_codecs[codec_type].other2]
1345
.running));
1346
}
1347
if (call_function)
1348
snd_azf3328_ctrl_enable_codecs(chip, enable);
1349
1350
/* ...and adjust clock, too
1351
* (reduce noise and power consumption) */
1352
if (!enable)
1353
snd_azf3328_codec_setfmt_lowpower(codec);
1354
codec->running = enable;
1355
}
1356
}
1357
1358
static void
1359
snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1360
struct snd_azf3328_codec_data *codec,
1361
unsigned long addr,
1362
unsigned int period_bytes,
1363
unsigned int buffer_bytes
1364
)
1365
{
1366
WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1367
WARN_ONCE(buffer_bytes != 2 * period_bytes,
1368
"missed our input expectations! %u vs. %u\n",
1369
buffer_bytes, period_bytes);
1370
if (!codec->running) {
1371
/* AZF3328 uses a two buffer pointer DMA transfer approach */
1372
1373
/* width 32bit (prevent overflow): */
1374
u32 area_length;
1375
struct codec_setup_io {
1376
u32 dma_start_1;
1377
u32 dma_start_2;
1378
u32 dma_lengths;
1379
} __packed setup_io;
1380
1381
area_length = buffer_bytes/2;
1382
1383
setup_io.dma_start_1 = addr;
1384
setup_io.dma_start_2 = addr+area_length;
1385
1386
dev_dbg(chip->card->dev,
1387
"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1388
setup_io.dma_start_1, area_length,
1389
setup_io.dma_start_2, area_length,
1390
period_bytes, buffer_bytes);
1391
1392
/* Hmm, are we really supposed to decrement this by 1??
1393
Most definitely certainly not: configuring full length does
1394
work properly (i.e. likely better), and BTW we
1395
violated possibly differing frame sizes with this...
1396
1397
area_length--; |* max. index *|
1398
*/
1399
1400
/* build combined I/O buffer length word */
1401
setup_io.dma_lengths = (area_length << 16) | (area_length);
1402
1403
guard(spinlock_irqsave)(codec->lock);
1404
snd_azf3328_codec_outl_multi(
1405
codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1406
);
1407
}
1408
}
1409
1410
static int
1411
snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1412
{
1413
struct snd_pcm_runtime *runtime = substream->runtime;
1414
struct snd_azf3328_codec_data *codec = runtime->private_data;
1415
#if 0
1416
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1417
unsigned int count = snd_pcm_lib_period_bytes(substream);
1418
#endif
1419
1420
codec->dma_base = runtime->dma_addr;
1421
1422
#if 0
1423
snd_azf3328_codec_setfmt(codec,
1424
runtime->rate,
1425
snd_pcm_format_width(runtime->format),
1426
runtime->channels);
1427
snd_azf3328_codec_setdmaa(chip, codec,
1428
runtime->dma_addr, count, size);
1429
#endif
1430
return 0;
1431
}
1432
1433
static int
1434
snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1435
{
1436
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1437
struct snd_pcm_runtime *runtime = substream->runtime;
1438
struct snd_azf3328_codec_data *codec = runtime->private_data;
1439
int result = 0;
1440
u16 flags1;
1441
bool previously_muted = false;
1442
bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1443
1444
switch (cmd) {
1445
case SNDRV_PCM_TRIGGER_START:
1446
dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1447
1448
if (is_main_mixer_playback_codec) {
1449
/* mute WaveOut (avoid clicking during setup) */
1450
previously_muted =
1451
snd_azf3328_mixer_mute_control_pcm(
1452
chip, 1
1453
);
1454
}
1455
1456
snd_azf3328_codec_setfmt(codec,
1457
runtime->rate,
1458
snd_pcm_format_width(runtime->format),
1459
runtime->channels);
1460
1461
scoped_guard(spinlock, codec->lock) {
1462
/* first, remember current value: */
1463
flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1464
1465
/* stop transfer */
1466
flags1 &= ~DMA_RESUME;
1467
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1468
1469
/* FIXME: clear interrupts or what??? */
1470
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1471
}
1472
1473
snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1474
snd_pcm_lib_period_bytes(substream),
1475
snd_pcm_lib_buffer_bytes(substream)
1476
);
1477
1478
scoped_guard(spinlock, codec->lock) {
1479
#ifdef WIN9X
1480
/* FIXME: enable playback/recording??? */
1481
flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1482
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1483
1484
/* start transfer again */
1485
/* FIXME: what is this value (0x0010)??? */
1486
flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1487
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1488
#else /* NT4 */
1489
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1490
0x0000);
1491
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1492
DMA_RUN_SOMETHING1);
1493
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1494
DMA_RUN_SOMETHING1 |
1495
DMA_RUN_SOMETHING2);
1496
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1497
