/*1* Copyright (c) 2006 Michael Niedermayer <[email protected]>2* Copyright (c) 2008 Peter Ross3*4* This file is part of FFmpeg.5*6* FFmpeg is free software; you can redistribute it and/or7* modify it under the terms of the GNU Lesser General Public8* License as published by the Free Software Foundation; either9* version 2.1 of the License, or (at your option) any later version.10*11* FFmpeg is distributed in the hope that it will be useful,12* but WITHOUT ANY WARRANTY; without even the implied warranty of13* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU14* Lesser General Public License for more details.15*16* You should have received a copy of the GNU Lesser General Public17* License along with FFmpeg; if not, write to the Free Software18* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA19*/2021#ifndef AVUTIL_CHANNEL_LAYOUT_H22#define AVUTIL_CHANNEL_LAYOUT_H2324#include <stdint.h>2526/**27* @file28* audio channel layout utility functions29*/3031/**32* @addtogroup lavu_audio33* @{34*/3536/**37* @defgroup channel_masks Audio channel masks38*39* A channel layout is a 64-bits integer with a bit set for every channel.40* The number of bits set must be equal to the number of channels.41* The value 0 means that the channel layout is not known.42* @note this data structure is not powerful enough to handle channels43* combinations that have the same channel multiple times, such as44* dual-mono.45*46* @{47*/48#define AV_CH_FRONT_LEFT 0x0000000149#define AV_CH_FRONT_RIGHT 0x0000000250#define AV_CH_FRONT_CENTER 0x0000000451#define AV_CH_LOW_FREQUENCY 0x0000000852#define AV_CH_BACK_LEFT 0x0000001053#define AV_CH_BACK_RIGHT 0x0000002054#define AV_CH_FRONT_LEFT_OF_CENTER 0x0000004055#define AV_CH_FRONT_RIGHT_OF_CENTER 0x0000008056#define AV_CH_BACK_CENTER 0x0000010057#define AV_CH_SIDE_LEFT 0x0000020058#define AV_CH_SIDE_RIGHT 0x0000040059#define AV_CH_TOP_CENTER 0x0000080060#define AV_CH_TOP_FRONT_LEFT 0x0000100061#define AV_CH_TOP_FRONT_CENTER 0x0000200062#define AV_CH_TOP_FRONT_RIGHT 0x0000400063#define AV_CH_TOP_BACK_LEFT 0x0000800064#define AV_CH_TOP_BACK_CENTER 0x0001000065#define AV_CH_TOP_BACK_RIGHT 0x0002000066#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.67#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.68#define AV_CH_WIDE_LEFT 0x0000000080000000ULL69#define AV_CH_WIDE_RIGHT 0x0000000100000000ULL70#define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL71#define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL72#define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL7374/** Channel mask value used for AVCodecContext.request_channel_layout75to indicate that the user requests the channel order of the decoder output76to be the native codec channel order. */77#define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL7879/**80* @}81* @defgroup channel_mask_c Audio channel layouts82* @{83* */84#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)85#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)86#define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)87#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)88#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)89#define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)90#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)91#define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)92#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)93#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)94#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)95#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)96#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)97#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)98#define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)99#define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)100#define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)101#define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)102#define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)103#define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)104#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)105#define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)106#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)107#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)108#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)109#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)110#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)111#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)112113enum AVMatrixEncoding {114AV_MATRIX_ENCODING_NONE,115AV_MATRIX_ENCODING_DOLBY,116AV_MATRIX_ENCODING_DPLII,117AV_MATRIX_ENCODING_DPLIIX,118AV_MATRIX_ENCODING_DPLIIZ,119AV_MATRIX_ENCODING_DOLBYEX,120AV_MATRIX_ENCODING_DOLBYHEADPHONE,121AV_MATRIX_ENCODING_NB122};123124/**125* Return a channel layout id that matches name, or 0 if no match is found.126*127* name can be one or several of the following notations,128* separated by '+' or '|':129* - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,130* 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);131* - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,132* SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);133* - a number of channels, in decimal, optionally followed by 'c', yielding134* the default channel layout for that number of channels (@see135* av_get_default_channel_layout);136* - a channel layout mask, in hexadecimal starting with "0x" (see the137* AV_CH_* macros).138*139* @warning Starting from the next major bump the trailing character140* 'c' to specify a number of channels will be required, while a141* channel layout mask could also be specified as a decimal number142* (if and only if not followed by "c").143*144* Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"145*/146uint64_t av_get_channel_layout(const char *name);147148/**149* Return a description of a channel layout.150* If nb_channels is <= 0, it is guessed from the channel_layout.151*152* @param buf put here the string containing the channel layout153* @param buf_size size in bytes of the buffer154*/155void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);156157struct AVBPrint;158/**159* Append a description of a channel layout to a bprint buffer.160*/161void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);162163/**164* Return the number of channels in the channel layout.165*/166int av_get_channel_layout_nb_channels(uint64_t channel_layout);167168/**169* Return default channel layout for a given number of channels.170*/171int64_t av_get_default_channel_layout(int nb_channels);172173/**174* Get the index of a channel in channel_layout.175*176* @param channel a channel layout describing exactly one channel which must be177* present in channel_layout.178*179* @return index of channel in channel_layout on success, a negative AVERROR180* on error.181*/182int av_get_channel_layout_channel_index(uint64_t channel_layout,183uint64_t channel);184185/**186* Get the channel with the given index in channel_layout.187*/188uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);189190/**191* Get the name of a given channel.192*193* @return channel name on success, NULL on error.194*/195const char *av_get_channel_name(uint64_t channel);196197/**198* Get the description of a given channel.199*200* @param channel a channel layout with a single channel201* @return channel description on success, NULL on error202*/203const char *av_get_channel_description(uint64_t channel);204205/**206* Get the value and name of a standard channel layout.207*208* @param[in] index index in an internal list, starting at 0209* @param[out] layout channel layout mask210* @param[out] name name of the layout211* @return 0 if the layout exists,212* <0 if index is beyond the limits213*/214int av_get_standard_channel_layout(unsigned index, uint64_t *layout,215const char **name);216217/**218* @}219* @}220*/221222#endif /* AVUTIL_CHANNEL_LAYOUT_H */223224225