DMA_RESUME |
1498
SOMETHING_ALMOST_ALWAYS_SET |
1499
DMA_EPILOGUE_SOMETHING |
1500
DMA_SOMETHING_ELSE);
1501
#endif
1502
}
1503
snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1504
1505
if (is_main_mixer_playback_codec) {
1506
/* now unmute WaveOut */
1507
if (!previously_muted)
1508
snd_azf3328_mixer_mute_control_pcm(
1509
chip, 0
1510
);
1511
}
1512
1513
dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1514
break;
1515
case SNDRV_PCM_TRIGGER_RESUME:
1516
dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1517
/* resume codec if we were active */
1518
scoped_guard(spinlock, codec->lock) {
1519
if (codec->running)
1520
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1521
snd_azf3328_codec_inw(
1522
codec, IDX_IO_CODEC_DMA_FLAGS
1523
) | DMA_RESUME
1524
);
1525
}
1526
break;
1527
case SNDRV_PCM_TRIGGER_STOP:
1528
dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1529
1530
if (is_main_mixer_playback_codec) {
1531
/* mute WaveOut (avoid clicking during setup) */
1532
previously_muted =
1533
snd_azf3328_mixer_mute_control_pcm(
1534
chip, 1
1535
);
1536
}
1537
1538
scoped_guard(spinlock, codec->lock) {
1539
/* first, remember current value: */
1540
flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1541
1542
/* stop transfer */
1543
flags1 &= ~DMA_RESUME;
1544
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1545
1546
/* hmm, is this really required? we're resetting the same bit
1547
* immediately thereafter... */
1548
flags1 |= DMA_RUN_SOMETHING1;
1549
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1550
1551
flags1 &= ~DMA_RUN_SOMETHING1;
1552
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1553
}
1554
snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1555
1556
if (is_main_mixer_playback_codec) {
1557
/* now unmute WaveOut */
1558
if (!previously_muted)
1559
snd_azf3328_mixer_mute_control_pcm(
1560
chip, 0
1561
);
1562
}
1563
1564
dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1565
break;
1566
case SNDRV_PCM_TRIGGER_SUSPEND:
1567
dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1568
/* make sure codec is stopped */
1569
snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1570
snd_azf3328_codec_inw(
1571
codec, IDX_IO_CODEC_DMA_FLAGS
1572
) & ~DMA_RESUME
1573
);
1574
break;
1575
case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1576
WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1577
break;
1578
case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1579
WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1580
break;
1581
default:
1582
WARN(1, "FIXME: unknown trigger mode!\n");
1583
return -EINVAL;
1584
}
1585
1586
return result;
1587
}
1588
1589
static snd_pcm_uframes_t
1590
snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1591
)
1592
{
1593
const struct snd_azf3328_codec_data *codec =
1594
substream->runtime->private_data;
1595
unsigned long result;
1596
snd_pcm_uframes_t frmres;
1597
1598
result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1599
1600
/* calculate offset */
1601
#ifdef QUERY_HARDWARE
1602
result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1603
#else
1604
result -= codec->dma_base;
1605
#endif
1606
frmres = bytes_to_frames( substream->runtime, result);
1607
dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1608
jiffies, codec->name, result, frmres);
1609
return frmres;
1610
}
1611
1612
/******************************************************************/
1613
1614
#ifdef SUPPORT_GAMEPORT
1615
static inline void
1616
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1617
bool enable
1618
)
1619
{
1620
snd_azf3328_io_reg_setb(
1621
chip->game_io+IDX_GAME_HWCONFIG,
1622
GAME_HWCFG_IRQ_ENABLE,
1623
enable
1624
);
1625
}
1626
1627
static inline void
1628
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1629
bool enable
1630
)
1631
{
1632
snd_azf3328_io_reg_setb(
1633
chip->game_io+IDX_GAME_HWCONFIG,
1634
GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1635
enable
1636
);
1637
}
1638
1639
static void
1640
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1641
unsigned int freq_cfg
1642
)
1643
{
1644
snd_azf3328_io_reg_setb(
1645
chip->game_io+IDX_GAME_HWCONFIG,
1646
0x02,
1647
(freq_cfg & 1) != 0
1648
);
1649
snd_azf3328_io_reg_setb(
1650
chip->game_io+IDX_GAME_HWCONFIG,
1651
0x04,
1652
(freq_cfg & 2) != 0
1653
);
1654
}
1655
1656
static inline void
1657
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1658
{
1659
snd_azf3328_ctrl_reg_6AH_update(
1660
chip, IO_6A_SOMETHING2_GAMEPORT, enable
1661
);
1662
}
1663
1664
static inline void
1665
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1666
{
1667
/*
1668
* skeleton handler only
1669
* (we do not want axis reading in interrupt handler - too much load!)
1670
*/
1671
dev_dbg(chip->card->dev, "gameport irq\n");
1672
1673
/* this should ACK the gameport IRQ properly, hopefully. */
1674
snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1675
}
1676
1677
static int
1678
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1679
{
1680
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1681
int res;
1682
1683
dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1684
switch (mode) {
1685
case GAMEPORT_MODE_COOKED:
1686
case GAMEPORT_MODE_RAW:
1687
res = 0;
1688
break;
1689
default:
1690
res = -1;
1691
break;
1692
}
1693
1694
snd_azf3328_gameport_set_counter_frequency(chip,
1695
GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1696
snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1697
1698
return res;
1699
}
1700
1701
static void
1702
snd_azf3328_gameport_close(struct gameport *gameport)
1703
{
1704
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1705
1706
dev_dbg(chip->card->dev, "gameport_close\n");
1707
snd_azf3328_gameport_set_counter_frequency(chip,
1708
GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1709
snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1710
}
1711
1712
static int
1713
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1714
int *axes,
1715
int *buttons
1716
)
1717
{
1718
struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1719
int i;
1720
u8 val;
1721
1722
if (snd_BUG_ON(!chip))
1723
return 0;
1724
1725
guard(spinlock_irqsave)(&chip->reg_lock);
1726
val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1727
*buttons = (~(val) >> 4) & 0xf;
1728
1729
/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1730
* thus we're atomic and cannot actively wait in here
1731
* (which would be useful for us since it probably would be better
1732
* to trigger a measurement in here, then wait a short amount of
1733
* time until it's finished, then read values of _this_ measurement).
1734
*
1735
* Thus we simply resort to reading values if they're available already
1736
* and trigger the next measurement.
1737
*/
1738
1739
val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1740
if (val & GAME_AXES_SAMPLING_READY) {
1741
for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1742
/* configure the axis to read */
1743
val = (i << 4) | 0x0f;
1744
snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1745
1746
chip->axes[i] = snd_azf3328_game_inw(
1747
chip, IDX_GAME_AXIS_VALUE
1748
);
1749
}
1750
}
1751
1752
/* trigger next sampling of axes, to be evaluated the next time we
1753
* enter this function */
1754
1755
/* for some very, very strange reason we cannot enable
1756
* Measurement Ready monitoring for all axes here,
1757
* at least not when only one joystick connected */
1758
val = 0x03; /* we're able to monitor axes 1 and 2 only */
1759
snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1760
1761
snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1762
1763
for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1764
axes[i] = chip->axes[i];
1765
if (axes[i] == 0xffff)
1766
axes[i] = -1;
1767
}
1768
1769
dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1770
axes[0], axes[1], axes[2], axes[3], *buttons);
1771
1772
return 0;
1773
}
1774
1775
static int
1776
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1777
{
1778
struct gameport *gp;
1779
1780
chip->gameport = gp = gameport_allocate_port();
1781
if (!gp) {
1782
dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1783
return -ENOMEM;
1784
}
1785
1786
gameport_set_name(gp, "AZF3328 Gameport");
1787
gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1788
gameport_set_dev_parent(gp, &chip->pci->dev);
1789
gp->io = chip->game_io;
1790
gameport_set_port_data(gp, chip);
1791
1792
gp->open = snd_azf3328_gameport_open;
1793
gp->close = snd_azf3328_gameport_close;
1794
gp->fuzz = 16; /* seems ok */
1795
gp->cooked_read = snd_azf3328_gameport_cooked_read;
1796
1797
/* DISABLE legacy address: we don't need it! */
1798
snd_azf3328_gameport_legacy_address_enable(chip, 0);
1799
1800
snd_azf3328_gameport_set_counter_frequency(chip,
1801
GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1802
snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1803
1804
gameport_register_port(chip->gameport);
1805
1806
return 0;
1807
}
1808
1809
static void
1810
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1811
{
1812
if (chip->gameport) {
1813
gameport_unregister_port(chip->gameport);
1814
chip->gameport = NULL;
1815
}
1816
snd_azf3328_gameport_irq_enable(chip, 0);
1817
}
1818
#else
1819
static inline int
1820
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1821
static inline void
1822
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1823
static inline void
1824
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1825
{
1826
dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1827
}
1828
#endif /* SUPPORT_GAMEPORT */
1829
1830
/******************************************************************/
1831
1832
static inline void
1833
snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1834
{
1835
dev_dbg(chip->card->dev,
1836
"unknown IRQ type (%x) occurred, please report!\n",
1837
which);
1838
}
1839
1840
static inline void
1841
snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1842
const struct snd_azf3328_codec_data *first_codec,
1843
u8 status
1844
)
1845
{
1846
u8 which;
1847
enum snd_azf3328_codec_type codec_type;
1848
const struct snd_azf3328_codec_data *codec = first_codec;
1849
1850
for (codec_type = AZF_CODEC_PLAYBACK;
1851
codec_type <= AZF_CODEC_I2S_OUT;
1852
++codec_type, ++codec) {
1853
1854
/* skip codec if there's no interrupt for it */
1855
if (!(status & (1 << codec_type)))
1856
continue;
1857
1858
scoped_guard(spinlock, codec->lock) {
1859
which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1860
/* ack all IRQ types immediately */
1861
snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1862
}
1863
1864
if (codec->substream) {
1865
snd_pcm_period_elapsed(codec->substream);
1866
dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1867
codec->name,
1868
which,
1869
snd_azf3328_codec_inl(
1870
codec, IDX_IO_CODEC_DMA_CURRPOS));
1871
} else
1872
dev_warn(chip->card->dev, "irq handler problem!\n");
1873
if (which & IRQ_SOMETHING)
1874
snd_azf3328_irq_log_unknown_type(chip, which);
1875
}
1876
}
1877
1878
static irqreturn_t
1879
snd_azf3328_interrupt(int irq, void *dev_id)
1880
{
1881
struct snd_azf3328 *chip = dev_id;
1882
u8 status;
1883
static unsigned long irq_count;
1884
1885
status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1886
1887
/* fast path out, to ease interrupt sharing */
1888
if (!(status &
1889
(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1890
|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1891
))
1892
return IRQ_NONE; /* must be interrupt for another device */
1893
1894
dev_dbg(chip->card->dev,
1895
"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1896
irq_count++ /* debug-only */,
1897
status);
1898
1899
if (status & IRQ_TIMER) {
1900
/* dev_dbg(chip->card->dev, "timer %ld\n",
1901
snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1902
& TIMER_VALUE_MASK
1903
); */
1904
if (chip->timer)
1905
snd_timer_interrupt(chip->timer, chip->timer->sticks);
1906
/* ACK timer */
1907
scoped_guard(spinlock, &chip->reg_lock) {
1908
snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1909
}
1910
dev_dbg(chip->card->dev, "timer IRQ\n");
1911
}
1912
1913
if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1914
snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1915
1916
if (status & IRQ_GAMEPORT)
1917
snd_azf3328_gameport_interrupt(chip);
1918
1919
/* MPU401 has less critical IRQ requirements
1920
* than timer and playback/recording, right? */
1921
if (status & IRQ_MPU401) {
1922
snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1923
1924
/* hmm, do we have to ack the IRQ here somehow?
1925
* If so, then I don't know how yet... */
1926
dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1927
}
1928
return IRQ_HANDLED;
1929
}
1930
1931
/*****************************************************************/
1932
1933
/* as long as we think we have identical snd_pcm_hardware parameters
1934
for playback, capture and i2s out, we can use the same physical struct
1935
since the struct is simply being copied into a member.
1936
*/
1937
static const struct snd_pcm_hardware snd_azf3328_hardware =
1938
{
1939
/* FIXME!! Correct? */
1940
.info = SNDRV_PCM_INFO_MMAP |
1941
SNDRV_PCM_INFO_INTERLEAVED |
1942
SNDRV_PCM_INFO_MMAP_VALID,
1943
.formats = SNDRV_PCM_FMTBIT_S8 |
1944
SNDRV_PCM_FMTBIT_U8 |
1945
SNDRV_PCM_FMTBIT_S16_LE |
1946
SNDRV_PCM_FMTBIT_U16_LE,
1947
.rates = SNDRV_PCM_RATE_5512 |
1948
SNDRV_PCM_RATE_8000_48000 |
1949
SNDRV_PCM_RATE_KNOT,
1950
.rate_min = AZF_FREQ_4000,
1951
.rate_max = AZF_FREQ_66200,
1952
.channels_min = 1,
1953
.channels_max = 2,
1954
.buffer_bytes_max = (64*1024),
1955
.period_bytes_min = 1024,
1956
.period_bytes_max = (32*1024),
1957
/* We simply have two DMA areas (instead of a list of descriptors
1958
such as other cards); I believe that this is a fixed hardware
1959
attribute and there isn't much driver magic to be done to expand it.
1960
Thus indicate that we have at least and at most 2 periods. */
1961
.periods_min = 2,
1962
.periods_max = 2,
1963
/* FIXME: maybe that card actually has a FIFO?
1964
* Hmm, it seems newer revisions do have one, but we still don't know
1965
* its size... */
1966
.fifo_size = 0,
1967
};
1968
1969
1970
static const unsigned int snd_azf3328_fixed_rates[] = {
1971
AZF_FREQ_4000,
1972
AZF_FREQ_4800,
1973
AZF_FREQ_5512,
1974
AZF_FREQ_6620,
1975
AZF_FREQ_8000,
1976
AZF_FREQ_9600,
1977
AZF_FREQ_11025,
1978
AZF_FREQ_13240,
1979
AZF_FREQ_16000,
1980
AZF_FREQ_22050,
1981
AZF_FREQ_32000,
1982
AZF_FREQ_44100,
1983
AZF_FREQ_48000,
1984
AZF_FREQ_66200
1985
};
1986
1987
static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1988
.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1989
.list = snd_azf3328_fixed_rates,
1990
.mask = 0,
1991
};
1992
1993
/*****************************************************************/
1994
1995
static int
1996
snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
1997
enum snd_azf3328_codec_type codec_type
1998
)
1999
{
2000
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2001
struct snd_pcm_runtime *runtime = substream->runtime;
2002
struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2003
2004
codec->substream = substream;
2005
2006
/* same parameters for all our codecs - at least we think so... */
2007
runtime->hw = snd_azf3328_hardware;
2008
2009
snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2010
&snd_azf3328_hw_constraints_rates);
2011
runtime->private_data = codec;
2012
return 0;
2013
}
2014
2015
static int
2016
snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2017
{
2018
return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2019
}
2020
2021
static int
2022
snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2023
{
2024
return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2025
}
2026
2027
static int
2028
snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2029
{
2030
return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2031
}
2032
2033
static int
2034
snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2035
)
2036
{
2037
struct snd_azf3328_codec_data *codec =
2038
substream->runtime->private_data;
2039
2040
codec->substream = NULL;
2041
return 0;
2042
}
2043
2044
/******************************************************************/
2045
2046
static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2047
.open = snd_azf3328_pcm_playback_open,
2048
.close = snd_azf3328_pcm_close,
2049
.prepare = snd_azf3328_pcm_prepare,
2050
.trigger = snd_azf3328_pcm_trigger,
2051
.pointer = snd_azf3328_pcm_pointer
2052
};
2053
2054
static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2055
.open = snd_azf3328_pcm_capture_open,
2056
.close = snd_azf3328_pcm_close,
2057
.prepare = snd_azf3328_pcm_prepare,
2058
.trigger = snd_azf3328_pcm_trigger,
2059
.pointer = snd_azf3328_pcm_pointer
2060
};
2061
2062
static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2063
.open = snd_azf3328_pcm_i2s_out_open,
2064
.close = snd_azf3328_pcm_close,
2065
.prepare = snd_azf3328_pcm_prepare,
2066
.trigger = snd_azf3328_pcm_trigger,
2067
.pointer = snd_azf3328_pcm_pointer
2068
};
2069
2070
static int
2071
snd_azf3328_pcm(struct snd_azf3328 *chip)
2072
{
2073
/* pcm devices */
2074
enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2075
2076
struct snd_pcm *pcm;
2077
int err;
2078
2079
err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2080
1, 1, &pcm);
2081
if (err < 0)
2082
return err;
2083
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2084
&snd_azf3328_playback_ops);
2085
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2086
&snd_azf3328_capture_ops);
2087
2088
pcm->private_data = chip;
2089
pcm->info_flags = 0;
2090
strscpy(pcm->name, chip->card->shortname);
2091
/* same pcm object for playback/capture (see snd_pcm_new() above) */
2092
chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2093
chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2094
2095
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2096
64*1024, 64*1024);
2097
2098
err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2099
1, 0, &pcm);
2100
if (err < 0)
2101
return err;
2102
snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103
&snd_azf3328_i2s_out_ops);
2104
2105
pcm->private_data = chip;
2106
pcm->info_flags = 0;
2107
strscpy(pcm->name, chip->card->shortname);
2108
chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2109
2110
snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2111
64*1024, 64*1024);
2112
2113
return 0;
2114
}
2115
2116
/******************************************************************/
2117
2118
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2119
*** (probably derived from main crystal via a divider of 24),
2120
*** but announcing those attributes to user-space would make programs
2121
*** configure the timer to a 1 tick value, resulting in an absolutely fatal
2122
*** timer IRQ storm.
2123
*** Thus I chose to announce a down-scaled virtual timer to the outside and
2124
*** calculate real timer countdown values internally.
2125
*** (the scale factor can be set via module parameter "seqtimer_scaling").
2126
***/
2127
2128
static int
2129
snd_azf3328_timer_start(struct snd_timer *timer)
2130
{
2131
struct snd_azf3328 *chip;
2132
unsigned int delay;
2133
2134
chip = snd_timer_chip(timer);
2135
delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2136
if (delay < 49) {
2137
/* uhoh, that's not good, since user-space won't know about
2138
* this timing tweak
2139
* (we need to do it to avoid a lockup, though) */
2140
2141
dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2142
delay = 49; /* minimum time is 49 ticks */
2143
}
2144
dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2145
delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2146
guard(spinlock_irqsave)(&chip->reg_lock);
2147
snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2148
return 0;
2149
}
2150
2151
static int
2152
snd_azf3328_timer_stop(struct snd_timer *timer)
2153
{
2154
struct snd_azf3328 *chip;
2155
2156
chip = snd_timer_chip(timer);
2157
guard(spinlock_irqsave)(&chip->reg_lock);
2158
/* disable timer countdown and interrupt */
2159
/* Hmm, should we write TIMER_IRQ_ACK here?
2160
YES indeed, otherwise a rogue timer operation - which prompts
2161
ALSA(?) to call repeated stop() in vain, but NOT start() -
2162
will never end (value 0x03 is kept shown in control byte).
2163
Simply manually poking 0x04 _once_ immediately successfully stops
2164
the hardware/ALSA interrupt activity. */
2165
snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2166
return 0;
2167
}
2168
2169
2170
static int
2171
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2172
unsigned long *num, unsigned long *den)
2173
{
2174
*num = 1;
2175
*den = 1024000 / seqtimer_scaling;
2176
return 0;
2177
}
2178
2179
static struct snd_timer_hardware snd_azf3328_timer_hw = {
2180
.flags = SNDRV_TIMER_HW_AUTO,
2181
.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2182
.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2183
.start = snd_azf3328_timer_start,
2184
.stop = snd_azf3328_timer_stop,
2185
.precise_resolution = snd_azf3328_timer_precise_resolution,
2186
};
2187
2188
static int
2189
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2190
{
2191
struct snd_timer *timer = NULL;
2192
struct snd_timer_id tid;
2193
int err;
2194
2195
tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2196
tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2197
tid.card = chip->card->number;
2198
tid.device = device;
2199
tid.subdevice = 0;
2200
2201
snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2202
snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2203
2204
err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2205
if (err < 0)
2206
goto out;
2207
2208
strscpy(timer->name, "AZF3328 timer");
2209
timer->private_data = chip;
2210
timer->hw = snd_azf3328_timer_hw;
2211
2212
chip->timer = timer;
2213
2214
snd_azf3328_timer_stop(timer);
2215
2216
err = 0;
2217
2218
out:
2219
return err;
2220
}
2221
2222
/******************************************************************/
2223
2224
static void
2225
snd_azf3328_free(struct snd_card *card)
2226
{
2227
struct snd_azf3328 *chip = card->private_data;
2228
2229
snd_azf3328_mixer_reset(chip);
2230
2231
snd_azf3328_timer_stop(chip->timer);
2232
snd_azf3328_gameport_free(chip);
2233
}
2234
2235
#if 0
2236
/* check whether a bit can be modified */
2237
static void
2238
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2239
{
2240
unsigned char val, valoff, valon;
2241
2242
val = inb(reg);
2243
2244
outb(val & ~(1 << bit), reg);
2245
valoff = inb(reg);
2246
2247
outb(val|(1 << bit), reg);
2248
valon = inb(reg);
2249
2250
outb(val, reg);
2251
2252
printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2253
reg, bit, val, valoff, valon
2254
);
2255
}
2256
#endif
2257
2258
static inline void
2259
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2260
{
2261
u16 tmp;
2262
2263
dev_dbg(chip->card->dev,
2264
"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2265
"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2266
chip->ctrl_io, chip->game_io, chip->mpu_io,
2267
chip->opl3_io, chip->mixer_io, chip->irq);
2268
2269
dev_dbg(chip->card->dev,
2270
"game %02x %02x %02x %02x %02x %02x\n",
2271
snd_azf3328_game_inb(chip, 0),
2272
snd_azf3328_game_inb(chip, 1),
2273
snd_azf3328_game_inb(chip, 2),
2274
snd_azf3328_game_inb(chip, 3),
2275
snd_azf3328_game_inb(chip, 4),
2276
snd_azf3328_game_inb(chip, 5));
2277
2278
for (tmp = 0; tmp < 0x07; tmp += 1)
2279
dev_dbg(chip->card->dev,
2280
"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2281
2282
for (tmp = 0; tmp <= 0x07; tmp += 1)
2283
dev_dbg(chip->card->dev,
2284
"0x%02x: game200 0x%04x, game208 0x%04x\n",
2285
tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2286
2287
for (tmp = 0; tmp <= 0x01; tmp += 1)
2288
dev_dbg(chip->card->dev,
2289
"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2290
"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2291
tmp,
2292
inb(0x300 + tmp),
2293
inb(0x310 + tmp),
2294
inb(0x320 + tmp),
2295
inb(0x330 + tmp),
2296
inb(0x388 + tmp),
2297
inb(0x38c + tmp));
2298
2299
for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2300
dev_dbg(chip->card->dev,
2301
"ctrl 0x%02x: 0x%04x\n",
2302
tmp, snd_azf3328_ctrl_inw(chip, tmp));
2303
2304
for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2305
dev_dbg(chip->card->dev,
2306
"mixer 0x%02x: 0x%04x\n",
2307
tmp, snd_azf3328_mixer_inw(chip, tmp));
2308
}
2309
2310
static int
2311
snd_azf3328_create(struct snd_card *card,
2312
struct pci_dev *pci,
2313
unsigned long device_type)
2314
{
2315
struct snd_azf3328 *chip = card->private_data;
2316
int err;
2317
u8 dma_init;
2318
enum snd_azf3328_codec_type codec_type;
2319
struct snd_azf3328_codec_data *codec_setup;
2320
2321
err = pcim_enable_device(pci);
2322
if (err < 0)
2323
return err;
2324
2325
spin_lock_init(&chip->reg_lock);
2326
chip->card = card;
2327
chip->pci = pci;
2328
chip->irq = -1;
2329
2330
/* check if we can restrict PCI DMA transfers to 24 bits */
2331
if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2332
dev_err(card->dev,
2333
"architecture does not support 24bit PCI busmaster DMA\n"
2334
);
2335
return -ENXIO;
2336
}
2337
2338
err = pcim_request_all_regions(pci, "Aztech AZF3328");
2339
if (err < 0)
2340
return err;
2341
2342
chip->ctrl_io = pci_resource_start(pci, 0);
2343
chip->game_io = pci_resource_start(pci, 1);
2344
chip->mpu_io = pci_resource_start(pci, 2);
2345
chip->opl3_io = pci_resource_start(pci, 3);
2346
chip->mixer_io = pci_resource_start(pci, 4);
2347
2348
codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2349
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2350
codec_setup->lock = &chip->reg_lock;
2351
codec_setup->type = AZF_CODEC_PLAYBACK;
2352
codec_setup->name = "PLAYBACK";
2353
2354
codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2355
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2356
codec_setup->lock = &chip->reg_lock;
2357
codec_setup->type = AZF_CODEC_CAPTURE;
2358
codec_setup->name = "CAPTURE";
2359
2360
codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2361
codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2362
codec_setup->lock = &chip->reg_lock;
2363
codec_setup->type = AZF_CODEC_I2S_OUT;
2364
codec_setup->name = "I2S_OUT";
2365
2366
if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2367
IRQF_SHARED, KBUILD_MODNAME, chip)) {
2368
dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2369
return -EBUSY;
2370
}
2371
chip->irq = pci->irq;
2372
card->sync_irq = chip->irq;
2373
card->private_free = snd_azf3328_free;
2374
pci_set_master(pci);
2375
2376
snd_azf3328_debug_show_ports(chip);
2377
2378
/* create mixer interface & switches */
2379
err = snd_azf3328_mixer_new(chip);
2380
if (err < 0)
2381
return err;
2382
2383
/* standard codec init stuff */
2384
/* default DMA init value */
2385
dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2386
2387
for (codec_type = AZF_CODEC_PLAYBACK;
2388
codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2389
struct snd_azf3328_codec_data *codec =
2390
&chip->codecs[codec_type];
2391
2392
/* shutdown codecs to reduce power / noise */
2393
/* have ...ctrl_codec_activity() act properly */
2394
codec->running = true;
2395
snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2396
2397
guard(spinlock_irq)(codec->lock);
2398
snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2399
dma_init);
2400
}
2401
2402
return 0;
2403
}
2404
2405
static int
2406
__snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2407
{
2408
static int dev;
2409
struct snd_card *card;
2410
struct snd_azf3328 *chip;
2411
struct snd_opl3 *opl3;
2412
int err;
2413
2414
if (dev >= SNDRV_CARDS)
2415
return -ENODEV;
2416
if (!enable[dev]) {
2417
dev++;
2418
return -ENOENT;
2419
}
2420
2421
err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2422
sizeof(*chip), &card);
2423
if (err < 0)
2424
return err;
2425
chip = card->private_data;
2426
2427
strscpy(card->driver, "AZF3328");
2428
strscpy(card->shortname, "Aztech AZF3328 (PCI168)");
2429
2430
err = snd_azf3328_create(card, pci, pci_id->driver_data);
2431
if (err < 0)
2432
return err;
2433
2434
/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2435
since our hardware ought to be similar, thus use same ID. */
2436
err = snd_mpu401_uart_new(
2437
card, 0,
2438
MPU401_HW_AZT2320, chip->mpu_io,
2439
MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2440
-1, &chip->rmidi
2441
);
2442
if (err < 0) {
2443
dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2444
chip->mpu_io
2445
);
2446
return err;
2447
}
2448
2449
err = snd_azf3328_timer(chip, 0);
2450
if (err < 0)
2451
return err;
2452
2453
err = snd_azf3328_pcm(chip);
2454
if (err < 0)
2455
return err;
2456
2457
if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2458
OPL3_HW_AUTO, 1, &opl3) < 0) {
2459
dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2460
chip->opl3_io, chip->opl3_io+2
2461
);
2462
} else {
2463
/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2464
err = snd_opl3_timer_new(opl3, 1, 2);
2465
if (err < 0)
2466
return err;
2467
err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2468
if (err < 0)
2469
return err;
2470
opl3->private_data = chip;
2471
}
2472
2473
sprintf(card->longname, "%s at 0x%lx, irq %i",
2474
card->shortname, chip->ctrl_io, chip->irq);
2475
2476
err = snd_card_register(card);
2477
if (err < 0)
2478
return err;
2479
2480
#ifdef MODULE
2481
dev_info(card->dev,
2482
"Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2483
dev_info(card->dev,
2484
"Hardware was completely undocumented, unfortunately.\n");
2485
dev_info(card->dev,
2486
"Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2487
dev_info(card->dev,
2488
"User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2489
1024000 / seqtimer_scaling, seqtimer_scaling);
2490
#endif
2491
2492
snd_azf3328_gameport(chip, dev);
2493
2494
pci_set_drvdata(pci, card);
2495
dev++;
2496
return 0;
2497
}
2498
2499
static int
2500
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2501
{
2502
return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2503
}
2504
2505
static inline void
2506
snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2507
unsigned long io_addr, unsigned count, u32 *saved_regs)
2508
{
2509
unsigned reg;
2510
2511
for (reg = 0; reg < count; ++reg) {
2512
*saved_regs = inl(io_addr);
2513
dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2514
io_addr, *saved_regs);
2515
++saved_regs;
2516
io_addr += sizeof(*saved_regs);
2517
}
2518
}
2519
2520
static inline void
2521
snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2522
const u32 *saved_regs,
2523
unsigned long io_addr,
2524
unsigned count
2525
)
2526
{
2527
unsigned reg;
2528
2529
for (reg = 0; reg < count; ++reg) {
2530
outl(*saved_regs, io_addr);
2531
dev_dbg(chip->card->dev,
2532
"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2533
io_addr, *saved_regs, inl(io_addr));
2534
++saved_regs;
2535
io_addr += sizeof(*saved_regs);
2536
}
2537
}
2538
2539
static inline void
2540
snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2541
{
2542
#ifdef AZF_USE_AC97_LAYER
2543
snd_ac97_suspend(chip->ac97);
2544
#else
2545
snd_azf3328_suspend_regs(chip, chip->mixer_io,
2546
ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2547
2548
/* make sure to disable master volume etc. to prevent looping sound */
2549
snd_azf3328_mixer_mute_control_master(chip, 1);
2550
snd_azf3328_mixer_mute_control_pcm(chip, 1);
2551
#endif /* AZF_USE_AC97_LAYER */
2552
}
2553
2554
static inline void
2555
snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2556
{
2557
#ifdef AZF_USE_AC97_LAYER
2558
snd_ac97_resume(chip->ac97);
2559
#else
2560
snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2561
ARRAY_SIZE(chip->saved_regs_mixer));
2562
2563
/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2564
and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2565
resulting in a mixer reset condition persisting until _after_
2566
master vol was restored. Thus master vol needs an extra restore. */
2567
outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2568
#endif /* AZF_USE_AC97_LAYER */
2569
}
2570
2571
static int
2572
snd_azf3328_suspend(struct device *dev)
2573
{
2574
struct snd_card *card = dev_get_drvdata(dev);
2575
struct snd_azf3328 *chip = card->private_data;
2576
u16 *saved_regs_ctrl_u16;
2577
2578
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2579
2580
snd_azf3328_suspend_ac97(chip);
2581
2582
snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2583
ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2584
2585
/* manually store the one currently relevant write-only reg, too */
2586
saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2587
saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2588
2589
snd_azf3328_suspend_regs(chip, chip->game_io,
2590
ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2591
snd_azf3328_suspend_regs(chip, chip->mpu_io,
2592
ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2593
snd_azf3328_suspend_regs(chip, chip->opl3_io,
2594
ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2595
return 0;
2596
}
2597
2598
static int
2599
snd_azf3328_resume(struct device *dev)
2600
{
2601
struct snd_card *card = dev_get_drvdata(dev);
2602
const struct snd_azf3328 *chip = card->private_data;
2603
2604
snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2605
ARRAY_SIZE(chip->saved_regs_game));
2606
snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2607
ARRAY_SIZE(chip->saved_regs_mpu));
2608
snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2609
ARRAY_SIZE(chip->saved_regs_opl3));
2610
2611
snd_azf3328_resume_ac97(chip);
2612
2613
snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2614
ARRAY_SIZE(chip->saved_regs_ctrl));
2615
2616
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2617
return 0;
2618
}
2619
2620
static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2621
2622
static struct pci_driver azf3328_driver = {
2623
.name = KBUILD_MODNAME,
2624
.id_table = snd_azf3328_ids,
2625
.probe = snd_azf3328_probe,
2626
.driver = {
2627
.pm = &snd_azf3328_pm,
2628
},
2629
};
2630
2631
module_pci_driver(azf3328_driver);
2632
2633